Home Gallery Resources The Team Rules chat Login Register
Poll
Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

Pages:  1 ... 445 446 447 [448] 449 450 451 ... 492
Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1599931 times)
0 Members and 1 Guest are viewing this topic.
Superlucario603
Supreme Kitten
********
Offline Offline

Posts: 731


Initiating Combat Mode

  • Awards Hot Topic Heart Container

  • View Profile WWW Awards
    « Reply #6705 on: December 08, 2012, 01:14:37 PM »


    What's the next project you're working on again Mewtwo?
    Logged

    3DS Friend code- 0447 - 6337 - 9929

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #6706 on: December 09, 2012, 05:23:05 AM »


    Most times, the OP says what I don't. In this case, I put this in the OP like 2 days ago:



    Video I've uploaded right now:

    [SSBB hack] - Yoshi's Island 64


    I'm also working on 'Get the Trophy' and 'Mute City'.
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #6707 on: December 09, 2012, 05:42:07 AM »


    that looks amazing did you rip it from ssb?now i really want safron city  with animated background and pokes on the door xD
    Logged


    Allav866
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    Would U like to play with Mii?

  • Awards Favorite'd Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #6708 on: December 09, 2012, 09:49:06 AM »


    I couldn't help but notice that the background stays perfectly still, just like in the N64 game. It looks great, and I don't think I've seen any other stage backgrounds like that.
    Logged

    My Kid Icarus Uprising Weapon of Choice Card
    Bear Claws
    These claws are like a bear's, with
    melee attacks among the most
    devastating of any weapon. Their
    ranged shots are strong but have a
    short reach. If you can get up close,
    your foes won't know what hit them.

    Friend Code: 3737 - 9702 - 3408
    Friend Code: 3737 - 9702 - 3408
    NNID: Allav866

    LegacyWolf
    Holy Kitten
    *
    Offline Offline

    Posts: 1788

  • Awards Heart Container Renowned Hacker Super Saiyan Topic 128-bit Hardcore Gamer

  • View Profile Awards
    « Reply #6709 on: December 09, 2012, 02:42:58 PM »


    Most times, the OP says what I don't. In this case, I put this in the OP like 2 days ago:



    Video I've uploaded right now:

    [SSBB hack] - Yoshi's Island 64

    I'm also working on 'Get the Trophy' and 'Mute City'.



    Nice.

    Well, I hope I didn't pressure you into finishing that "Get the Trophy" stage.
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #6710 on: December 09, 2012, 02:59:24 PM »


    Nice.

    Well, I hope I didn't pressure you into finishing that "Get the Trophy" stage.

    Of course you didn't don't worry Tongue
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    SwingSet
    Holy Kitten
    *
    Offline Offline

    Posts: 1227


    taunt

  • Awards Dedicated Hacker Pin Collector Fiery Topic Famous Hacker

  • View Profile Awards
    « Reply #6711 on: December 09, 2012, 04:14:16 PM »


    I hope I'm not annoying you by asking this. Do you plan on releasing those sexy shiny textures? The shading looks like Super Mario Galaxy Cheesy
    Logged


    Wasabi_Skillz
    Supreme Kitten
    ********
    Offline Offline

    Posts: 689


  • Awards Heart Container

  • View Profile Awards
    « Reply #6712 on: December 09, 2012, 07:14:58 PM »


    I hope I'm not annoying you by asking this. Do you plan on releasing those sexy shiny textures? The shading looks like Super Mario Galaxy Cheesy

    Yeah, Mario and Luigi look cool with the denim highlights.
    Logged

    Thyrus
    Expert Kitten
    ****
    Offline Offline

    Posts: 91



    View Profile Awards
    « Reply #6713 on: December 10, 2012, 05:54:43 PM »


    Yoshi's Island is looking sexy *-*
    Looking forward to put it with the other N64 stages!
    Logged

    ItalianStallion
    Weapon X
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6287


    Might controls everything

  • Awards Good Citizen Super Saiyan Topic Heart Container Star Hacker

  • View Profile WWW Awards
    « Reply #6714 on: December 10, 2012, 10:54:03 PM »


    The quality on this N64 stage is outstanding. How do you do such things?

