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« Reply #4305 on: October 30, 2011, 05:23:00 PM » |
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here is what left on Gotenks before beta version: FS, Down-Air, F-Air ,Down-Throw ,Back-Throw ,AAA combo ,Tilts , Dashattack, up/Down-Smash and Running/walking,Air attacks landing animations,Revamps of some animations/PSA taunts/Wins/wait2,3 can wait alittle until next version of Gotenks so we got all attacks done and ofc give Gotenks some good stats like running speed Why not just use my Wait2 and Wait3? Why does it have to be delayed? It won't even need PSAing...
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« Reply #4306 on: October 30, 2011, 11:36:53 PM » |
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Why not just use my Wait2 and Wait3? Why does it have to be delayed? It won't even need PSAing... needing still revamps
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« Reply #4307 on: October 31, 2011, 01:16:54 PM » |
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needing still revamps How so?
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« Reply #4308 on: October 31, 2011, 01:22:52 PM » |
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How so? like needing endlaging from sit down to stay up to the wait animation on the wait3: Edit: just alittle texture i made for Gotenks or more Kid Gogeta: maybe this is going to be over SSj3 vertex if i can´t get it good since i will revamp SSJ3 vertex while i waiting for DO and damn SSJ3 hair is hard to make but i still going to inc. this recolour for ppl who wanted it and as soon a Adult Gogeta is made i will make Adult Gotenks for texture for him
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« Last Edit: October 31, 2011, 02:25:07 PM by Mariodk »
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« Reply #4309 on: October 31, 2011, 02:22:38 PM » |
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like needing endlaging from sit down to stay up to the wait animation on the wait3 Why would wait animations need endlag? It's just for presentation, not attacks.
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« Reply #4310 on: October 31, 2011, 02:27:34 PM » |
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Why would wait animations need endlag? It's just for presentation, not attacks. not mean endlag like that but still it will be alittle weird if Gotenks sit down and then Animation end he is up again in under 1 sec. cuz of end of animation dont fit with the wait1 animation but end of the animation is still sitting down
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« Reply #4311 on: October 31, 2011, 02:30:25 PM » |
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not mean endlag like that but still it will be alittle weird if Gotenks sit down and then Animation end he is up again in under 1 sec. cuz of end of animation dont fit with the wait1 animation but end of the animation is still sitting down I'm confused. None of my Waits have him sitting down or getting up. Why would we need that?
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« Reply #4312 on: October 31, 2011, 02:33:03 PM » |
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I'm confused. None of my Waits have him sitting down or getting up. Why would we need that? ok almost sitting down (but in the anime he does i just watched the Ep. where he did that animation):
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« Reply #4313 on: October 31, 2011, 02:40:53 PM » |
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Jsyk, that Wait3 is a custom animation I just thought of without basing it off of anything. This is what he's doing: He scratches his head as if he's bored. Then, he goes in a resting standing position(he's not sitting). Then he gets an idea for his next move.
You know how in the show he thinks of ideas of different moves to use against Super Buu? That's what he's doing at the end of the animation.
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« Reply #4314 on: October 31, 2011, 02:45:07 PM » |
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Jsyk, that Wait3 is a custom animation I just thought of without basing it off of anything. This is what he's doing: He scratches his head as if he's bored. Then, he goes in a resting standing position(he's not sitting). Then he gets an idea for his next move. You know how in the show he thinks of ideas of different moves to use against Super Buu? That's what he's doing at the end of the animation. i know this is right before he use the donut attack for first time
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« Reply #4315 on: October 31, 2011, 02:58:11 PM » |
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I just don't see the issue. When you send me the beta can you send me the Waits with it so I can see if it's still good?
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« Reply #4316 on: October 31, 2011, 03:21:00 PM » |
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Alot of Previews of Gotenks moveset(some of them is already show but this is just all previews i got now in one post): vertex/transforms/recolours Previews(credit Jokekid for 90% of the vertex): Gotenks,SSJ1,3: Recolours Blue/green/red: Kid/chibi gogeta: Side-Smash: N-B Die Die Missiles barrage: Side-B Galactic Donut: Down-B WildSense: Counter Pose: Counter Attack: ViceShoot (over catch attack and lucas´s Air Catch): Down-taunt Finisher Sign:
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« Reply #4317 on: October 31, 2011, 03:54:10 PM » |
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What's wrong with Finisher Sign's thumb?(Animation...I know) Also, AirCatch needs to be Ki Blasts. Mariodk. When you release this can we release a seperate version?
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« Reply #4318 on: October 31, 2011, 03:57:17 PM » |
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lol what a huge finger lol in that last picture also why does gotenks SSJ3hair looks so wierd it seems it enter the middle of his body :S
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« Reply #4319 on: October 31, 2011, 03:58:12 PM » |
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lol what a huge finger lol in that last picture also why does gotenks SSJ3hair looks so wierd it seems it enter the middle of his body :S also why i said my SSj3 needs a revamp i dont know why the finger is huge but can be fixed by animations What's wrong with Finisher Sign's thumb?(Animation...I know) Also, AirCatch needs to be Ki Blasts. Mariodk. When you release this can we release a seperate version? but N-B is already Ki blasts (alot of them and fast) and the move is named Die Die Missiles
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« Last Edit: October 31, 2011, 03:59:44 PM by Mariodk »
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