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« Reply #6225 on: March 31, 2012, 10:21:35 AM » |
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while i am at making powerups i am anyway making dr. mario i think i have fixed the model i got now and the Dr. mario/Fire mario model(for SMBZ mario PSA) can also be used (if ppl wanted) to a dr. mario+normal mario moveset in one that would be great dr mario and vbrawl mario in one moveset
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« Reply #6226 on: March 31, 2012, 10:26:36 AM » |
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possible not 100% Vbrawl mario cuz of N-B can´t be fireball+piles at same time but rest is possible(maybe not FS too but Vbrawl FS will not work if mario got a high filesize) so dr. mario moveset + normal mario(new N-B/new FS) maybe can the N-B be fludd(on normal mario) and down-B be tornado and down-taunt as dr. mario change
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« Last Edit: March 31, 2012, 10:27:46 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #6227 on: March 31, 2012, 10:32:47 AM » |
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possible not 100% Vbrawl mario cuz of N-B can´t be fireball+piles at same time but rest is possible(maybe not FS too but Vbrawl FS will not work if mario got a high filesize) so dr. mario moveset + normal mario(new N-B/new FS) maybe can the N-B be fludd(on normal mario) and down-B be tornado and down-taunt as dr. mario change seems good but you could make the pill a fake projectyle but if you prefer not to its your call also i see mario and drmario will have to share the cape too so its either white or yellow unless the cape was in the t stance only one of them and for mario or dr mario you maded the capegfx invisible and use the one in the pcs if you understand what i mean
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« Reply #6228 on: March 31, 2012, 10:41:20 AM » |
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Hey MarioDK, do you ever plan to go back and fix up SMBZ Sonic? even if he doesnt get the Fire Sonic Transformation, there are still a few things that could look like it'd need change.
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Soon enough... I'll show you my true power.
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« Reply #6229 on: March 31, 2012, 11:55:35 AM » |
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I'll try adding fire transform to it tonight. and can you make it so the ears and tail are one polygon mariodk? It would reduce filesize than the other way plus I could probably use it for my vis bone test.
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I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling.
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« Reply #6230 on: March 31, 2012, 12:00:08 PM » |
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I'll try adding fire transform to it tonight. and can you make it so the ears and tail are one polygon mariodk? It would reduce filesize than the other way plus I could probably use it for my vis bone test.
it is 5 polygons but dont worry the model still working with raccon powerup texture/polygons, normal/fire mario polygons/texture
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #6231 on: March 31, 2012, 12:35:14 PM » |
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sweet. and if the filesize gets too big, we can always wait for the tristripper... about to test my added visibility bone of mario. History may be made. (and my sword kiby hat over marth, since nobody has done it yet. suprising.)
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I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling.
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« Reply #6232 on: March 31, 2012, 12:39:37 PM » |
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sweet. and if the filesize gets too big, we can always wait for the tristripper... about to test my added visibility bone of mario. History may be made. (and my sword kiby hat over marth, since nobody has done it yet. suprising.)
or lower the size of texture on eyes anyway Dr. mario is almost done in rigged now soon just Texture and UV editing then i added skin modifer he kinda already got rigged like 80% done
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« Reply #6233 on: March 31, 2012, 12:44:17 PM » |
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or lower the size of texture on eyes anyway Dr. mario is almost done in rigged now soon just Texture and UV editing then i added skin modifer he kinda already got rigged like 80% done wait is smbz Mario gonna have fire,Raccoon,cape and dr powerup?
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« Reply #6234 on: March 31, 2012, 12:50:22 PM » |
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reports:
visibility bone is an epic fail. the single bind didn't work and he gets part of someone else's model attached to him. pikachu has holes in his head where his eyes should be when fighting the psa. now I only can think of one other way. and it probably won't work either. but hey, I'm trying!
(and if you like kirby, the hat is one off since I for got to reposition, and the metal part of the sword is weird)
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I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling.
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« Reply #6235 on: March 31, 2012, 12:51:08 PM » |
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wait is smbz Mario gonna have fire,Raccoon,cape and dr powerup?
you can kinda say that i will make dr. mario so he can transfrom to Fire too raccon mario model can´t be normal mario on normal mode (unless we can get model changer for that) but removed cape only cape at side-B and raccon mario transfrom to fire the tail/ears will be removed
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« Reply #6236 on: March 31, 2012, 12:53:27 PM » |
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you can kinda say that i will make dr. mario so he can transfrom to Fire too raccon mario model can´t be normal mario on normal mode (unless we can get model changer for that) but removed cape only cape at side-B and raccon mario transfrom to fire the tail/ears will be removed great xD so dont forget to include my fixed sm64 with fire transformation since it works perfectly now no metal tough if you add metal by bb he gets destroyed ingame even without the metal texture
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« Reply #6237 on: March 31, 2012, 01:14:54 PM » |
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you can kinda say that i will make dr. mario so he can transfrom to Fire too raccon mario model can´t be normal mario on normal mode (unless we can get model changer for that) but removed cape only cape at side-B and raccon mario transfrom to fire the tail/ears will be removed cool btw i tried adding my own fire transform but the hair shows up include the firemode. Did you bind the hairpolygon to something Else?
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« Reply #6238 on: March 31, 2012, 01:22:47 PM » |
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cool btw i tried adding my own fire transform but the hair shows up include the firemode. Did you bind the hairpolygon to something Else? yes the hair polygon is na a bone named DO not tount bone
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« Reply #6239 on: March 31, 2012, 01:25:54 PM » |
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yes the hair polygon is na a bone named DO not tount bone
yeah i supposed, but everytime i add a bone and singlebind it to it the whole screen gets messed up with polygons
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