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« Reply #5310 on: December 28, 2011, 03:14:39 PM » |
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I designed that Kamehameha animation so that Goku moves backwards whilst doing it. It gives the attack overall more power because there's a greater sense of recoil and feedback from the move. So yeah, just recommending that you check that Moves Character flag XD its is already on but nothing worked to let goku move anyway just up-throw left and make a hard animation B-Throw still same as mario´s but more Goku like animations like as the throw in DBZ BT3
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« Last Edit: December 28, 2011, 03:24:03 PM by Gotenks »
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« Reply #5311 on: December 28, 2011, 03:24:05 PM » |
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I designed that Kamehameha animation so that Goku moves backwards whilst doing it. It gives the attack overall more power because there's a greater sense of recoil and feedback from the move.
So yeah, just recommending that you check that Moves Character flag XD
Awsome smooth animation Sdo0m. And great update mariodk hope it gets finished soon, the moveset just gettin better and better
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« Reply #5312 on: December 28, 2011, 03:33:32 PM » |
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That kamehameha animation is just beautiful SDo0m. And I like how you fused the two down-airs, yours and the one I sent you. Although, it should probably be alittle less escapable. Not completely but less. Gotenks often got out of it. Maybe the first and 3 hits should stun?
Also, Gotenks is looking great so far. I look forward to Goku's update and Gotenks release.
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« Reply #5313 on: December 28, 2011, 03:38:38 PM » |
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does ppl see the link on the poll with where is Vegeta i think its really much fits and its not to get beyond to make him faster and that stuff i just think its was funny
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« Reply #5314 on: December 28, 2011, 03:41:12 PM » |
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hey mariodk gotenks is looking awesome are u going to release him the way he is for feedback?
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« Reply #5315 on: December 28, 2011, 03:43:10 PM » |
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its is already on but nothing worked to let goku move anyway just up-throw left and make a hard animation B-Throw still same as mario´s but more Goku like animations like as the throw in DBZ BT3
Ah ok, that's a shame. Usually, I'd recommend using Set Air/Ground: 11 (17 in decimal) but in this case it wouldn't look to great. Alternatively, you could have him manually move back via momentum setting? It's not a necessity of course though.
I do really like the new D Air though. Good idea for it!
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« Reply #5316 on: December 28, 2011, 03:46:14 PM » |
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Gt /end of DBZ outfit is maybe getting Revamp texture by Dot since he will redo UV and maybe make better texture at the new cloth
will make a better Gotenks preview video then i got more Done as i possible will soon also i got to redo Gotenks model if i needing to get it built for the moveset only and Gotenks model will get bones just for SSj3 hair too
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« Last Edit: December 28, 2011, 03:52:15 PM by Gotenks »
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« Reply #5317 on: December 28, 2011, 04:12:18 PM » |
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anyway here is what left for Goku V1.5 throw animations revamps, walking revamps, get dmg on the attacks for SSj mode alittle higher, PSA for the new Throws animations/N-Air, try to find a better flying nimbus/dragonFist model
Why not use Dragon Ball: Revenge of King Piccolo for those?
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« Reply #5318 on: December 28, 2011, 04:30:28 PM » |
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Why not use Dragon Ball: Revenge of King Piccolo for those? if someone can rig the model of flying nimbus and the dragonFist a recoloured shenron is too big filesize
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« Reply #5319 on: December 28, 2011, 06:31:18 PM » |
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i like what i see in goku 1.5 is that small combo neutral aerial or down aerial?
Also the problem with gotenks its the model it looks like olimar i even think olimar is bigger and gotenks should be alost 50% bigger than he is there also he needs a rig fix since i cant use the ones you released since when they are trowed the blowup in polygons :S but if your making a psa make it gotenks gets bigger by psa maybe he looks better that way right now he is just too small other than that we didnt saw many attacks from him that n-B he had looked interesting( i think it was n-B)
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« Reply #5320 on: December 28, 2011, 06:34:34 PM » |
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if someone can rig the model of flying nimbus and the dragonFist a recoloured shenron is too big filesize
I can reduce the textures abit reducing some filesize for dragonfist. i like what i see in goku 1.5 is that small combo neutral aerial or down aerial?
Down-Air
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« Reply #5321 on: December 28, 2011, 06:53:06 PM » |
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #5322 on: December 28, 2011, 07:00:08 PM » |
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0.o Holy- Thats awesome!
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« Reply #5323 on: December 28, 2011, 08:16:50 PM » |
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Mariodk, Gotenks needs a size mod of 1.25 because he looks small. Also, why is his side smash white. It's suppose to look yellow(I know it's just a preview...just reminding).
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« Reply #5324 on: December 28, 2011, 09:46:28 PM » |
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that goku looks awesome! same with gotenks but he is to small like what smashclash said but overall really good
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