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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2412325 times)
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ItalianStallion
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    « Reply #2385 on: January 30, 2012, 06:43:49 PM »


    Exactly. I don't know them either, yet they look cool. So they're having a new FF game I see.. no surprise there coming from the success that series brings.

    Who is Serah going over?

    Also, happy to see this lady going over Ike:

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    « Reply #2386 on: January 30, 2012, 06:45:31 PM »


    Lol i find this funny because i just played the demo and this pops up  AWESOME 2.0!
    and over who do u have in mind for them
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    DSX8
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    « Reply #2387 on: January 30, 2012, 07:10:10 PM »


    More characters I don't know Awesome Face
    They still look cool.
    Im srs here i have their names listed boy not impressed

    but ya they do look cool Tongue


    @Stallion: indeed she looks good over Ike Tongue
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    « Reply #2388 on: January 30, 2012, 07:12:30 PM »


    One more thing about Matsu, she looks like she's blushing, then got a rash or sunburn on her body, that's just plain weird...
    « Last Edit: January 30, 2012, 07:13:46 PM by Sorceress » Logged

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    « Reply #2389 on: January 30, 2012, 07:18:09 PM »


    One more thing about Matsu, she looks like she's blushing, then got a rash or sunburn on her body, that's just plain weird...
    lol its BB edited lighting by me xDD

    anyways i now got Oichi's model from Sengoku Basara
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    « Reply #2390 on: January 30, 2012, 07:31:02 PM »


    anyways i now got Oichi's model from Sengoku Basara

    Say what...

    *dies*


    *then comes back to life*

    I will be waiting then.
    « Last Edit: January 30, 2012, 07:40:57 PM by Sorceress » Logged

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    « Reply #2391 on: February 01, 2012, 02:28:37 PM »


    Nymph's brawl styled texture is nearly done. I'll send it to you to get your feedback probably some time tomorrow.
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    « Reply #2392 on: February 01, 2012, 02:38:51 PM »


    Nymph's brawl styled texture is nearly done. I'll send it to you to get your feedback probably some time tomorrow.

    aight sounds fine with me! (was expecting to have her over the weekend lol)


    anyways... you all want some new Matsu pics? WELL HERE YOU GO! FINAL PICS OF MATSU! still trying to get bump-maps (BM) to work in the MDL0 format.. still no luck tho, but it seems to work on her legs only atm. Also her weapon is using the same texture as her face, even tho its linked to her weapon texture

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    « Reply #2393 on: February 01, 2012, 02:46:28 PM »


    aight sounds fine with me! (was expecting to have her over the weekend lol)


    anyways... you all want some new Matsu pics? WELL HERE YOU GO! FINAL PICS OF MATSU! still trying to get bump-maps (BM) to work in the MDL0 format.. still no luck tho, but it seems to work on her legs only atm. Also her weapon is using the same texture as her face, even tho its linked to her weapon texture
    She's looking great!  I'll definitely download her when she's released.  Smiley

    By the way, quick question: When you use the weight tool in 3ds max, how do you weigh each bone -- in other words, by how much?  Is it just 1?  I know that you don't have to weigh EVERY bone by 1, but what I'm asking is, what bone, and by how much?  Thanks!
    « Last Edit: February 01, 2012, 02:48:06 PM by AVGanondorf » Logged


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    « Reply #2394 on: February 01, 2012, 02:48:51 PM »


    She's looking great!  I'll definitely download her when she's released.  Smiley

    By the way, quick question: When you use the weight tool in 3ds max, how do you weigh each bone -- in other words, by how much?  Is it just 1?  I know that you don't have to weigh EVERY bone by 1, but what I'm asking is, what bone, and by how much?  Thanks!
    every bone is not 1.. thats all ill say... it takes math to get the vertice's to bend properly to the bone rotation and movement Tongue
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    « Reply #2395 on: February 01, 2012, 02:54:45 PM »


    every bone is not 1.. thats all ill say... it takes math to get the vertice's to bend properly to the bone rotation and movement Tongue
    Okay, thanks!  This helped a lot actually...  Tongue  And just asking... how much time does it take you to weigh each bone properly on a character?  Does the process take a while?
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    « Reply #2396 on: February 01, 2012, 02:56:02 PM »


    Okay, thanks!  This helped a lot actually...  Tongue  And just asking... how much time does it take you to weigh each bone properly on a character?  Does the process take a while?
    time consuming indeed. it takes a few days for me to get a rig perfect... or almost near perfect (in my case.. shoulders r near perfect along with fingers)
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    « Reply #2397 on: February 01, 2012, 03:37:58 PM »


    Yeah, I know I said I would have it done by the weekend, but I got more school work than I expected. Like a lot. Physics sucks.
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    « Reply #2398 on: February 01, 2012, 06:39:11 PM »


    Yeah, I know I said I would have it done by the weekend, but I got more school work than I expected. Like a lot. Physics sucks.

    lol thats fine. take ur time

    anyways... Matsu will be released tonight! got her fixed now... except for the Bump-Map... ill keep working on that tho Tongue

    anyways... Karas should be out tonight too Tongue
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    « Reply #2399 on: February 01, 2012, 07:19:21 PM »


    Oh hey, Karas. That ova made no [censored]ing sense, but he was fun in TvC.

    Nymph is done. I'll get it to you in like... 3 seconds.
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