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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341774 times)
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SouthCraft
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    « Reply #4830 on: December 06, 2011, 11:58:47 PM »


    Hows the dragonfist goin?
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    DoctorFlux(Mariodk)
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    « Reply #4831 on: December 07, 2011, 12:47:43 AM »


    Hows the dragonfist goin?
    model needed(again prefer as low filesize as possible),afew fixes on the item subactions to fit with CF´s animations and not pit´s almost forgot them,try to revamp some animations first dragonfist one
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    « Reply #4832 on: December 07, 2011, 04:57:00 AM »


    then u will help me work on gohan after its release, right?
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    « Reply #4833 on: December 07, 2011, 06:23:50 AM »


    i really hope they work now thats why i say maybe on the title

    for Dragonfist i think i will try to find low filesized Shenron model and make him golden
    then the PSa is done and time to preview

    N-B is possible fixed tomorrow (i hope) and dragonFist is maybe also so beta testers can get ready if i fixed N-B and found a good dragonFist model i can use (prefer low filesize)
    Not entirely sure if there's a good dragon fist model. Though again im sure there is a shenron model. But it would need to be resized and spruced up. I might do some investigation myself, and see if I can't find a Shenron with a low file size
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    DoctorFlux(Mariodk)
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    « Reply #4834 on: December 07, 2011, 06:30:47 AM »


    then u will help me work on gohan after its release, right?
    GBC doing the model over Pit but so we just needing to port it over Link
    Pit fits for teen gohan´s size

    i can help you with SSJ tranfroms/modes if you like and "B" attacks (not kamehameha as N-B but maybe father/son kamehameha as FS if filesize is ok for add goku model as a GFX)
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    « Reply #4835 on: December 07, 2011, 06:58:44 AM »


    GBC doing the model over Pit but so we just needing to port it over Link
    Pit fits for teen gohan´s size

    i can help you with SSJ tranfroms/modes if you like and "B" attacks (not kamehameha as N-B but maybe father/son kamehameha as FS if filesize is ok for add goku model as a GFX)
    since gohan wont have kaioken maybe it could have ssj and ssj2 mode xD  also why link and not toon link? i mean for the size and such it would fit better  and they have preety much the same moveset also just a question if gohan N-B wont be kameha then what it would be? since he preety much only uses kameha and kii blasts like goku does,and Father son kameha should totally be a FS
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    DoctorFlux(Mariodk)
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    « Reply #4836 on: December 07, 2011, 07:33:48 AM »


    since gohan wont have kaioken maybe it could have ssj and ssj2 mode xD  also why link and not toon link? i mean for the size and such it would fit better  and they have preety much the same moveset also just a question if gohan N-B wont be kameha then what it would be? since he preety much only uses kameha and kii blasts like goku does,and Father son kameha should totally be a FS
    model over Pit
    ported to Link so the size is not a problem and yes Gohan should have SSJ1/2 but instead of boosting dmg/speed i think Gohan should do something else in SSJ1/2

    i am thinking Gohan in SSJ1 should do so the attack dont got endlagging like as on-hit-cancel system but dont needing to hit someone and can cancel the attack
    gohan in SSJ2 mode should do so knockback is higher (not dmg only knockback) some thing like that will be good so it dont feel like as Goku´s kaioken/SSJ1 mode

    but i was more planing to do that for Vegeta moveset and his SSj mode
    « Last Edit: December 07, 2011, 07:37:43 AM by Mariodk » Logged

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    « Reply #4837 on: December 07, 2011, 07:45:56 AM »


    model over Pit
    ported to Link so the size is not a problem and yes Gohan should have SSJ1/2 but instead of boosting dmg/speed i think Gohan should do something else in SSJ1/2

    i am thinking Gohan in SSJ1 should do so the attack dont got endlagging like as on-hit-cancel system but dont needing to hit someone and can cancel the attack
    gohan in SSJ2 mode should do so knockback is higher (not dmg only knockback) some thing like that will be good so it dont feel like as Goku´s kaioken/SSJ1 mode

    but i was more planing to do that for Vegeta moveset and his SSj mode
    vegeta almost forgot about him shame no one imported a model of him over wolf yet :S
    ad thats a good idea ssj gets on hit cancel and ssj2 gets knockback and maybe looses on hit cancel since it will be pointless to have that system if the enemy gets trowed far with knockback and hmm vegeta should maybe  to be diferent why not diferent moves and abit of damage boost? like in ssj he had the n-B a small big bang attack and ssj2  being a ultimate fighting combo  just to be diferent but thechnically ssj makes every character be stronger and faster so its hard to make them unike in brawl :S
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    « Reply #4838 on: December 07, 2011, 09:25:01 AM »


    Just looking at the Gohan discussion, I have a suggestion: give Gohan only SSJ 1 from taunts, and then have SSJ 2 as the FS. I know you can't have separate characters in an FS, but as I recall the old Zero PSA had Overdrive, which gave him a lightning effect and ramped up his charge attacks and changed some of his specials. Why not do this for Gohan?
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    « Reply #4839 on: December 07, 2011, 09:36:53 AM »


    Just looking at the Gohan discussion, I have a suggestion: give Gohan only SSJ 1 from taunts, and then have SSJ 2 as the FS. I know you can't have separate characters in an FS, but as I recall the old Zero PSA had Overdrive, which gave him a lightning effect and ramped up his charge attacks and changed some of his specials. Why not do this for Gohan?
    cuz its not possible to do that
    making a mode time limited i tried it with kaioken on Goku and it dont worked and a FS that stay forever i dont think will be balanced so SSJ2 mode as FS will not work
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    « Reply #4840 on: December 07, 2011, 09:57:19 AM »


    cuz its not possible to do that
    making a mode time limited i tried it with kaioken on Goku and it dont worked and a FS that stay forever i dont think will be balanced so SSJ2 mode as FS will not work
    You could make damage limited so then after a certain amount of % Gohan takes while in SSJ2 he would go back to normal, and again the Wisp PSA even being extremely old has REALLY useful stuff to study in it... But I think Gohan's FS should be something completely new, maybe make a multi hit attack with him warping around the enemy punching and kicking the living snot out of them...
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    Herculeswill22
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    « Reply #4841 on: December 07, 2011, 10:08:08 AM »


    It doesn't have to be unlimited time. The Zero PSA certainly didn't.
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    « Reply #4842 on: December 07, 2011, 10:38:26 AM »


    anyway its Sonicbrawler´s project
    im just helping like make the SSJ mode
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    « Reply #4843 on: December 07, 2011, 11:01:50 AM »


    i prefer he turning ssj and ssj2 by taunt than in FS only i mean the father son kameha is the perfect FS just still some of smaus FS gfx it will almost look perfect xD
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    « Reply #4844 on: December 07, 2011, 11:35:31 AM »


    i prefer he turning ssj and ssj2 by taunt than in FS only i mean the father son kameha is the perfect FS just still some of smaus FS gfx it will almost look perfect xD

    If it's via taunts, it should only apply to one of the transformations.  Applying to both would get to annoying and convoluted.  Either that, or he transforms via a special and there's a requirement you have to do before you're able to access SSJ.  Either that, or make it have a load of startup lag (or both).
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