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« Reply #2595 on: May 05, 2011, 07:31:50 PM » |
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This weekend someone remind me to export Do0m Joe!(If you want him)
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« Reply #2596 on: May 05, 2011, 08:32:29 PM » |
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Travis Touchdown or Zero. Make them happen. Beyond I'm sure would get motivation to revamp his now subpar by his current standards vertex of Travis. And The popular Zero PSA is pretty bad imo. Its link, but you have more mobility at the cost of having to use 2 moves to use your boomerang, and your shild requires a move to be there. Seriously?
I do want to note, however, that if you are planning to have recovery moves cancel into other recovery moves on any PSAs, they generally will feel broken I think. Example: Ike can either go far left, or far up, but they are pretty good and balanced. However if he could go far left, then straight up, that would seem pretty damn broken to me. Something doesnt always have to be done to boost a mildly subpar recovery. C. Falcon may not have great range on his up b, but i still find it perfectly acceptable.
Also your planned Zero Down B seems like it would be fairly broken. Take meteorain for example: sure it left him vulnerable to the back, but if you are in a 1v1 battle and on that side, you are essentially left to be hurt with no means of approach unless you have a good projectile. I'm sure there will be arguments for whether it seems broken or not, but if there is a doubt why not just be safe and go for something else?
Anyway I have faith in you after Viewtiful that these will be balanced, just felt I should put some of my own notes. I am totally psyched for these 2. If you do I will give you... uhh... name something. I really need these.
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Import Thread | Music ThreadI am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.
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« Reply #2597 on: May 05, 2011, 09:27:31 PM » |
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The popular Zero PSA isn't bad, it's DATED. There's a difference.
It hasn't been updated since Brawl+ was and it was before animation mods became commonplace, hence why most of his animations are Link's.
A lot of effort was put in to it back in the day and was one of the most popular PSAs in that time frame, mainly because it balanced in line with the roster at about D tier by today's tier list standards.
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« Reply #2598 on: May 05, 2011, 10:50:02 PM » |
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meep
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« Last Edit: May 15, 2014, 08:55:16 PM by Omega-Zack Fair »
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #2599 on: May 05, 2011, 10:54:29 PM » |
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Yep, Zero was the first PSA I used, it was and still is my main. (besides Luigi of course)
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« Reply #2600 on: May 05, 2011, 11:24:05 PM » |
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@Enigmatic You have to be the only one on this site who thinks that Zero is bad. Zero isn't bad at all. As EternalYoshi said, it's merely dated due to the lack of custom animations etc. The amount of advanced PSA work that went into that is a lot more than quite a few of you may understand or even comprehend. To this day I still use that PSA as reference to learn new techniques.
And as Omega said, it's very balanced (albeit a tad underpowered imo) and it feels absolutely nothing like Link in how he plays at all. His approach is completely different. I personally design characters that would slot into around B or A tier because I want to make them good and easily accessible whilst at the same time giving them a bit of a learning curve to properly get used to all their techniques and how to properly apply them.
Oh and Ike's recovery isn't balanced at all. It's terrible, painfully predictable and really easy to gimp and one of the main things that hinders him (heck they had to even make it better in Balanced Brawl by removing the helpless state from the Side B). For characters like Zero, he needs something like that because his Up B's recovery height will be rather meh (a bit like the height of Mario's Up B but probably less) which is completely balanced considering there are a good handful of vBrawl characters with amazing recovery (Sonic, Pit, Snake, Metaknight, Kirby, Jiggly, Dedede and Pikachu).
And think of Zero's Rekkoha like this: Take Pikachu's Down B, making coming out at about 1/3 of the speed, remove its kill potential, increase its horizontal range but move it infront of Zero and slightly increase the damage. Considering how slow and predictable the move will be, getting out on a competent player will be almost impossible. And about Meteorain, it's also predictable. CPUs are dumb as bricks against the move, but any other player would be more than capable of shielding through it or just try and run up to Cloud as he's doing the charge to exploit that second where he's completely open.
But as I said before, Travis is next after I revamp Shadow and do my Super Burst Sonic (ps. Super Burst Sonic is designed to be rather like Hyper Shadow in his level of power). Zero won't be for a while, especially because of exams. Next week for pretty much everyday I'm practicing for Drama.
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« Last Edit: May 05, 2011, 11:27:05 PM by SDo0m BuShIn »
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« Reply #2601 on: May 06, 2011, 07:28:13 AM » |
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i almost forgot to port Hyper Shadow over Dk. orso then you is done with V2 of Shadow i just port both
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2602 on: May 06, 2011, 12:33:45 PM » |
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Bibidi Babidi Buu! Me and my friend laughed at that years ago XD
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« Reply #2603 on: May 06, 2011, 08:34:25 PM » |
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I'm going to have to join the Zero bandwagon and say that that was my first psa hack that I ever used, and I still love it. Though it's quite underpowered, it is very balanced and has a unique play style. I'm learning how to psa and using this as a reference for learning different functions, in fact, due to all of the complex work done in this. It's age is starting to show for sure, but it still holds up well to other psa hacks. On another note, good luck with drama and exams and everything else you have to do. Hope it all goes well since it sounds like you have a lot on your plate. Also, posting on an iPad is very very tough...
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« Last Edit: May 06, 2011, 08:37:16 PM by IWasAPerson »
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« Reply #2604 on: May 06, 2011, 09:05:20 PM » |
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meep
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« Last Edit: May 15, 2014, 08:54:45 PM by Omega-Zack Fair »
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #2605 on: May 06, 2011, 09:15:31 PM » |
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i almost forgot to port Hyper Shadow over Dk. orso then you is done with V2 of Shadow i just port both Could you please port ZSS over to someone such as Ike or Marth? Not the moveset of course Just the model/texture. Also, please make sure you use NSTCU files and that it will work with Black Boo's Din texture/model ^+^ As to why for that last requirement, it's a secret
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« Reply #2606 on: May 06, 2011, 09:16:01 PM » |
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Nothing more...
Irrelevant to the thread XD On a relevant note, SDo0m, have you found out why Burst Sonic's Up B freezes for some people including myself? I really like using him but not being able to recover kind of sucks..
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« Reply #2607 on: May 06, 2011, 11:53:02 PM » |
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Are you using PAL? If so, just get me a PAL FitSonic and I'll see what I can do. If not, I don't know why it would be freezing.
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« Last Edit: May 06, 2011, 11:54:47 PM by MANSTA8 »
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« Reply #2608 on: May 07, 2011, 12:06:16 AM » |
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SDoom, you're free to use any moves from Omega if you want.
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