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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341780 times)
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    « Reply #5040 on: December 16, 2011, 12:17:34 PM »


    so what about that idea of you showing who that goku could transform in the csp? like in a small square  did you not like that idea?like we can tell normal goes ssj ,red recolour goes ssj3 i think it would help ppl  knowing in what transform he could turn
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    DoctorFlux(Mariodk)
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    « Reply #5041 on: December 16, 2011, 12:19:42 PM »


    so what about that idea of you showing who that goku could transform in the csp? like in a small square  did you not like that idea?like we can tell normal goes ssj ,red recolour goes ssj3 i think it would help ppl  knowing in what transform he could turn
    yes will do that Cheesy
    coma or slayermarth dont have to do that just as long they making the normal CSP/BPs  for all goku´s with all outfits and the tranfroms for all outfits and recolours of the cloth

    the normal recolours if you dont touch anything on the pack all slots will be Normal/SSJ1
    if you know how to use brawlbox and replace model/texture/two animations you can change it to be like SSJ1/SSJ3
    « Last Edit: December 16, 2011, 12:58:19 PM by Mariodk » Logged

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    « Reply #5042 on: December 17, 2011, 10:56:34 AM »


    Goku new Entry Animation WIP

    goku entry the stage on Flying nimbus there is still filesize left to nimbus cloud gfx
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    « Reply #5043 on: December 17, 2011, 11:04:44 AM »


    on the goku over pit will you be ableto stay in super sayan(i think i spelled that right) mode as long as you want or will it be limited.
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    « Reply #5044 on: December 17, 2011, 11:07:15 AM »


    on the goku over pit will you be ableto stay in super sayan(i think i spelled that right) mode as long as you want or will it be limited.
    impossible to make SSJ mode time limited so you can stay as long as you wanted
    maybe i do something like if you got hit XX dmg for SSJ mode you come out of it
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    « Reply #5045 on: December 17, 2011, 11:19:01 AM »


    cool i like ssj mode
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    « Reply #5046 on: December 17, 2011, 12:42:38 PM »


    new Entry is done

    the model for the nimbus looks alittle weird but its better then nothing
    new Video preview will come with preview of oneslot SSJ tranfroms for SSJ mode,new outfits for goku, updates
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    « Reply #5047 on: December 17, 2011, 02:29:44 PM »


    so goku over pit should be released before christmas? and waluigi or dedede will you still make it after goku?
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    « Reply #5048 on: December 17, 2011, 02:33:38 PM »


    so goku over pit should be released before christmas? and waluigi or dedede will you still make it after goku?
    yes i will start on waluigi over DDD after Xmas  and goku over pit (maybe next version of over CF too) will be uploaded at Xmas at same time with  Vegeta V0.3(just revamping of Side-B/N-B and maybe afew easy done "A" attacks),try to finish the unfinished attacks of Gotenks so he can also be uploaded

    also Goku is getting a new F_tilt :

    idea from SSBC´s Goku down-smash(that feel like it should be on F-tilt or side-Smash)
    « Last Edit: December 17, 2011, 02:48:57 PM by Mariodk » Logged

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    « Reply #5049 on: December 17, 2011, 03:07:31 PM »


    Yeah, that's a good F-Tilt.
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    « Reply #5050 on: December 17, 2011, 04:11:58 PM »


    Nice idea for F Tilt.  Send it to me and I can refine it for you ^^
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    « Reply #5051 on: December 17, 2011, 04:22:33 PM »


    Nice idea for F Tilt.  Send it to me and I can refine it for you ^^
    ok i send it soon just have to PSA the new Side-B(air)

    its a new attack that can be used as a recovery but it do also alittle downwards
    the attack is alittle like Super smash bros. Flash 2´s Goku Down-air but moving more sidewards and less downwards
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    « Reply #5052 on: December 17, 2011, 04:28:59 PM »


    ok i send it soon just have to PSA the new Side-B(air)

    its a new attack that can be used as a recovery but it do also alittle downwards
    the attack is alittle like Super smash bros. Flash 2´s Goku Down-air but moving more sidewards and less downwards
    Thats i good idea for Side B.
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    « Reply #5053 on: December 17, 2011, 09:48:40 PM »


    Goku is coming along nicely. Grin
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    « Reply #5054 on: December 18, 2011, 02:44:17 AM »


    Side-B(air) is done
    just needing better GFX but i dont think there is filesize for that gfx i wanted (2x one in red for kaioken and one in blue like for normal mode)
    (yes i had used alot of filesize for goku over pit) so even Pit´s filesize limit is kinda low

    3- jab in AAA combo is almost a perfected Animations used the first frames of Goku´s old F-tilt for it and also speeded up in PSA

    im possible making a new N-Air and Down-Air(maybe)  
    idea for N-Air will be like super smash flash 2 Goku´ N-Air
    Down-Air not 100% sure about

    for throws F/B/Down throw just needing better animations for goku but they will be the same
    Up-throw i am thinking it can be like Melee mewtwo´s F-throw but instead of fire shadowballs it will be Ki blasts
    « Last Edit: December 18, 2011, 02:46:32 AM by Mariodk » Logged

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