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76  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: August 31, 2009, 08:24:17 PM
No, I'm not going to put Mewtwo/Young Link in Brawl if that's what this.
77  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: August 30, 2009, 07:39:31 PM
Did you make that yourself or did you just display Brawl's Lucario model?
I take it that's a compliment, right?
Thanks.
78  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: August 30, 2009, 07:07:09 PM
Well, I don't 3d model often, but I do have A thing or two in development..

It's far from finished, and the textures are all placeholder for now. The mesh is almost done, aside from some optimizing, and a few unneeded polys. Not made in 3dmax, hence to horrid smoothing. Easy to fix.

Lucario



Tri/Poly count: 3702
Textures are entirely placeholder until I have textures made; I suck with Photoshop.
Rigged: Not yet
79  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Frame speed changes! *READ* on: August 30, 2009, 01:56:01 PM
I love you... In a platonic way, I mean.

No, but Seriously, this is an awesome find. You are awesome.
80  Help & Tutorials / Help / Re: Lucario's Aura & PK Thunder on: August 29, 2009, 04:38:03 PM
Well, I get it, but I know only some very basic hex, so I think I'm out of luck.

Unless padding the entire 001.pac with FF is the trick, I'm pretty sure I won't be able to find it.

EDIT: Actually, looking at the .pac, it looks to be mostly trail and error... There are one of those elusive CLR0 files.. Three, actually, and I bet just padding them with at least partially hide it!

Edit: Well, that was a failure.... Whatever, I'll try again at another time.
81  Help & Tutorials / Help / Re: Lucario's Aura & PK Thunder on: August 29, 2009, 03:31:59 PM
Ah, so I have to use ASH on the FitLucario.pac, do I?

I tried using Lucario's effect file before and I don't remember finding anything useful.
82  Help & Tutorials / Help / Re: Partial Size Modifier? on: August 29, 2009, 02:04:10 PM
This thread is extremely amusing.

Still ZSS's breasts are fine, and don't need to be bigger. They already border on impossible.

Also, doesn't bone scaling work with Ocarina codes? That in itself is just a "Yeah, no" for me.

... BRB, I just got the urge to give Sonic diddies moveset for some reason.
83  Help & Tutorials / Help / Re: Lucario's Aura & PK Thunder on: August 29, 2009, 01:56:33 PM
Wait.... That's so vague... Excuse me? Is that about  or  ?
84  Help & Tutorials / Help / Re: Lucario's Aura & PK Thunder on: August 28, 2009, 05:12:08 PM
I see... Odd that PSA can't edit them... Yet.
85  Help & Tutorials / Help / Lucario's Aura & PK Thunder on: August 28, 2009, 01:59:24 PM
I'm wondering: Is it possible to completely remove the "Aura clouds" around Lucarios hands? I looked into it before, about 2 months ago, but I couldn't find anything.

It doesn't look like PSA can do, but has someone found a way?

Also, does anyone know what files articles like Ness' PSI Thunder are stored in? I beleive they are in the FitNess##.Pac, but I'm not sure if the behavior is stored there or not. I'm trying to see if I can hex edit Lucas' PK Thunder into Ness, but I'm not sure where to look.
86  Help & Tutorials / Help / Re: i have some newb questions about transarency that i couldnt find the answers to. on: August 28, 2009, 01:53:17 PM
It's also incredibly easy to do with PSA.
87  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 26, 2009, 12:47:18 AM
anyone know the sub action ID for ness's up smash. Im trying to swap ness's up smash hixboxes for zeldas up smash hitboxes. I already tried 5D and Ness's up smash is still hitting the same.

All characters have the same up-smash sub-action ID. The only one I remember by heart is that 66 is Dair.
88  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Do you replace the default costume? on: August 21, 2009, 06:41:58 PM
I will never replace the default costumes. I like every canon design too much to do that.

Okay, well, I sort of lied. I changed ever single Pikcahu outfit to have the goggles, color coordinated. Because they are just that awesome.
89  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: August 21, 2009, 06:36:18 PM
So, what is this I'm thinking about modeling for?
90  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 21, 2009, 04:57:25 PM
And now my Mario Tornado works on the ground! Yay!
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