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Question: How big should Darkrai be???
Same size as he is now (1/2 Cloud's size)
2x the size he is now (Cloud's size)
+0.25 to his current size (3/4's of the size of Cloud)
2.5x the size he is now (Cloud, if he were 1/4 taller)
ITS OVER NINE-THOOOOUUUUSSSSAAAANNNNND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Author Topic: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*  (Read 47645 times)
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xZedkiel
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    « Reply #105 on: June 08, 2011, 01:27:24 PM »


    Or just make him disappear and do a faster version of Ganon's Side B lol
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    xxmasal22xx
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    « Reply #106 on: June 08, 2011, 01:36:08 PM »


    Or just make him disappear and do a faster version of Ganon's Side B lol

    Eh, i like my idea better. No offence to anyone else's side b ideas, of course. It deffinatley beats the idea i had before, where darkrai charges up a powerful dark ray, then fires.....yeaaaaa....
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    « Reply #107 on: June 10, 2011, 04:36:09 PM »


    Anybody have ideas for Darkrai's Taunts? I already have a side taunt for him
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    BlackFox
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    « Reply #108 on: June 10, 2011, 06:34:23 PM »


    Why do you post ''current moveset in page 7'' if there is nothing???
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    xxmasal22xx
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    « Reply #109 on: June 10, 2011, 07:05:15 PM »


    The current/final moveset for darkrai is on page 7....well what ive decided sop far.
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    xZedkiel
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    « Reply #110 on: June 10, 2011, 08:08:01 PM »


    Why do you post ''current moveset in page 7'' if there is nothing???
    You sir have failed. *reads reply #97* Yep, you definitely have failed.
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    Psycho Philia
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    « Reply #111 on: June 10, 2011, 09:20:08 PM »


    You sir have failed. *reads reply #97* Yep, you definitely have failed.

    Quoted for truth, again it's not something I do frequently, but here it really deserves it...

    Anyway, this a real moveset according to me, and not a mere joke like I saw so often on this forum... It can be perfected, more detailed, there are still some movements missing, but there is a real base to make a brawl character with it. Just some things though, don't forget to make a suggestion of a dash attack and don't forget to put some gameplay on him, in this moveset, by this I don't mean a way to fight with him, it's too early, but basic informations such as the number of jumps, the speed of movement and attacks, and the weight.
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    « Reply #112 on: June 10, 2011, 11:23:02 PM »


    Weight should be around Lucario's, maybe a tiny bit heavier, just as floaty, two jumps, make them slow since he floats above ground, dash attack should be like Mastaklo's shadow PSA where he spins forward head first, should be faster than Lucario, physical attacks not as strong as specials, but special attacks or ones using darkness should be stronger.
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    Carnage
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    « Reply #113 on: June 11, 2011, 03:31:58 AM »


    "B- Darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep."

    dark void isnt trowable well i guess you prefer to base darkrai moveset in the movie and not in pokemon games :S becuase in the movie i dont even know what he was firing because neither move except shadow ball/focus blast  is round and trowable they like to make up moves in the movies
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    « Reply #114 on: June 11, 2011, 12:49:02 PM »


    Yeah, the movies always change the way certain moves are supposed to be. Like Dark Void isn't supposed to be a fired sphere as Carnage said, it's supposed to be.. well, a dark void XD and Battle Revolution actually changed the way some moves looked as well. Like Flare Blitz shouldn't be running through fire to hit someone, it's flying at someone on fire.
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    « Reply #115 on: June 11, 2011, 02:11:34 PM »


    hmm.....well tht changes things.....crap now i gatta re-think the WHOLE moveset.....
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    « Reply #116 on: June 11, 2011, 02:29:30 PM »


    I'll make some GIFs for the rest of my Moveset...
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    « Reply #117 on: June 11, 2011, 02:49:19 PM »


    hmm.....well tht changes things.....crap now i gatta re-think the WHOLE moveset.....

    I wouldn't worry about it too much, it's not like any of the other pokemon are particularly faithful to the animations from the games, Dark Void seems just fine as a projectile.

    So is side B basically just a full stage side step? Seems like it would be more interesting is you just made his sidestep really long ranged and did something else for the side B (I still like my idea a lot Grin)
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    « Reply #118 on: June 27, 2011, 11:00:42 AM »


    I wouldn't worry about it too much, it's not like any of the other pokemon are particularly faithful to the animations from the games, Dark Void seems just fine as a projectile.

    So is side B basically just a full stage side step? Seems like it would be more interesting is you just made his sidestep really long ranged and did something else for the side B (I still like my idea a lot Grin)

    Yea, you've got a good point.....

    And yea, it is pretty much, except that he will fly/loom across the stage with a partial shield in front of him.
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    « Reply #119 on: June 30, 2011, 06:31:29 PM »


    Are you still working on this? Any progress so far?

    Weight should be around Lucario's, maybe a tiny bit heavier, just as floaty, two jumps, make them slow since he floats above ground...

    I think Darkrai should be lighter than Lucario, but faster. He's not a very physical pokemon so it seems more appropriate (to me at least) for him to be more slippery and less durable.
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