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« Reply #2880 on: July 29, 2011, 09:01:59 AM » |
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I don't know if anyone has said this yet, but I'm using the latest Right-handed regular power Sephiroth, and for one frame in his slow walk (I think.) he gets completely flat.
And lol at making a PSA for a guy who only ever does one move. Do you think there's anything you could do to make him turn into a bunch of bats or something? That seems pretty unlikely.
As far as Diablos freezing, which version are you using? I updated his vault a couple days ago but I never even tested his online version. I wouldn't think anything would be screwed up since all I did to that one was re-enable his cape bones.
Speaking of which, your PSA comes with the outdated Diabolos vertex. Next time you update, you might want to include the latest version instead. I wouldn't bother updating just for that though, since I didn't really change that much anyways.
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« Last Edit: July 29, 2011, 10:03:28 AM by Aafyre »
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« Reply #2881 on: July 29, 2011, 09:05:47 AM » |
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And lol at making a PSA for a guy who only ever does one move. Do you think there's anything you could do to make him turn into a bunch of bats or something? That seems pretty unlikely.
As far as Diablos freezing, which version are you using? I updated his vault a couple days ago but I never even tested his online version. I wouldn't think anything would be screwed up since all I did to that one was re-enable his cape bones.
I've yet to try it, but you've got to admit, this looks like a pretty original and funny moveset. xD
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« Reply #2882 on: July 29, 2011, 09:11:30 AM » |
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Alright, it's about time I reviewed this Diablos move set...
DO? This is a good start, he's actually already somewhat balanced. So your work with Sephiroth has done you good for later move sets.
But, there are flaws, but also good things... I'll list both here. By the way, I'm reviewing the weak version, so all damage is based around the weak version.
A: Could use... More damage? It only does about 5% right now... I'd say something more like 12% would work, since it's slow, and easy to punish... Although randomly it does more damage to a crouching Kirby? It does 9% when he's crouching, but not when he's standing.
Side tilt: Not bad, it's a nice "get out my face" move.
Down tilt: A little odd... The animation could be a bit quicker, it seems like it was made to be a combo move, but has too much end lag to do so... Maybe it could use more start up lag, and less end lag to even it out?
Up tilt: I love this move, it's a nice anti air move.
Side smash: It has start up, and end lag. And at max range, it's weak, so it's mostly good in close range combat... Not too bad, the damage is a bit high, but as I said, it's laggy, plus... On a funny note, if Kirby's crouching when he does this move, it only does 5%, and doesn't knock him back much. And if Diablos does it wrong... Kirby can run through it, and hit him.
Down smash: Hm... I like this idea, however, if both hits hit... It does a whopping 28%! That should be down toned a bit... I'd say 24%, since it's hard to land this... But it IS possible though if a foe rolls behind you, so 24% is a nice reward for landing it. Although as I said, it is a bit hard to land both hits, your foe has to be close to you, otherwise you leave yourself open.
Up smash: It's damage is too high for my liking 19% is high for a move that fast, with that much upward range... Now, I will say something interesting you did... You made it able to... DACUS! I'm not kidding, you can slide across the battlefield with it, on a GC controller, hit C-Stick down while running, while almost at the same time, hit up on the joy stick. And Z button at the same time... If done right, he slides a bit with up smash, it's easier to use then VJ's as well, it's more like Snake's. So either A: lower the damage, or B: make it have more end lag. It would balance out either way.
And let me tell you, that DACUS is good, you can chase foes who are in the air with it.
So with a bit of balancing, it gets my seal of approval.
The dash attack: don't change it, that's how the DACUS is made, plus it's a nice set up move for up tilt, and the DACUS itself. The only thing at all is, it does more damage then the tilts, maybe make it 10% or something, but do not change anything else about it.
Note: I won't be stating any of the moves that are still Ganon's, however forward air could work a bit like Sonic's, but maybe more start up lag, with a bit more kill power... And looking cooler.
Down air: I like this one actually, at first I thought it was overpowered, but the 20% only comes from a sweet spot, so it's fine with me as it is.
Neutral B: Now this one... I wonder about it's balance... On one hand, it takes awhile to charge, but, you can move about during the charge, and even when you're hit out of the charge, you keep whatever level of charge you had... And the move itself is quick, has a lot of range, and can deal 45%! The only thing is, it has no kill power at all. This could work out though, it just needs a few things...
One, I'm not sure he should really be able to move during the charge. Two, maybe if he's hit out of the charge, it should cancel all charging he's done, although you should still be able to let go of it, and keep what you had. This gives you a choice, "do I keep going? Or should a keep what I have, and at least deal good damage?"
See what I mean? The level one charge should do about 15%, the level two should do 20% and the final charge should do 35% or maybe leave that charge as is, since it would be hard to GET the final charge with these changes, but worth it.
