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« Reply #6855 on: August 03, 2014, 02:13:52 PM » |
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Open the slot config of the fighter you want to edit with a hex editor, then go to that offset and fill in the value that corresponds with the song you want them to use for their victory theme. So for instance Mario on default has his set to 00 00 28 3D, but if I wanted him to use say the SSE results bgm I'd change that to 00 00 28 24 and it would load up that track instead. I've got an incomplete list of in game song ids here if you want to mess with it, but it doesn't include the victory themes. You can get them by looking at the config template of the character's who you want to use though. Sorry I wasn't so specific earlier too, hopefully this will help a bit better though. 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 [censored]IE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kongo Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) May I have the names of the song files? For example: Final Destination is X01 I believe.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #6856 on: August 03, 2014, 03:02:30 PM » |
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I have done everything required to add a clone in Brawl Ex. However, the clone doesn't want to appear in the roster even though I added them to the Css... I added it to the CSS, changed the memory for it in the Module, mass renamed the fit for it. I've done pretty much everything. I also use Brawl Minus if that says anything.
Have you edited CSSRoster.Dat with the Config Tool?
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« Reply #6857 on: August 03, 2014, 04:25:00 PM » |
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you should be able to just add her into the cssconfig as she is not a clone, she doesnt require extra modules the game pulls up the default module also she is not standalone, she just has her own icon.
OH, ok. I thought you had her in your roster as a clone character and couldn't understand how that was possible. I also noticed I was using the old method of customizing the CSS with spunit262's CSS code and not with the CSSRoster.dat file. I will mess around with that instead and see how it plays out. Thanks for the help Don Jon and Master CB.
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« Reply #6858 on: August 03, 2014, 06:47:10 PM » |
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May I have the names of the song files?
For example:
Final Destination is X01 I believe.
Oh yeah my bad, that would probably help a lot. Here's the list I have Battlefield X04 - Battlefield T02 - Menu (Super Smash Bros. Melee) X25 - Battlefield Ver. 2 W21 - Battlefield (Melee) W23 - Multi-Man Melee 1 (Melee) Final Destination X05 - Final Destination T01 - Credits (Super Smash Bros.) T03 - Opening (Super Smash Bros. Melee) W25 - Final Destination (Melee) W31 - Giga Bowser (Melee) Delfino Plaza A13 - Delfino Plaza A07 - Title / Ending (Super Mario World) A08 - Main Theme (New Super Mario Bros.) A14 - Ricco Harbor A15 - Main Theme (Super Mario 64) Luigi's Mansion A09 - Luigi's Mansion Theme A06 - Castle / Boss Fortress (Super Mario World / SMB 3) A05 - Airship Theme (Super Mario Bros. 3) Q10 - Tetris: Type A Q11 - Tetris: Type B Mushroomy Kingdom: World 1-1 A01 - Ground Theme (Super Mario Bros.) A16 - Ground Theme 2 (Super Mario Bros.) A10 - Gritzy Desert Mushroomy Kingdom: World 1-2 A02 - Underground Theme (Super Mario Bros.) A03 - Underwater Theme (Super Mario Bros.) A04 - Underground Theme (Super Mario Land) Mario Circuit A20 - Mario Circuit A21 - Luigi Circuit A22 - Waluigi Pinball A23 - Rainbow Road R05 - Mario Tennis / Mario Golf R14 - Excite Truck Q09 - Title (3D Hot Rally) Rumble