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« Reply #15 on: July 25, 2012, 08:27:37 PM » |
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The most epic thing I have ever read. Thank you Jesus.
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Click Sig For My Tutorial Thread I'm Just You're Friendly Forum Pseudo Narcissist This is Nyan. She He is indeed random and also definitely not a pervert.
I Will Accept Everyone's Faults As Long As They're Not Annoying.
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« Reply #16 on: July 26, 2012, 03:47:51 PM » |
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wait, so if a polygon =/= an object, then why do aliens wear hats?
Because chickens I like purple
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« Reply #17 on: July 26, 2012, 04:57:52 PM » |
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Because chickens I like purple
I agree, shallow and pedantic.
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« Reply #18 on: July 26, 2012, 07:04:02 PM » |
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Turn me on, twist me out. Hey baby, I love you. <_<
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« Reply #19 on: July 26, 2012, 08:16:58 PM » |
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This, sir, is revolutionary!
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« Last Edit: July 26, 2012, 08:20:05 PM by Anonymous »
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« Reply #20 on: August 03, 2012, 04:01:15 PM » |
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Hey kids! Here's some more tips for ya!-Remember, knowledge is power!
Brawl uses a very unique format for data. Character files are kept in "pac" files and "pcs" files. Inside, you find model+texture data. Models are MDL0 files, while textures can be all sorts of formats, like CMPR. Usually, these formats are very difficult to open up and edit. Luckily for you, a team of top scientists have developed a program that can do the unlikley - /BRAWLBOX 0.67B/ is its name. With this device, you can bend SSBB to your very will. You can put characters who would never even have a chance to be in a smash game, like Shadow for example.
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« Reply #22 on: August 03, 2012, 06:33:14 PM » |
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Luckily for you, a team of top scientists have developed a program that can do the unlikley - /BRAWLBOX 0.67B/ is its name. With this device, you can bend SSBB to your very will. You can put characters who would never even have a chance to be in a smash game, like Shadow for example.
That must be a pretty sexy team.
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« Reply #23 on: August 03, 2012, 07:10:42 PM » |
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Hey kids! Here's some more tips for ya!-Remember, knowledge is power!
Brawl uses a very unique format for data. Character files are kept in "pac" files and "pcs" files. Inside, you find model+texture data. Models are MDL0 files, while textures can be all sorts of formats, like CMPR. Usually, these formats are very difficult to open up and edit. Luckily for you, a team of top scientists have developed a program that can do the unlikley - /BRAWLBOX 0.67B/ is its name. With this device, you can bend SSBB to your very will. You can put characters who would never even have a chance to be in a smash game, like Shadow for example.
Exellent information, I'll quote this on the OP, if you don't mind!
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« Reply #24 on: August 03, 2012, 07:15:31 PM » |
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Sure! Spread the knowledge! Fight ignorance!!
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« Reply #25 on: August 03, 2012, 08:03:35 PM » |
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Hey kids! Here's some more tips for ya!-Remember, knowledge is power!
Brawl uses a very unique format for data. Character files are kept in "pac" files and "pcs" files. Inside, you find model+texture data. Models are MDL0 files, while textures can be all sorts of formats, like CMPR. Usually, these formats are very difficult to open up and edit. Luckily for you, a team of top scientists have developed a program that can do the unlikley - /BRAWLBOX 0.67B/ is its name. With this device, you can bend SSBB to your very will. You can put characters who would never even have a chance to be in a smash game, like Shadow for example.
Do you know the purpose of life?
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« Reply #26 on: August 03, 2012, 08:05:07 PM » |
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Yes.
Brawl modding on Kitty Corp Meow Mix.
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« Reply #28 on: September 21, 2012, 11:21:50 PM » |
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Updated with more emphasis.
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« Reply #29 on: September 21, 2012, 11:25:03 PM » |
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So, I read through your guide, and I have a question: aren't polygons the same thing as objects? You weren't very clear on that subject.
Also you didn't even tell us where to get models.
Worst guide ever. 10/10
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Muslims are literally murderers
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