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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2343932 times)
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DoctorFlux(Mariodk)
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    « Reply #1965 on: July 05, 2011, 04:23:23 AM »


    can´t wait to port this as soon the brawlbox .dae import working :

    and

    as a GFX
    i hope this is getting done then i start with Gotenks Moveset

    these models are made for a Gamed named WarCraft 3 since i can´t find a real model i have to do the 2nd. best thing find a model like that and i can say this one is the best i found i also found SSj1,3
    « Last Edit: July 05, 2011, 04:27:39 AM by MarioDK » Logged

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    diedhammer98
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    « Reply #1966 on: July 05, 2011, 04:27:52 AM »


    can´t wait to port this as soon the brawlbox .dae import working : and as a GFX i hope this is getting done then i start with Gotenks Moveset

    That is you always wanted?
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    « Reply #1967 on: July 05, 2011, 04:32:14 AM »


    This model is wonderfull!!!
    Hope you can get it to work in SSBB  Wink
    Where you found it?
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    DoctorFlux(Mariodk)
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    « Reply #1968 on: July 05, 2011, 04:37:37 AM »


    This model is wonderfull!!! Hope you can get it to work in SSBB  Wink Where you found it?
    i needing Blackjax98 brawlbox for it and i also needing to give that model same boneset as a Brawl char or just a Brawl char. boneset so i can port Animations for the model so i dont have to make any animation like hurt/landing/whatever

    btw i also found goku/Vegeta models  AWESOME 2.0!
    « Last Edit: July 05, 2011, 04:39:28 AM by MarioDK » Logged

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    « Reply #1969 on: July 05, 2011, 04:42:17 AM »


    i needing Blackjax98 brawlbox for it and i also needing to give that model same boneset as a Brawl char or just a Brawl char. boneset so i can port Animations for the model so i dont have to make any animation like hurt/landing/whatever btw i also found goku/Vegeta models  AWESOME 2.0!
    how give boneset as a Brawl char to other model?
    It is impossible!
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    DoctorFlux(Mariodk)
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    « Reply #1970 on: July 05, 2011, 04:42:46 AM »


    how give boneset as a Brawl char to other model? It is impossible!
    this is not with that brawlbox
    ds22 got a real naturo model with Ike´s boneset for the moveset as i have heard Cheesy he just waiting for the importer is done
    « Last Edit: July 05, 2011, 04:43:48 AM by MarioDK » Logged

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    « Reply #1971 on: July 05, 2011, 04:46:19 AM »


    this is not with that brawlbox ds22 got a real naturo model with Ike´s boneset for the moveset as i have heard Cheesy he just waiting for the importer is done
    ok....If That worked...
    I maybe will use that brawlbox.
    Replace Ice Flower's boneset with Fire Flower's boneset.
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    DoctorFlux(Mariodk)
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    « Reply #1972 on: July 05, 2011, 04:50:57 AM »


    ok....If That worked... I maybe will use that brawlbox. Replace Ice Flower's boneset with Fire Flower's boneset.
    this is something you do in 3ds max i think
    not in brawlbox this is just for converter the filefomat to mld0 from .dae
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    « Reply #1973 on: July 05, 2011, 04:54:22 AM »


    this is something you do in 3ds max i think not in brawlbox this is just for converter the filefomat to mld0 from .dae
    okey....
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    DoctorFlux(Mariodk)
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    « Reply #1974 on: July 05, 2011, 05:18:43 AM »


    my SMBZ mario moveset have been up on top for days now
    so if i hurry up with Goku i can maybe get 2x moveset up there Cheesy

    anyway it makes more sense Goku is getting loading spirit Bomb on up-taunt so i moving load spirit bomb on up-taunt and peace sign on Side-taunt
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    « Reply #1975 on: July 05, 2011, 06:41:44 AM »


    So when the .dae thing comes out does that mean models could work as one slots?
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    « Reply #1976 on: July 05, 2011, 06:44:26 AM »


    So when the .dae thing comes out does that mean models could work as one slots?
    yes but the model sure looks stupid if Gotenks got the same Animation as Lucas if not fixed the Animations for Gotenks model
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    « Reply #1977 on: July 05, 2011, 06:47:44 AM »


    Oh I see, I see. But either way that's good Yo know. Is that .dae thing almost done though?
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    « Reply #1978 on: July 05, 2011, 07:01:51 AM »


    Oh I see, I see. But either way that's good Yo know. Is that .dae thing almost done though?
    i dont know then it is done

    i got afew SFX IDs in PSA ready so i needing afew .wav of Goku´s Voices(please english)
    1. kamehame
    2. HAA!!
    3. Give me your energy
    4. KAIOKEN!
    please say so if you have one of these SFX voices
    Google dont help much i only find broken Download links
    « Last Edit: July 05, 2011, 07:16:19 AM by MarioDK » Logged

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    « Reply #1979 on: July 05, 2011, 11:22:05 AM »


    my idea for 2x Spirit Bomb and up-taunt working:D

    so if you dont using up-taunt before you get smashball you using the same Spirit Bomb as the one against Vegeta this one have a long range but can only hit one atime(oneshot kill)

    if you use up-taunt before you get SmashBall you use the same spirit Bomb against kid buu(the same FS v0.8 got)(short range hits anyone and not oneshot kill if on big stage but stages like FD it is oneshot)

    if you die after used up-taunt and dont got FS it remove the energy so you have to up-taunt again
    btw i also have done so kaioken go off if you die but there is a bug sometime you can´t go in kaioken but you can after 1x N-B
    « Last Edit: July 05, 2011, 11:36:00 AM by MarioDK » Logged

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