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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2415642 times)
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Segtendo
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    « Reply #5595 on: July 31, 2012, 10:34:53 AM »


    les VAGAS...

    you take lAs vEgas, and switch the capital letters, making it lEs vAgas
    Chill. It's a mistake he does. Don't make a big deal over it...
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    BlueBrain
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    « Reply #5596 on: July 31, 2012, 12:21:46 PM »


    Chill. It's a mistake he does. Don't make a big deal over it...
    it's not a big deal, of course it isnt, lol
    but i think this is the 4th time i correct him xDDDD
    people seem to think my intentions are bad...
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    DSX8
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    « Reply #5597 on: July 31, 2012, 01:58:35 PM »


    les VAGAS...

    you take lAs vEgas, and switch the capital letters, making it lEs vAgas
    lol woops ^^".. i get them mixed up >_<

    Nice work with the fixes on the TvC stages.

    Although I'm curious, do these animated SCN0s work over any stage or just certain stages that have similar animations such as battlefield, final destination, distant planet, etc.?
    - Forte
    can work over ANY stage Tongue

    I see Marth is no longer yellow. I am Pleased
    lol ur welcome Im srs here

    I like when textures glitch up. I feel like the character is entering a "frenzy" mode and are stronger!
    lolwut

    it's not a big deal, of course it isnt, lol
    but i think this is the 4th time i correct him xDDDD
    people seem to think my intentions are bad...
    they r bad >_>
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    « Reply #5598 on: July 31, 2012, 02:21:34 PM »


    they r bad >_>
    right now the only person here with bad intentions is you! xDD
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    « Reply #5599 on: July 31, 2012, 05:01:19 PM »


    can work over ANY stage Tongue

    Oh, that's cool. Looks like I'll have to experiment with this later.

    In the meantime, keep the previews coming. :O
    -Forte
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    « Reply #5600 on: July 31, 2012, 05:31:52 PM »


    Oh, that's cool. Looks like I'll have to experiment with this later.

    In the meantime, keep the previews coming. :O
    -Forte
    lolz ill have more previews tonight... like a fixed orbital rings lighting (for characters), and for yatterman workshop, and yamato's arc
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    « Reply #5601 on: July 31, 2012, 05:37:55 PM »


    89% yet Im srs here
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    « Reply #5602 on: July 31, 2012, 05:43:22 PM »


    lolz ill have more previews tonight... like yamato's arc
    Happy Face
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    « Reply #5603 on: July 31, 2012, 05:43:31 PM »


    89% yet Im srs here
    more like 91% now... Im srs here
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    « Reply #5604 on: July 31, 2012, 09:17:04 PM »


    Hmm.....I've noticed Yamato's Arc looks small in TvC but then again it was way bigger in Okami.
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    « Reply #5605 on: July 31, 2012, 09:56:09 PM »


    Hmm.....I've noticed Yamato's Arc looks small in TvC but then again it was way bigger in Okami.
    well every TvC model has to be scaled up by 11x its original size (unless its effect models, then size varies)
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    « Reply #5606 on: August 01, 2012, 12:53:46 AM »


    Funny that you say, the stage from TvC is actually called "Les Vagas"

    They purposely spelled it that way. In other words, he never mispelled anything.

    Well, all the Tatsunoko vs Capcom stages are looking great as always! Think I have them all, if not, almost all.

    Will for sure replace with these new versions, just hope it doesn't take you months to release.
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    « Reply #5607 on: August 01, 2012, 03:53:34 AM »


    Funny that you say, the stage from TvC is actually called "Les Vagas"

    They purposely spelled it that way. In other words, he never mispelled anything.

    Well, all the Tatsunoko vs Capcom stages are looking great as always! Think I have them all, if not, almost all.

    Will for sure replace with these new versions, just hope it doesn't take you months to release.
    if this is directed to me i beg you to re-read my message, since that's exactly what i said, if not at me, totally ignore this xD
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    DSX8
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    « Reply #5608 on: August 01, 2012, 04:36:01 AM »


    lol

    anyways... ahem...

    here's a new pic of orbital rings.. somehow fixing the character lighting also messed up the stage lighting, and caused half of earth to vanish.. looking into it O.o


    here's Yatterman Workshop, whats weird about this 1 is that the farther away the camera goes, the lighter the stage gets, and the closest the camera, the darker it is lol.... Yamato's Arc ill show in the afternoon.. its SCN0 keeps crashing BB >.>
    « Last Edit: August 01, 2012, 04:37:59 AM by DSX8 » Logged

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    « Reply #5609 on: August 01, 2012, 05:37:40 AM »


    If changing the character lighting affects other models, you should look into what models uses which LightSet Index, and make sure the light/ambience isn't shared by both the characters and the earth.
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