    Also! I can not [censored]ing wait for the Get The Trophy stage! I really can't man.

    Sexy previews time as soon as you can please.
    Logged


    Ricky (Br3)
    KC:MM Family JesterㅤThe Last One Here
    Administrator
    ******
    Offline Offline

    Posts: 7778


  • Awards KCMM Storyteller Decade Staff RAGE!! Warm Welcomer

  • View Profile WWW Awards
    « Reply #6715 on: December 11, 2012, 02:00:32 AM »


    How will the clouds be like, Mewtwo? Will they be standard platforms?
    Logged

    ㅤlㅤ

    ㅤlㅤ


    LegacyWolf
    Holy Kitten
    *
    Offline Offline

    Posts: 1788

  • Awards Heart Container Renowned Hacker Super Saiyan Topic 128-bit Hardcore Gamer

  • View Profile Awards
    « Reply #6716 on: December 11, 2012, 04:32:09 AM »


    Of course you didn't don't worry Tongue


    I'm glad.

    I'm quite curious how you've made the background look like that. It seems to follow the camera, somewhat. I've never seen this before--might it be something you've newly discovered?
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #6717 on: December 11, 2012, 04:53:52 AM »


    I hope I'm not annoying you by asking this. Do you plan on releasing those sexy shiny textures? The shading looks like Super Mario Galaxy Cheesy


    Don't know, but I suppose releasing them wouldn't be a bad thing :/

    The quality on this N64 stage is outstanding. How do you do such things?

    Also! I can not [censored]ing wait for the Get The Trophy stage! I really can't man.

    Sexy previews time as soon as you can please.


    There's only one preview currently, it's this one:



    Note it's in the works, it will be smaller and will look much better when more progress is done.

    How will the clouds be like, Mewtwo? Will they be standard platforms?


    Yeah, I was thinking on making them dissapear randomly but I guess that would be annoying. Standard fixed platforms will be it.

    I'm glad.

    I'm quite curious how you've made the background look like that. It seems to follow the camera, somewhat. I've never seen this before--might it be something you've newly discovered?


    I guess the Yoshi's Island brawl stage uses a static sky too, but does it in a different way. Mine is just a wise use of the always-camera-facing property in the bones.

    If you make an object in the scene always to look at the camera, it will not be static in the screen, it will move with the rest of the elements. But, if that object is far enough, the position doesn't vary at all in respect to the camera. That's what I did, a big model far far away with a camera-facing bone. Distance and auto-rotating gave me the non-moving effect I wanted.

    The one used in Yoshi's Island Brawl is just something like the metal materials. If the normals are always the same, the picture shown is also the same. My idea was more accurate for a 2D background with no deformations IMO.
    « Last Edit: December 11, 2012, 04:55:08 AM by Mewtwo2000 » Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    LegacyWolf
    Holy Kitten
    *
    Offline Offline

    Posts: 1788

  • Awards Heart Container Renowned Hacker Super Saiyan Topic 128-bit Hardcore Gamer

  • View Profile Awards
    « Reply #6718 on: December 11, 2012, 05:14:44 AM »


    I guess the Yoshi's Island brawl stage uses a static sky too, but does it in a different way. Mine is just a wise use of the always-camera-facing property in the bones.

    If you make an object in the scene always to look at the camera, it will not be static in the screen, it will move with the rest of the elements. But, if that object is far enough, the position doesn't vary at all in respect to the camera. That's what I did, a big model far far away with a camera-facing bone. Distance and auto-rotating gave me the non-moving effect I wanted.

    The one used in Yoshi's Island Brawl is just something like the metal materials. If the normals are always the same, the picture shown is also the same. My idea was more accurate for a 2D background with no deformations IMO.

    Cool, thanks. I referred to the Yoshi's Island Brawl sky bone, and it makes sense. Very strategic.
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #6719 on: December 11, 2012, 06:29:09 AM »


    Second preview:

    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    Pages:  1 ... 445 446 447 [448] 449 450 451 ... 492
    Print
    Jump to: