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« Reply #9480 on: February 12, 2013, 03:06:43 PM » |
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I've never really understood why characters freeze in sse anyhow.
File size problem? It's the only thign I can think of since SSE doesn't use seperate files for the playable characters, it just requires both the pac and pcs.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #9481 on: February 14, 2013, 11:31:08 PM » |
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Does he have both a .pac and .pcs? If you don't have both mods will freeze on all one player modes barring training mode.
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« Reply #9482 on: February 15, 2013, 01:42:32 PM » |
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That CAN'T be the problem because that's the first thing I make sure of. Even bomberman freezes. I think that like stupidmariofan1 said, the SSE has onlu read pcs and pac, NOT fiy and motio. So it already has all of the respective files and when it sees extra ones, it don't knowwhat to do. Also another example would be Goku in SSE. he always has pit's default jumps instead of 2 and sometimes T-Pose.
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« Reply #9483 on: February 15, 2013, 09:15:27 PM » |
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That CAN'T be the problem because that's the first thing I make sure of. Even bomberman freezes. I think that like stupidmariofan1 said, the SSE has onlu read pcs and pac, NOT fiy and motio. So it already has all of the respective files and when it sees extra ones, it don't knowwhat to do. Also another example would be Goku in SSE. he always has pit's default jumps instead of 2 and sometimes T-Pose.
Hmm...maybe the common.pac files, atleast two, maybe three, have some character motionfiles in them, the ones that change into other characters, ie Bowser/Giga Bowser, Zelda/Shiek, Samus/Zero Suit Samus, and Pokemon Trainer's three pokemon.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #9484 on: February 15, 2013, 11:57:04 PM » |
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Hmm...maybe the common.pac files, atleast two, maybe three, have some character motionfiles in them, the ones that change into other characters, ie Bowser/Giga Bowser, Zelda/Shiek, Samus/Zero Suit Samus, and Pokemon Trainer's three pokemon.
Ironically, Spidey works flawlessly on SSE
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« Reply #9485 on: February 16, 2013, 12:44:42 AM » |
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Ironically, Spidey works flawlessly on SSE
okay well I got nothing, plus since SSE doesn't work for some reason on the ISO I use, I can only test Kirby and Mario hacks for the first part of the first level, yah the game freezes fter the screen fades to black after defeating Kirby/Mario. I know it's the ISO I'm using because I did have a different ISO that had SSE working, but then me computer had crashed (thank god I had a backup!!), so I could probably find a new ISO with a working SSE, but God knows how many websites and pages of Google I had to click on last time. X.x
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #9486 on: February 19, 2013, 11:42:25 AM » |
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since i needing to wait for next version of brawlbox and hoping for copy/paste subroutines or open PSAs coded the old method is fixed to work more on SMBZ mario v4/Naruto i will do Goku updates since he dont even needing brawlbox for PSAing not even for models changers cuz pit got alot of them: anyway here is the updates(and thats is alot its almost redo the whole goku project): first the updates of the Models: updates of the Movesets: thats the updates and all of that is possible even without brawlbox (for PSAing) the only thing i am worry about is Filesize on the model but that should be no problems
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« Last Edit: February 19, 2013, 11:46:04 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #9487 on: February 19, 2013, 11:50:28 AM » |
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BB version 0.67 can open PSAs saved in PSA.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #9488 on: February 19, 2013, 11:54:48 AM » |
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Hey add Bardock here when we finish him, I mean we are using your Goku over CF PSA and moveset. And what moves will smbz mario have?
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« Last Edit: February 19, 2013, 11:56:43 AM by Katana knight »
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« Reply #9489 on: February 19, 2013, 12:02:47 PM » |
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what moves will smbz mario have?
and about bardock if someone make a good rig of him (not a Dmged barrock) i can make him for Goku boneset and not sure if i do cuz of not sure if this moveset idea is still possible over CF since if over CF i have to use brawlbox
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #9490 on: February 19, 2013, 12:07:14 PM » |
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Why is the vid slow? And I can't rig a model I don't know how, but of some one would then I or he can send you it. also cool moves is it finished?
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« Last Edit: February 19, 2013, 12:22:45 PM by Katana knight »
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« Reply #9491 on: February 19, 2013, 12:15:57 PM » |
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Why is the vid slow?
cuz he uses Dolphin emulator. also cool moves is it finished?
since i needing to wait for next version of brawlbox and hoping for copy/paste subroutines or open PSAs coded the old method is fixed to work more on SMBZ mario v4/Naruto i will do Goku updates since he dont even needing brawlbox for PSAing
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #9492 on: February 19, 2013, 12:26:18 PM » |
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Ok then any way can't wait till smbz mario is made and released. also why don't you add for fire mario a big fire ball shoots down and he flies up as Up B?
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« Reply #9493 on: February 19, 2013, 01:27:40 PM » |
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^that would be cool but the animation would be strange because would be like a strait jump shooting downwards but higher then a normal one. (can't really explain) ( I would if I could make the animation but I am trying to learn animating so one day I can be as good as Mariodk.)
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« Reply #9494 on: February 19, 2013, 03:07:29 PM » |
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BB version 0.67 can open PSAs saved in PSA. But it makes it corrupted in Smash Attacks, which i think is what he needs to find the subrotiunes.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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