Final smash: A little GFX heavy, but pretty nice looking.
And you can dodge it, if he uses it close to you, run behind him, if he uses it off stage, run away from him, so it's balanced for a final smash. Final verdict? It needs a bit of work, like some animations, like the run, the wings flap a little fast, he needs to put some force into his wing flaps. And the balance needs a bit of work. But it's a great start. I look forward to the next version.
Edit: On a strange note... This also kinda works for KTH's Melee Ganon? When I saw the game randomly select him as a CPU with this move set... I was like, "dude... This looks a bit like OoT Ganon!"
So yeah... Have a look for yourself.
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« Last Edit: July 29, 2011, 11:16:06 AM by _Data_Drain_ »
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« Reply #2883 on: July 29, 2011, 12:13:42 PM » |
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OoT Ganon? hmmm maybe I should do that next XD
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« Reply #2884 on: July 29, 2011, 12:23:25 PM » |
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hmm...AWESOME.
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« Reply #2885 on: July 29, 2011, 12:24:16 PM » |
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See what I mean though? (There are quite a few images in here...)But yeah, he for the most part fits OoT Ganon...
By the way, what did you think of my feedback?
Edit: I just got a good idea for the OP version... Is it possible... To make it so every time he loses a stock, he can use his final smash? That would make a good boss type tactic.
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« Last Edit: July 29, 2011, 02:16:27 PM by _Data_Drain_ »
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« Reply #2886 on: July 29, 2011, 05:10:40 PM » |
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I just got a good idea for the OP version... Is it possible... To make it so every time he loses a stock, he can use his final smash? That would make a good boss type tactic.
Would be good, but if three die from one final smash, then the other three coming back with FS ready would freeze the game.
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« Reply #2887 on: July 29, 2011, 06:21:07 PM » |
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Would be good, but if three die from one final smash, then the other three coming back with FS ready would freeze the game.
Erk... That's true. ._. Oh well... It was just an idea, I kinda wanted to have a single player boss... I wasn't thinking of a free for all... Hmm... Unless it's an alternate version of the broken one?
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« Reply #2888 on: July 29, 2011, 06:21:30 PM » |
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Dont want to sound like a fan boy but do you plan on making a Kain Highwind moveset
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« Last Edit: July 29, 2011, 06:22:34 PM by KiDTee-MvC3 »
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« Reply #2889 on: July 29, 2011, 06:31:53 PM » |
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Dont want to sound like a fan boy but do you plan on making a Kain Highwind moveset
<_< >_> I'd love that, he's my favorite FF character of all time.
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« Reply #2890 on: July 29, 2011, 06:57:33 PM » |
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YES. That.
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« Reply #2891 on: July 29, 2011, 07:43:17 PM » |
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See what I mean though? (There are quite a few images in here...)But yeah, he for the most part fits OoT Ganon...
By the way, what did you think of my feedback?
Edit: I just got a good idea for the OP version... Is it possible... To make it so every time he loses a stock, he can use his final smash? That would make a good boss type tactic. feedback seems good so far and I think I will add in OoT Ganon to my projects in progress since I already have most animations done from past PSAs' i did all it needs is OoT style touch ups. Dont want to sound like a fan boy but do you plan on making a Kain Highwind moveset
LOL its starting to sound like I'm making only final fantasy PSA's but Kain will be nice to have. Maybe I'll make something for him after I finish up FFX: Tidus and (FFX: SHiva over zelda (high potential of this)) <_< >_> I'd love that, he's my favorite FF character of all time.
very good. more people wanting to see a kain moveset in brawl increases the chances of it happening
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« Last Edit: July 29, 2011, 07:44:26 PM by DivineOverlord »
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« Reply #2892 on: July 29, 2011, 07:46:25 PM » |
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feedback seems good so far and I think I will add in OoT Ganon to my projects in progress since I already have most animations done from past PSAs' i did all it needs is OoT style touch ups. LOL its starting to sound like I'm making only final fantasy PSA's but Kain will be nice to have. Maybe I'll make something for him after I finish up FFX: Tidus and (FFX: SHiva over zelda (high potential of this)) very good. more people wanting to see a kain moveset in brawl increases the chances of it happening As soon as my Wii is fixed, expect a huge amount of feedback for all these Projects.
And, Kain, make it happen! I'll love you forever! XD
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« Reply #2893 on: July 29, 2011, 07:47:24 PM » |
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As soon as my Wii is fixed, expect a huge amount of feedback for all these Projects.
And, Kain, make it happen! I'll love you forever! XD
lol mkay, I just need to browse his moveset and see how it goes XD
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« Reply #2894 on: July 29, 2011, 08:29:18 PM » |
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lol mkay, I just need to browse his moveset and see how it goes XD
Here's a moveset incase you need one
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