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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 820190 times)
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Tasty Pumpkin Clock
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    « Reply #240 on: March 21, 2011, 03:25:29 AM »


    I'm still for making it just like the original move.
    When it had super long start up, and hit you from anywhere. (Including the air)
    But could be stopped by interrupting him, and is balanced out by only being able to be used once per stock.

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    « Reply #241 on: March 21, 2011, 04:18:33 AM »


    I think I might keep just one version of slash, probably BLACK. It's just easier for me to update ONE instead of many lol.

    I'd say just take one, and for the Final release, add the others for the likings, rather than adding them for every update, yes. lol

    Yup, so hopefully the version 2.0 will be satisfying. I just thought of a way to harmonize his wait animations instead of having just one. Grin....and I made up my mind. The BLack sword slash looks a lot better than purple and silver. so, I choose BLACK XD

    you'll see it on 3.27.2011

    good stuff good stuff. i mean woah the sunday b4 spring break for me. yeah i can wait till then. until then, good luck on your projects divine. *coughkratos*
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    Albafika
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    « Reply #242 on: March 21, 2011, 07:09:03 AM »


    Yep, I retested and I still get this weird gliding animation, and he hits with his hand when pummeling in a grab, also, the grab, if you move the Control Stick to a direction while doing it, it'll sound like Marth's NB attack. Is anyone else having these issues? (Grab pummel and glide)
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    « Reply #243 on: March 21, 2011, 07:10:07 AM »


    I don't know what you're referring to with the glide animation.
    But yeah I'm getting the grab thing as well. It's really goofy looking...
    « Last Edit: March 21, 2011, 07:11:02 AM by Apprentice Of Death » Logged

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    « Reply #244 on: March 21, 2011, 07:20:29 AM »


    I don't know what you're referring to with the glide animation.
    But yeah I'm getting the grab thing as well. It's really goofy looking...

    The glide animation is like in a loop doing the charge beginning of Marth's NB for me.
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    « Reply #245 on: March 21, 2011, 11:44:52 AM »


    I fixed his flight last night XD
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    « Reply #246 on: March 21, 2011, 02:35:42 PM »


    I fixed his flight last night XD

    Oh, so it REALLY had this problem. I was beginning to believe I was the only one with it. lol
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    DivineOverlord
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    « Reply #247 on: March 21, 2011, 02:39:39 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
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    « Reply #248 on: March 21, 2011, 02:42:33 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol

    Hmm... -_- I'll just re-download Sephiroth's vertex, it could be that I suppose. lol
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    « Reply #249 on: March 21, 2011, 04:09:46 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
    You sure? His glide animation was wrong for me too, he was punching thin air... While in the air... Did you upload the right file last time?
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    « Reply #250 on: March 21, 2011, 04:11:48 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
    You sure? His glide animation was wrong for me too, he was punching thin air... While in the air... Did you upload the right file last time?

    Yay! Someone else had this issue!
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    « Reply #251 on: March 21, 2011, 07:17:23 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
    You sure? His glide animation was wrong for me too, he was punching thin air... While in the air... Did you upload the right file last time?

    you know what, I think the system you guys are using isn't functioning with my motion file.
    I use Gecko to hack the game and brawl box mod 4.2 for animations. Perhaps the problems you guys are experiencing is due to not using Gecko?
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    « Reply #252 on: March 21, 2011, 07:24:07 PM »


    Wait... what problem is this??
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    « Reply #253 on: March 21, 2011, 07:24:59 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
    You sure? His glide animation was wrong for me too, he was punching thin air... While in the air... Did you upload the right file last time?

    ^ that lol
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    « Reply #254 on: March 21, 2011, 07:25:32 PM »


    ^ nah, the animation was fine. I just gave it more movement frames and smoothed out his glide. The problem you mentioned earlier, I have no clue why it does that for you. lol
    You sure? His glide animation was wrong for me too, he was punching thin air... While in the air... Did you upload the right file last time?

    you know what, I think the system you guys are using isn't functioning with my motion file.
    I use Gecko to hack the game and brawl box mod 4.2 for animations. Perhaps the problems you guys are experiencing is due to not using Gecko?

    I use CFG Usb Loader, I doubt this'd be the case... Perhaps you have a wrong download link on the Vault? It'd be nice if you tested the link's PSA yourself, if not.. I dunno.

    The gliding animation in the Motion file, how is it called? I'll go preview it on BrawlBox.
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