3. Downloading and Using Brawl HacksNow that you have Homebrew set up and an app to load files with, you'll need files to load. Where can you find files? Right here of course! Look around the forums and BrawlVault to find hacks that you like and download them to your computer. All files must be named correctly in order for them to work. Look at the lists below for where to put the files and what to name them. This list works for both the File Patch code and Riivolution, as long as you used the File Patch XML for Riivolution. (Replace the (X)'s in the file locations with the proper SD drive location and disc region.
CharactersCharacters belong in the following location:
(X):\private\wii\app\RSB(X)\pf\Fighter\(Character Name)\
Here are the names for each character:
Character Colors by File Number:The transforming characters (Zero Suit Samus/Samus, Wario/Wario Man, Bowser/Giga Bowser, Pokemon Trainer/Squirtle/Ivysaur/Charizard) all need .pac files along with .pcs files for textures to work correctly.
StagesNormal stages belong in the following location:
(X):\private\wii\app\RSB(X)\pf\stage\melee\
SSE stages (NOT MODEL SWAPPED STAGES, only the actual SSE stages) belong in:
(X):\private\wii\app\RSB(X)\pf\stage\adventure\
You'll know if a stage is an actual SSE stage because it's file name will be a bunch of numbers. (Ex. 420101.pac)
Stage Names:MusicMusic only works with File Patch code versions over 3.1 (and Riivolution of course).
Songs belong in:
(X):\private\wii\app\RSB(X)\pf\sound\strm\
A full list of songs and what to name them can be found here:
http://www.mediafire.com/?jgmd833x1l0bpjn.
(Not made by me, but I forgot who made it... Sorry!)
*Note* If your music sounds like static, or the song cuts off randomly and a new song starts, or the song doesn't sound like it should, first try defragmenting your SD Card. If that doesn't work, back up everything on your SD Card and then format it.
Sound EffectsSound effects can ONLY be used with Riivolution. The most stable File Patch Code (3.5.1) DOES NOT support sound effects.The file "smashbros_sound.brsar" is the file used for sound effects in game, such as character/announcer voices. This file is often edited for completely new characters. It belongs in:
(X):\private\wii\app\RSB(X)\pf\sound\
MenusMost hacks for the menus are in the mu_menumain.pac, sc_selcharacter.pac, and sc_selmap.pac files.
The mu_menumain.pac file belongs in:
(X):\private\wii\app\RSB(X)\pfmenu2\ (Not a typo. Create a new folder in your RSBE folder called "pfmenu2" for the mu_menumain.pac.)
The other files above belong in:
(X):\private\wii\app\RSB(X)\pf\menu2\
System FilesThe system files that are most commonly edited are common3.pac and common5.pac
All of the common_.pac files belong in:
(X):\private\wii\app\RSB(X)\pf\system\
Strap LoadersThis is the screen that appears before the opening movie which reminds you to wear the wrist strap/don’t hit people. It’s very popular to edit. It belongs in:
(X):\private\wii\app\RSB(X)\pf\menu\strap\
Rel FilesThese files allow you to replace a stage in Brawl with a stage that uses a different Brawl stage as a base. For example, if somebody created a stage based off of Final Destination, you could use a rel file to load it over Hanenbow instead. They belong in:
(X):\private\wii\app\RSB(X)\pf\module\
For help in naming or creating rel files, visit this page:
http://ssbbcustom.wikia.com/wiki/Module_files.
Quoted from "The Complete N00B's Guide to Brawl Hacking".