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<a href="http://www.youtube.com/watch?v=0kI3Kcj6Wd0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0kI3Kcj6Wd0</a>
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Author Topic: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!  (Read 499107 times)
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    « Reply #285 on: November 12, 2011, 09:32:33 AM »


    mewtwo is little paused cause that stupid UV thingy D:
    however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
    I wanna give it out when it's 100% PERFECT :C

    so under the little pause, I played a little with Bob-omb buddy to learn more things.

    it's almost perfect and almost complete!

    the thing is, he has that black around his eyes but the material saying it's allowing invisibleness D:
    and tried to make his body always facing the camera, no matter the camera angle like food is.
    but instead I got this:

    Pretty awesome and cool but not what I am looking for D:nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3

    It's easy to fix that.
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    pikazz
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    « Reply #286 on: November 12, 2011, 09:35:41 AM »


    It's easy to fix that.
    for body ALWAYS face the camera no matter what angle?

    well TEACH ME Cheesy
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    Mewtwo2000
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    « Reply #287 on: November 12, 2011, 03:01:39 PM »


    Umm...

    So mewtwo is fine in 3dmax only...

    Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released
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    « Reply #288 on: November 12, 2011, 03:05:53 PM »


    Umm...

    So mewtwo is fine in 3dmax only...

    Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released
    sure, you are my last hope about it.

    do not steal ;_; *afraid*

    OR should I try to change the UV on his chest to double and have and have the texture double size?
    how can I do that D:
    « Last Edit: November 12, 2011, 03:14:20 PM by pikazz » Logged

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    « Reply #289 on: November 12, 2011, 03:10:50 PM »


    sure, you are my last hope about it.

    do not steal ;_; *afraid*
    no need to worry, mewtwo isnt like that... unless he has a really evil dark side that he doesnt want to show Oh shi~
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    « Reply #290 on: November 12, 2011, 03:26:45 PM »


    Umm... So mewtwo is fine in 3dmax only... Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released
    lol, that's funny. Mewtwo wants to help finish Mewtwo.
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    « Reply #291 on: November 12, 2011, 03:29:28 PM »


    I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

    To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

    After that, you should get your texture, and add a mirrored version of it to its right.

    If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.
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    « Reply #292 on: November 12, 2011, 03:59:20 PM »


    I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

    To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

    After that, you should get your texture, and add a mirrored version of it to its right.

    If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.
    it did not work, it freeze up brawlbox or make everything bad DX
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    Mewtwo2000
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    « Reply #293 on: November 12, 2011, 06:11:37 PM »


    Using UV Tool froze brawlbox? O.o

    Oh, wait, maybe it's not using the standard format for UVs...

    Send me the max file then >_<

    You're not allowed to be stopped from releasing it because of something like a texture! xD
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    « Reply #294 on: November 12, 2011, 07:01:21 PM »


    I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

    To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

    After that, you should get your texture, and add a mirrored version of it to its right.

    If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.
    sure, you are my last hope D:
    do not steal >:C
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    AGFanProduction
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    « Reply #295 on: November 12, 2011, 07:30:19 PM »


    sure, you are my last hope D:
    do not steal >:C

    they already told you dude, Mewtwo doesn't steals Smiley
    he is a good guy, trust me ;3
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    « Reply #296 on: November 13, 2011, 03:51:01 AM »


    Yes Pikazz thrust Mewtwo2000 he wont do that sort of thing lol and i hope he can figure it out why the texture doesnt mirror
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    « Reply #297 on: November 13, 2011, 04:41:15 AM »


    I really hope it can be fixed D:

    cause when i's fixed, only metal and shadings is left!
    does anyone how to fix the shadings yet? D:
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    « Reply #298 on: November 13, 2011, 07:14:31 AM »


    HYPE

    I succeeded to make it look good :3

    however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:
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    « Reply #299 on: November 13, 2011, 07:19:16 AM »


    HYPE

    I succeeded to make it look good :3

    however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:

    great i think the texture doesnt cover the true middle of mewtwo lol thats why there is a space
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