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« Reply #180 on: November 08, 2011, 11:24:56 AM » |
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Problem with Wi-Fi is, it either has to be 100% Wi-Fi safe or 0% safe (as it will most likely desync due to hurtboxes).
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« Reply #181 on: November 08, 2011, 11:41:05 AM » |
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his arms is a maze some polygons are like this pic and they are severial objects in there to make it more worse, I cant detach it because it gets low polygony ;_; wow wierd arms why is the palm detached? i hope you can fix it and the easy part is that lucario has no finger bones xD
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« Reply #182 on: November 08, 2011, 11:50:05 AM » |
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Problem with Wi-Fi is, it either has to be 100% Wi-Fi safe or 0% safe (as it will most likely desync due to hurtboxes).
believe it will not desync as long the bones are named right and it's bonetree is exactly as original Carnage: lucario has finger bones O_O 3 on right hand and 1 on the left hand... lol O_o
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« Last Edit: November 08, 2011, 11:53:07 AM by pikazz »
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« Reply #183 on: November 08, 2011, 11:56:13 AM » |
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Also, the rigging of the tail when using Lucario's motion file would look... not good, I suppose (as it will shrink in not the good way).
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« Reply #184 on: November 08, 2011, 11:57:31 AM » |
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believe it will not desync as long the bones are named right and it's bonetree is exactly as original
Carnage: lucario has finger bones O_O 3 on right hand and 1 on the left hand... lol O_o
i wouldnt call that exactly finger bones they are more like advanced hand bones since most characters have like 2 sets of finger bones lucario has only one
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« Reply #185 on: November 08, 2011, 12:04:58 PM » |
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Also, the rigging of the tail when using Lucario's motion file would look... not good, I suppose (as it will shrink in not the good way).
I know but that is better than poor rigged tail D: or should I make one version with no rigged tail for online version?
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« Reply #186 on: November 08, 2011, 12:06:38 PM » |
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Would be nice, but that's all up to you.
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« Reply #187 on: November 08, 2011, 12:14:22 PM » |
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Would be nice, but that's all up to you.
will only do it if the tail doesn't look good... at all xD
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« Reply #188 on: November 08, 2011, 12:44:39 PM » |
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will only do it if the tail doesn't look good... at all xD
after all rigging is done just test it out and see how it looks
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« Reply #189 on: November 08, 2011, 02:00:52 PM » |
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yeay! it looks great 8D NOTE: the arms isn't complete yet but it was impossible to make it fit to lucarios bones without touching the bonetree so it needs to be ported to look good! also, discover some bugs! it's a hole in his tail and his eyes, nose and inside mouth are attach to jawbone O_o suchs a newbie mistake ;_; this is how unported mewtwo looks like luckly I dont rush this and make it good x3
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« Last Edit: November 08, 2011, 02:08:07 PM by pikazz »
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« Reply #190 on: November 08, 2011, 02:06:27 PM » |
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yeay! it looks great 8D NOTE: the arms isn't complete yet but it was impossible to make it fit to lucarios bones without touching the bonetree so it needs to be ported to look good! also, discover some bugs! it's a hole in his tail and his eyes, nose and inside mouth are attach to jawbone O_o this is how unported mewtwo looks like luckly I dont rush this and make it good x3 what do you mean by ported? and the first pictures those leggs look really epic if the animation looks like that thats an awnsome work on the legs bw
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« Reply #191 on: November 08, 2011, 02:11:12 PM » |
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what do you mean by ported? and the first pictures those leggs look really epic if the animation looks like that thats an awnsome work on the legs bw
the animations need to be ported D:
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« Reply #192 on: November 08, 2011, 02:12:49 PM » |
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the animations need to be ported D:
Ported? you mean ... re-edit/re-make them to make them compatible with the model? x0 xD
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« Reply #193 on: November 08, 2011, 02:17:51 PM » |
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Ported? you mean ... re-edit/re-make them to make them compatible with the model? x0 xD
kinda but that's pretty easy. BJ96 add a function that we calling "animation porter" that will make animation fits to the model without doing it manually. perfect for mewtwo and lucario but less perfect to jigglypuff and bowser lol xD
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« Reply #194 on: November 08, 2011, 02:22:25 PM » |
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kinda but that's pretty easy. BJ96 add a function that we calling "animation porter" that will make animation fits to the model without doing it manually. perfect for mewtwo and lucario but less perfect to jigglypuff and bowser lol xD
so this mewtwo wont be one slot right? since i bet the animations look wierd on lucario??
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