Falls B01 - Jungle Level Ver.2 B08 - Jungle Level B05 - King K.Rool / Ship Deck 2 B06 - Bramble Blast B07 - Battle for Storm Hill B10 - DK Jungle 1 Theme (Barrel Blast) B02 - The Map Page / Bonus Level Bridge of Eldin C02 - Main Theme (The Legend of Zelda) C09 - Ocarina of Time Medley C01 - Title (The Legend of Zelda) C04 - The Dark World C05 - Hidden Mountain & Forest C08 - Hyrule Field Theme C17 - Main Theme (Twilight Princess) C18 - The Hidden Village C19 - Midna's Lament Pirate Ship C15 - Dragon Roost Island C16 - The Great Sea C07 - Tal Tal Heights C10 - Song of Storms C13 - Gerudo Valley C11 - Molgera Battle C12 - Village of the Blue Maiden C14 - Termina Field Norfair D01 - Main Theme (Metroid) D03 - Ending (Metroid) D02 - Norfair D05 - Theme of Samus Aran, Space Warrior R12 - Battle Scene / Final Boss (Golden Sun) R07 - Marionation Gear Frigate Orpheon D04 - Vs. Ridley D08 - Vs. Parasite Queen D07 - Opening / Menu (Metroid Prime) D06 - Sector 1 D09 - Vs. Meta Ridley D10 - Multiplayer (Metroid Prime 2) Yoshi's Island (Brawl) E02 - Obstacle Course E07 - Obstacle Course (Winter) E01 - Ending (Yoshi's Story) E03 - Yoshi's Island E05 - Flower Field E06 - Wildlands Halberd F06 - Meta Knight's Revenge F01 - The Legendary Air Ride Machine F05 - Gourmet Race F04 - Butter Building F02 - King Dedede's Theme F12 - Squeak Squad Theme F07 - Vs. Marx F08 - 0² Battle F03 - Boss Theme Medley F10 - Checker Knights F09 - Forest / Nature Area F11 - Frozen Hillside Lylat Cruise G10 - Space Armada G02 - Corneria G01 - Main Theme (Star Fox) G03 - Main Theme (Star Fox 64) G04 - Area 6 G11 - Area 6 Ver. 2 G05 - Star Wolf G09 - Star Wolf (Star Fox: Assault) G07 - Space Battleground G08 - Break Through the Ice Q12 - Tunnel Scene (X) Pokémon Stadium 2 H01 - Pokémon Main Theme H03 - Road to Viridian City (From Pallet Town / Pewter City) H02 - Pokémon Center H04 - Pokémon Gym / Evolution H05 - Wild Pokémon Battle! (Ruby / Sapphire) Spear Pillar H06 - Victory Road H08 - Dialga / Palkia Battle at Spear Pillar! H07 - Wild Pokémon Battle! (Diamond / Pearl) H09 - Team Galactic Battle! H10 - Route 209 Port Town Aero Drive I01 - Mute City I03 - Fire Field I02 - White Land I04 - Car Select I05 - Dream Chaser I06 - Devil's Call in Your Heart I07 - Climb Up! And Get The Last Chance! I08 - Brain Cleaner I09 - Shotgun Kiss I10 - Planet Colors R09 - Golden Forest (1080°Snowboarding) W18 - Mach Rider (Melee) Castle Siege J02 - Fire Emblem Theme J04 - With Mila's Divine Protection (Celica Map 1) J08 - Attack J06 - Preparing to Advance J07 - Winning Road - Roy's Hope J03 - Shadow Dragon Medley J13 - Ike's Theme J09 - Against the Dark Knight J10 - Crimean Army Sortie J11 - Power-Hungry Fool J12 - Victory Is Near W17 - Fire Emblem (Melee) WarioWare M01 - WarioWare, Inc. M02 - WarioWare, Inc. Medley M08 - Ashley's Song M07 - Ashley's Song (JP) M06 - Mike's Song M05 - Mike's Song (JP) M04 - Mona Pizza's Song M03 - Mona Pizza's Song (JP) M09 - MicroGame$ Theme 01 M10 - MicroGame$ Theme 02 M11 - MicroGame$ Theme 03 M12 - MicroGame$ Theme 04 M13 - MicroGame$ Theme 05 M15 - MicroGame$ Theme 06 M16 - MicroGame$ Theme 07 M17 - MicroGame$ Theme 08 M18 - MicroGame$ Theme 09 Distant Planet L06 - Main Theme (Pikmin) L01 - World Map (Pikmin 2) L07 - Stage Clear / Title (Pikmin) L02 - Forest of Hope L04 - Ai no Uta L08 - Ai no Uta (French Version) L05 - Tane no Uta L03 - Environmental Noises R08 - Title (Big Brain Academy) Smashville N01 - Title (Animal Crossing) N02 - Go K.K. Rider! N03 - 2:00 a.m. N06 - Town Hall and Tom Nook's Store N05 - The Roost N07 - K.K. Crusin' N08 - K.K. Western N09 - K.K. Gumbo N10 - Rockin' K.K. N11 - DJ K.K. N12 - K.K. Condor New Pork City K07 - Porky's Theme K09 - Unfounded Revenge / Smashing Song of Praise K08 - Mother 3 Love Theme K10 - You Call This a Utopia?! K05 - Humoresque of a Little Dog K01 - Snowman Summit Q07 - Ice Climber Q06 - Balloon Trip Q08 - Shin Onigashima Q05 - Clu Clu Land W13 - Icicle Mountain (Melee) Skyworld P01 - Underworld P03 - Skyworld P02 - Title (Kid Icarus) P04 - Kid Icarus Original Medley 75M B04 - Donkey Kong B03 - Opening (Donkey Kong) B09 - 25m BGM Mario Bros. A17 - Mario Bros. Q02 - Gyromite Q01 - Famicom Medley Q13 - Power-Up Music Q14 - Douchuumen (Nazo no Murasamejo) Flat Zone 2 R04 - Flat Zone 2 Q04 - Chill (Dr. Mario) W14 - Flat Zone (Melee) Pictochat R02 - PictoChat R10 - Mii Channel R11 - Wii Shop Channel R15 - Brain Age: Train Your Brain in Minutes a Day R16 - Opening Theme (Wii Sports) R17 - Charge! (Wii Play) R13 - Shaberu! DS Cooking Navi R06 - Lip's Theme (Panel de Pon) W20 - Dr. Mario (Melee) Shadow Moses Island S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version S02 - Encounter S03 - Theme of Tara S08 - Battle in the Base S04 - Yell "Dead Cell" S07 - Cavern S05 - Snake Eater (Instrumental) S10 - Theme of Solid Snake S11 - Calling to the Night Green Hill Zone U01 - Green Hill Zone U04 - Angel Island Zone U02 - Scrap Brain Zone U03 - Emerald Hill Zone U06 - Sonic Boom U07 - Super Sonic Racing U08 - Open Your Heart U09 - Live & Learn U10 - Sonic Heroes U11 - Right There, Ride On U12 - HIS WORLD (Instrumental) U13 - Seven Rings In Hand Temple C03 - Great Temple / Temple W24 - Temple (Melee) Yoshi's Island (Melee) W05 - Yoshi's Island (Melee) W15 - Super Mario Bros. 3 (Melee) Jungle Japes W03 - Jungle Japes (Melee) W26 - Kong Jungle (Melee) Onett W12 - Mother (Melee) W19 - Mother 2 (Melee) Corneria W08 - Corneria (Melee) W28 - Venom (Melee) Rainbow Cruise W02 - Rainbow Cruise (Melee) W01 - Princess Peach's Castle (Melee) Green Greens W07 - Green Greens (Melee) W06 - Fountain of Dreams (Melee) Big Blue W11 - Big Blue (Melee) W29 - Mute City (Melee) Brinstar W27 - Brinstar (Melee) W04 - Brinstar Depths (Melee) Pokémon Stadium W09 - Pokémon Stadium (Melee) W16 - Battle Theme (Melee) W10 - Poké Floats (Melee) Menu X01 - Super Smash Bros. Brawl Main Theme X02 - Menu 1 X03 - Menu 2 W30 - Menu (Melee) Subspace Emissary Y01 - Adventure Map X17 - Adventure Map Ver. 2 Y02 - Step: The Plain Y03 - Step: The Cave Y04 - Step: Subspace Y09 - Jungle Theme (Donkey Kong Country) Y10 - Airship Theme (Super Mario Bros. 3) (SSE) Y11 - Menu (Metroid Prime) Y13 - Brinstar (Metroid) Y14 - Step: Subspace Ver.2 Y15 - Step: Subspace Ver.3 Y05 - Boss Battle Song 1 Y07 - Boss Battle Song 2 Y08 - Save Point X27 - Credits Y16 - Ambient Y17 - Clear Victory Themes Z01 - Mario Series Z02 - Donkey Kong Series Z03 - Legend of Zelda Series Z04 - Metroid Series Z05 - Yoshi Z06 - Kirby Series Z07 - Star Fox Series Z08 - Pokémon Series Z10 - Captain Falcon Z11 - Mother Series Z16 - Ice Climbers Z17 - Fire Emblem Series Z18 - Mr. Game & Watch Z21 - Wario Z22 - Meta Knight Z23 - Pit Z25 - Olimar Z35 - R.O.B. Z46 - Solid Snake Z47 - Sonic The Hedgehog Other Sound Effects & Music X04 - How To Play X06 - Clear X07 - Online Practice Stage X08 - Results Display Screen X09 - Tournament Registration X10 - Tournament Grid X11 - Tournament Match End X13 - Classic: Results Screen X15 - All-Star Rest Area X16 - Home-Run Contest X17 - Cruel Brawl X18 - Boss Battle X19 - Trophy Gallery X20 - Sticker Album / Album / Chronicle X21 - Coin Launcher X22 - Classic Mode Clear X23 - Stage Builder X26 - Target Smash!! T05 - Master Hand Z50 - Continue Z51 - Game Over Z54 - New Feature 01 Z55 - New Feature 02 Z56 - New Feature 03 Z57 - New Feature 04 Z58 - New Feature 05
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« Reply #6859 on: August 03, 2014, 08:10:11 PM » |
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Can somebody help me by telling me how to edit SFX IDs for cloned characters via BrawlBox?
