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« Reply #60 on: September 19, 2011, 06:15:13 PM » |
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Let's hope these awesome ideas are applied to the next update!!
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« Reply #61 on: September 20, 2011, 05:25:11 AM » |
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HAAA! I'm back!
First thanks for comments, then i must say something:
zigheart: good idea Aurora 313 for FS, but i have no idea how to do . It's a little bit more for me, sorry :'(
To all: The Astral-jump it's ok for me, stop saying "why dont grab on the top?" It's an move characteristic. DS go in hyper mode and perform a "Super Space-jump" but because to much power cant grab immediately! DS have to many moves for stage recovery: lights jumps, Air-down-special, Z-Air and Air-up-Special! Now i've add heavy armor on first part (as along she is shining-blue) Just practice!
NOW, THE NEW!!!: Air-down! more diagonal and with a crush animation (*)This is the face of Ganondorf watching Dark Samus:HAHAHA! I cant resist...Down-Smash: Sismic wave, like elite pirates on MP. Better then before!Air-neutral and Air-hi!:I have re-ballanced all moves, now she is a bit more deadly.zigheart:"her attacks were really fast paced and destructive without a lot of focus on a target most of the time." I agree, this was the idea i think when i create her!
(*) there only one problem: Air-down-crush animation can be cancellable, and i have no idea how to fixit! if someone have an advice maybe i can fixit! Thanks!
Enjoy and comments!
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« Reply #62 on: September 20, 2011, 06:55:03 PM » |
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For some reason I don't have any sound for Dark Samus. Is anyone else getting this glitch? Nice update also!!!
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« Reply #63 on: September 20, 2011, 11:47:25 PM » |
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For some reason I don't have any sound for Dark Samus. Is anyone else getting this glitch? Nice update also!!!
It's a PAL PSA, since the sound IDs are different, the game tries to read them, but fails to, so it just plays no sound...
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Although... I DID find an interesting glitch... Fight Meta Knight... You'll hear what I mean.
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« Reply #64 on: September 20, 2011, 11:51:34 PM » |
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Can someone make a video already?! D=
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FC:4898-8419-2778
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« Reply #65 on: September 21, 2011, 12:18:41 AM » |
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HAAA! I'm back!
First thanks for comments, then i must say something:
zigheart: good idea Aurora 313 for FS, but i have no idea how to do . It's a little bit more for me, sorry :'(
To all: The Astral-jump it's ok for me, stop saying "why dont grab on the top?" It's an move characteristic. DS go in hyper mode and perform a "Super Space-jump" but because to much power cant grab immediately! DS have to many moves for stage recovery: lights jumps, Air-down-special, Z-Air and Air-up-Special! Now i've add heavy armor on first part (as along she is shining-blue) Just practice!
NOW, THE NEW!!!: Air-down! more diagonal and with a crush animation (*)This is the face of Ganondorf watching Dark Samus:HAHAHA! I cant resist...Down-Smash: Sismic wave, like elite pirates on MP. Better then before!Air-neutral and Air-hi!:I have re-ballanced all moves, now she is a bit more deadly.zigheart:"her attacks were really fast paced and destructive without a lot of focus on a target most of the time." I agree, this was the idea i think when i create her!
(*) there only one problem: Air-down-crush animation can be cancellable, and i have no idea how to fixit! if someone have an advice maybe i can fixit! Thanks!
Enjoy and comments! what do u mean her attacks r cancelable? do u mea they clash out with other attacks? or that she can move out of the attack?
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« Reply #66 on: September 21, 2011, 02:24:49 AM » |
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Can someone make a video already?! D=
A video eh?
There you go, I made this a few minutes ago.
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« Last Edit: September 21, 2011, 02:28:12 AM by _Data_Drain_ »
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« Reply #67 on: September 21, 2011, 08:57:53 AM » |
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« Reply #69 on: September 21, 2011, 11:05:23 AM » |
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I like all the graphical touch-ups you made. I really like the new "Missile," it looks so awesome. XD
I still think her wait animation is to stiff. I dunno... it just doesn't scream "Dark Samus" to me. That, and a few other animations. /:
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Muslims are literally murderers
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« Reply #70 on: September 21, 2011, 11:34:46 AM » |
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thanks data.. It's good to see a lot of the stuff I did go to good use =D..
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FC:4898-8419-2778
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« Reply #71 on: September 21, 2011, 12:31:20 PM » |
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« Last Edit: September 21, 2011, 01:13:14 PM by Crony »
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« Reply #72 on: September 21, 2011, 01:50:46 PM » |
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The grab is quicker? Oh God! Thank you!
When I was fighting Dark Link, I was getting annoyed how he kept dodging my grab, since it didn't come out quick enough, and left me wide open, just make sure you lessen the grab range, to pretty much right in front of her.
Also... Did you try adding landing lag to the down air? Use this PSA. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
And go to the attributes, there should be a down air landing lag tab, make it something higher. (Just make sure you back up what you have... You never know if it will corrupt. ._. )
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« Reply #73 on: September 21, 2011, 03:03:08 PM » |
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Hey Gamma! Have u finally try it, or still freeze on riivolution? I haven't tried it yet due to laziness, but I'm pretty sure the reason why it was freezing was because I had Brawl- ZSS and an altered ZSS MotioEtc, which was probably putting the combined file size over the limit.
I'll try it.... eventually. XD
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Muslims are literally murderers
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« Reply #74 on: September 21, 2011, 03:27:05 PM » |
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crush animation? Is it the air down spike or special air b?
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FC:4898-8419-2778
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