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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 816126 times)
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    « Reply #1170 on: May 17, 2011, 05:20:13 PM »


    I very well might have just put the files in incorrectly, but...

    - The moveset acts really fidgety and awkward.
    - There isn't a texture, even though, I thought there was one. o_O Do I need to use a different texture or something?
    - OG Sephiroth doesn't... 'become invincible'...
    - All textures assigned to Marth now use the clunky Sephiroth moveset.

    I figured this is all because I put the files in wrong. Could someone help me out?

    -Use the Sephiroth Vertex and its recolors on every slot, that could fix it.

    -This texture, and this is its color pack to fill the rest of Marth's slots.

    -Not sure, I only use balanced.

    -When you use a moveset, the whole character is replaced to fit that moveset. It may look clunky 'cause you're not using the Vertex it asks to use, which I gave the link up there.
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    « Reply #1171 on: May 17, 2011, 05:21:33 PM »


    I very well might have just put the files in incorrectly, but...

    - The moveset acts really fidgety and awkward.
    - There isn't a texture, even though, I thought there was one. o_O Do I need to use a different texture or something?
    - OG Sephiroth doesn't... 'become invincible'...
    - All textures assigned to Marth now use the clunky Sephiroth moveset.

    I figured this is all because I put the files in wrong. Could someone help me out?

    -for me its great, idk about you though
    - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12336&Moderated=All&Moderated=All&DiplayName=Sephiroth
    -He will fix that as soon as he can
    -Get the recolors on the vault

    EDIT: Darn, frikin ninja'd! not impressed. When I was posting it said that another post has been made so I just hit okay to continue my post
    « Last Edit: May 17, 2011, 05:28:09 PM by Zack Fair » Logged


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    « Reply #1172 on: May 17, 2011, 05:23:02 PM »


    -Use the Sephiroth Vertex and its recolors on every slot, that could fix it.

    -This texture, and this is its color pack to fill the rest of Marth's slots.

    -Not sure, I only use balanced.

    -When you use a moveset, the whole character is replaced to fit that moveset. It may look clunky 'cause you're not using the Vertex it asks to use, which I gave the link up there.


    -_- I hate being the last post on the page, I'm sure it'd not be read.

    Also, I explained already all of the things he needed.  Awesome Face
    « Last Edit: May 17, 2011, 05:24:02 PM by Wolfric » Logged


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    « Reply #1173 on: May 17, 2011, 05:31:23 PM »


    I did use that texture pack, so that's good...

    But what I did was, I opened it and used the "SFX" folder. They all seem to have the same stuff in them, so I sort of jus tpicked one at random.

    I put the "Fit Marth OG" file as the "FitMarth01" (in my case). It didn't... do anything really, so I took it out and switched it for that texture pack.

    Then I took out the FitMarth.Pac that was already there and deleted it, and put it into the Marth folder as is. That... I dunno. Then I took the Fit Motion and put it in as well.

    I might have done something wrong there, but I don't know. xD A lot of stuff just seems really awkward. Some movements, the taunts... seem really, really weird.
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    « Reply #1174 on: May 17, 2011, 05:39:03 PM »


    I did use that texture pack, so that's good...

    But what I did was, I opened it and used the "SFX" folder. They all seem to have the same stuff in them, so I sort of jus tpicked one at random.

    I put the "Fit Marth OG" file as the "FitMarth01" (in my case). It didn't... do anything really, so I took it out and switched it for that texture pack.

    Then I took out the FitMarth.Pac that was already there and deleted it, and put it into the Marth folder as is. That... I dunno. Then I took the Fit Motion and put it in as well.

    I might have done something wrong there, but I don't know. xD A lot of stuff just seems really awkward. Some movements, the taunts... seem really, really weird.

    Yes, you did. click on the blue button in my sig.
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    « Reply #1175 on: May 17, 2011, 06:03:48 PM »


    The Fit Motion should be FitMarthMotionEtc.pac
    The Fit Marth/Fit Marth OP/Fit Marth OG should be FitMarth.pac
    Textures should be FitMarth 00-05

    EDIT:

    Oh an I have an idea. Spehiroth is a left handed swordsman and his wing is on his right. Since Marth is a right handed swordsman, wouldn't it look better to put his wing on his left?
    « Last Edit: May 17, 2011, 06:12:19 PM by xZedkiel » Logged


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    « Reply #1176 on: May 17, 2011, 06:26:24 PM »


    The Fit Motion should be FitMarthMotionEtc.pac
    The Fit Marth/Fit Marth OP/Fit Marth OG should be FitMarth.pac
    Textures should be FitMarth 00-05

    EDIT:

    Oh an I have an idea. Spehiroth is a left handed swordsman and his wing is on his right. Since Marth is a right handed swordsman, wouldn't it look better to put his wing on his left?
    As I recall, his wing was on his right, even in KH2, where he was using his right hand to fight... And look at it this way, he's holding back on the Brawlers by using his right hand. Tongue
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    « Reply #1177 on: May 17, 2011, 06:27:43 PM »


    As I recall, his wing was on his right, even in KH2, where he was using his right hand to fight... And look at it this way, he's holding back on the Brawlers by using his right hand. Tongue
    lol
    If I'm ever dedicated enough, I'll find a way to mirror the animations so he's holding the sword in his left hand.
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    « Reply #1178 on: May 17, 2011, 06:35:28 PM »


    Well, I guess that works as well Hollow ^_^ I kind of wanted to do that for Ike, since Ragna is also a lefty.. (Curse you left handed swordsmen!) lol
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    « Reply #1179 on: May 17, 2011, 11:25:40 PM »


    lol
    If I'm ever dedicated enough, I'll find a way to mirror the animations so he's holding the sword in his left hand.

    lol I was gonna attempt that but its too time consuming.
    If I didn't have my classes to attend, I would have 50 Hacks by now Sad
    « Last Edit: May 17, 2011, 11:34:02 PM by DivineOverlord » Logged

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    « Reply #1180 on: May 18, 2011, 12:40:03 AM »


    Yeah class sucks.

    So how's V3 coming along? Are you making more things or just compiling everyone's work?
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    « Reply #1181 on: May 18, 2011, 07:07:46 AM »


    Yeah class sucks.

    So how's V3 coming along? Are you making more things or just compiling everyone's work?

    He just said class isn't letting him work on it...
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    « Reply #1182 on: May 18, 2011, 04:16:49 PM »


    Oh, I thought he meant it was just slowing him down. Oh well, waiting time then...
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    « Reply #1183 on: May 18, 2011, 04:20:49 PM »




    I accidentally the button.
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    « Reply #1184 on: May 18, 2011, 08:35:51 PM »


    Sephiroth's Up-B on ground? 0:46
    <a href="http://www.youtube.com/watch?v=4-GkOJ59lTQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=4-GkOJ59lTQ</a>
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