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ALL ABOARD THE HYPE TRAIN!!!! NNID: Supersawnik99
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« Reply #6860 on: August 03, 2014, 08:49:43 PM » |
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As of now, I've heard from secretchaos1 on page 458 that there's a work around to SFX IDs by using the boss SFXs as the clone character's SFX slots since BrawlEx doesn't support extra SFX slots yet. Maybe you can edit them by using the Replacement SoundBank Engine (RSBE)??? I have yet to try it myself since I'm still trying to work with customizing the CSS screen and profile pictures. I have done everything required to add a clone in Brawl Ex. However, the clone doesn't want to appear in the roster even though I added them to the Css... I added it to the CSS, changed the memory for it in the Module, mass renamed the fit for it. I've done pretty much everything. I also use Brawl Minus if that says anything.
I'm unsure of how Brawl Minus works, but which method of the custom CSS screen are you using? Spunit262's Custom CSS Code or through the CSSRoster.dat file? Have you tried to use BrawlEx without Brawl Minus included? Maybe they both are modifying the same files, which is causing the character not to appear on the CSS.
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« Last Edit: August 03, 2014, 09:50:57 PM by GaM3r2Xtreme »
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« Reply #6861 on: August 04, 2014, 12:16:50 AM » |
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As of now, I've heard from secretchaos1 on page 458 that there's a work around to SFX IDs by using the boss SFXs as the clone character's SFX slots since BrawlEx doesn't support extra SFX slots yet. Maybe you can edit them by using the Replacement SoundBank Engine (RSBE)??? I have yet to try it myself since I'm still trying to work with customizing the CSS screen and profile pictures.
I'm unsure of how Brawl Minus works, but which method of the custom CSS screen are you using? Spunit262's Custom CSS Code or through the CSSRoster.dat file? Have you tried to use BrawlEx without Brawl Minus included? Maybe they both are modifying the same files, which is causing the character not to appear on the CSS.
Brawl Minus uses BrawlEx.
I have done everything required to add a clone in Brawl Ex. However, the clone doesn't want to appear in the roster even though I added them to the Css... I added it to the CSS, changed the memory for it in the Module, mass renamed the fit for it. I've done pretty much everything. I also use Brawl Minus if that says anything.
Brawl Minus uses the CSS Code. Did you add the character there?
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« Reply #6862 on: August 04, 2014, 04:09:19 AM » |
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Next steps for this.
Clones: Luigi, Ness and Kirby.
Extra SFX slots.
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« Reply #6863 on: August 04, 2014, 04:54:16 AM » |
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Next steps for this.
Clones: Luigi, Ness and Kirby.
Extra SFX slots.
Or the fixing of the unstable version. That's probably what's coming up. ...Or not, meh.
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #6864 on: August 04, 2014, 07:38:29 AM » |
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yeah... hopefully any update comes soon. its been really quite lately.
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« Reply #6865 on: August 04, 2014, 09:09:21 AM » |
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Hoping we get the ability to clone wario. I've been meaning to split wario up between his overalls and biker outfit and give the overall slot his PM moveset and the biker outfit his Brawl moves. Other then that i'm hoping for ness so i can finally make Ninten. (i could try it over lucas but meh) and luigi so i could maybe make a doctor luigi moveset
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« Reply #6866 on: August 04, 2014, 02:17:16 PM » |
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Hoping we get the ability to clone wario. I've been meaning to split wario up between his overalls and biker outfit and give the overall slot his PM moveset and the biker outfit his Brawl moves. Other then that i'm hoping for ness so i can finally make Ninten. (i could try it over lucas but meh) and luigi so i could maybe make a doctor luigi moveset
Yeah! Wario, Ness, Luigi, Ice Climbers, Game and Watch! SERIOUSLY THOUGH CAN WE FOCUS ON SFX SLOTS FIRST?
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« Reply #6867 on: August 04, 2014, 02:41:26 PM » |
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SERIOUSLY THOUGH CAN WE FOCUS ON SFX SLOTS FIRST?
I agree with you. Changing SFX ID's to those of the bosses gives a lot of problems.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #6868 on: August 04, 2014, 03:06:22 PM » |
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SERIOUSLY THOUGH CAN WE FOCUS ON SFX SLOTS FIRST?
Just do like Gamidame and make some Shared SFX... http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202812
No lag not in SSE nor in Boss modes... And easy as [censored].
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On PC On Phone My PSA thread below. A forgotten place of a forgotten hero.
Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #6869 on: August 04, 2014, 03:53:27 PM » |
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Sadly, they'll still share KO and Final Smash sounds.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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