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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 816135 times)
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Hackingstar
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    « Reply #2130 on: July 12, 2011, 04:02:06 PM »


    It's not my dream XD I just like hearing his quotes lol Also Hack, if you wait for the next SAWNDZ you can put ANY length sound clip over any length sound clip XD

    i heard.
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    DivineOverlord
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    « Reply #2131 on: July 12, 2011, 04:11:51 PM »


    DO, whatever happened to the FS you were planning to add? o.o

    hmm I haven't gave it another shot yet lol..I might when I get a chance again.
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    « Reply #2132 on: July 12, 2011, 04:16:22 PM »


    ok speaking on topic sorta of here, here are the things that still need to be done...from what i've seen

    new n-air

    new b-air (i made one idk if it would be good enough)

    Tormod's edits (i bet they'll be MEGA. EPIC)

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    Ultraxwing
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    « Reply #2133 on: July 12, 2011, 04:18:31 PM »


    I really want Tormod's Edits.

    especially the lefthanded part. and smexy wing.
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    « Reply #2134 on: July 12, 2011, 04:22:37 PM »


    ok just for the hell of it, this. is what wolfric was talking about for the final smash..in brawl form







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    DivineOverlord
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    « Reply #2135 on: July 12, 2011, 04:46:14 PM »


    I really want Tormod's Edits.

    especially the lefthanded part. and smexy wing.


    here is the wing animations I made that is very very similar to Tormod's.

    http://www.mediafire.com/?kk7tm79uorsq8c9

    or I can just reupload the FitMarth.pac files with this animation added in  it if thats easier for you guys.

    ok just for the hell of it, this. is what wolfric was talking about for the final smash..in brawl form




    yeah i remember that
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    « Reply #2136 on: July 12, 2011, 04:50:18 PM »


    here is the wing animations I made that is very very similar to Tormod's.

    http://www.mediafire.com/?kk7tm79uorsq8c9

    or I can just reupload the FitMarth.pac files with this animation added in  it if thats easier for you guys.

    yeah i remember that
    If that's the one similar to his Ex Limit on Dissida, yes, that's it. XD
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    Ultraxwing
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    « Reply #2137 on: July 12, 2011, 05:01:03 PM »


    Yay my favorite wing =P

    thnx DIVINE
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    « Reply #2138 on: July 12, 2011, 05:15:32 PM »


    Cons:
    His dash attack looks weird.
    His idle animation has his sword go into the ground again.
    The Up Smash also has his sword go into the ground again.

    Pros:
    Everything else.


    Btw I agree with the Heavens Light for normal Sephy and Flight for when he has his wing out.
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    « Reply #2139 on: July 12, 2011, 05:20:22 PM »


    Yes, i suggested this when 3.0 came out.

    i would love this =D
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    DivineOverlord
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    « Reply #2140 on: July 12, 2011, 05:55:30 PM »


    Cons:
    His dash attack looks weird.
    His idle animation has his sword go into the ground again.
    The Up Smash also has his sword go into the ground again.

    Pros:
    Everything else.


    Btw I agree with the Heavens Light for normal Sephy and Flight for when he has his wing out.

    about sephy's wait animation, double check that, I guarantee his sword doesn't touch the ground XD


    other News: You have spoken and I have listened Awesome Face

    UPDATE: 7-12-11
    +If wings are out - he will fly for UP B Special
    +If wings are NOT out - he will use Heaven's Light for UP B


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    « Reply #2141 on: July 12, 2011, 05:56:05 PM »


    Btw I agree with the Heavens Light for normal Sephy and Flight for when he has his wing out.
    That should only be for overpowered and up versions though, or an alternative balanced version.

    ...

    Also... The Sephiroth over Yoshi has a new problem... The new fire GFX you used now disappears now after he's fought Marth... So his meteors are invisible sometimes now. Even without the meteor itself in the older versions, the fire gave you an idea of where the hit box is.
    ._.

    Alright... I know this is early for suggestions like this, but is it possible to give him new beam sword attacks? What I mean is, when he's holding a beam sword. He fights like Marth does with one... Although like I said, too early for that. <_>
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    « Reply #2142 on: July 12, 2011, 05:58:53 PM »


    That should only be for overpowered and up versions though, or an alternative balanced version.

    ...

    Also... The Sephiroth over Yoshi has a new problem... The new fire GFX you used now disappears now after he's fought Marth... So his meteors are invisible sometimes now. Even without the meteor itself in the older versions, the fire gave you an idea of where the hit box is.
    ._.

    Alright... I know this is early for suggestions like this, but is it possible to give him new beam sword attacks? What I mean is, when he's holding a beam sword. He fights like Marth does with one... Although like I said, too early for that. <_>

    yeah its possible to give him new beam sword attacks, all you gotta do is swap the animations of the beam sword and your done XD
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    « Reply #2143 on: July 12, 2011, 06:12:44 PM »


    about sephy's wait animation, double check that, I guarantee his sword doesn't touch the ground XD

    Oh you're right! My bad. Love the wing function change btw.
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    « Reply #2144 on: July 12, 2011, 06:19:20 PM »


    Oh you're right! My bad. Love the wing function change btw.

    haha it almost fooled me too but when i looked closer I saw that his sword wasn't touching the gound Awesome Face





    Quote
    Also... The Sephiroth over Yoshi has a new problem... The new fire GFX you used now disappears now after he's fought Marth... So his meteors are invisible sometimes now. Even without the meteor itself in the older versions, the fire gave you an idea of where the hit box is. ._.

    that can be fixed by external graphics edits XD
    « Last Edit: July 12, 2011, 06:20:26 PM by DivineOverlord » Logged

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