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« Reply #1440 on: February 06, 2012, 03:32:52 AM » |
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inb4blackjaxdoesit
btw SDoom, would u be revamping ur V. Joe PSA for this model import of him? o-o
There's no point in revamping the PSA apart from some minor adjustments. I would however, definitely include a pack with this model import.
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« Reply #1441 on: February 06, 2012, 03:42:43 AM » |
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There's no point in revamping the PSA apart from some minor adjustments. I would however, definitely include a pack with this model import.
well i didnt mean PSA wise... just animation wise to make it fit better with the model import
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« Reply #1442 on: February 06, 2012, 05:32:59 AM » |
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How come no texture for him was done? Rig looks great, but I'll keep Beyond's version until someone decides to make a texture for this guy.
Sdoom is right...the vertex and the import use the same texture so.....yea Actually I think he's waiting for me to finsih MvC3 joe o-o. Cuse I'm makin it so it'll give him more freedom with animation That and it'll also only work with his psa My vj works with the psa the only off animation is the wait animation which is caused by the way he has those bones positioned so even if you rig to fit the wait animation then all the other animations will be off thus leading you to be redoing the whole psa There's no point in revamping the PSA apart from some minor adjustments. I would however, definitely include a pack with this model import.
I agree with dsx8 dont redo the whole psa all youll have to do is fix the bone placement for the wait animations hand and feet...because other than the wait animation the others work...and if you ask me you could maybe revamp the psa so the animations can be more fluent...and i know you have the inspiration for it because you did say vj was your favorite character in one of your youtube vids(yea i watch those)
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« Reply #1443 on: February 06, 2012, 05:38:53 AM » |
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My vj works with the psa the only off animation is the wait animation which is caused by the way he has those bones positioned so even if you rig to fit the wait animation then all the other animations will be off thus leading you to be redoing the whole psa I'm talking about mine. I talked with Sdoom awhile back about making the MvC3 model, but to it's proportions and redone scarf bones for if he wanted to go back though and redo the animations for an overall better result
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« Reply #1444 on: February 06, 2012, 12:25:18 PM » |
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« Reply #1445 on: February 06, 2012, 12:28:11 PM » |
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HAPPY BIRTHDAY DOT! KEEP UP UR AWESOME WORK! @GBC: that kirby cake looks so COOL!!!
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« Reply #1446 on: February 06, 2012, 12:29:55 PM » |
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Happy Birthday Dot!
love your textures man.
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I DONT TAKE REQUESTS.
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« Reply #1447 on: February 06, 2012, 12:48:56 PM » |
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Happy Birthday Dot! I WANT THAT KIRBY CAKE!
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #1448 on: February 06, 2012, 01:03:44 PM » |
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lol wat thanks everyone!
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #1449 on: February 06, 2012, 01:23:05 PM » |
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Happy Birthday Dot!! you are invited to come here in Hyrule to have a dinner! Hey, Listen! I almost forgot the cake: Mah Boi! This cake is what all true warriors strive for (or not XD...)!
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« Last Edit: February 06, 2012, 01:36:05 PM by MahBoiPlus »
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« Reply #1450 on: February 06, 2012, 01:26:44 PM » |
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yah, happy Birthday b-days make me so emotional *tear*
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« Last Edit: February 06, 2012, 01:27:49 PM by -SSJ gogeta- »
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SSJ - The guy that can, but won't.
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« Reply #1451 on: February 06, 2012, 03:03:02 PM » |
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happy bday Dot!!!!
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« Reply #1452 on: February 06, 2012, 03:26:41 PM » |
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Oh I forgot your cake. XD Happy Birthday again!!! Oh and I uploaded my Chibi Neku recolors so people can use them if or until Dot makes his.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #1453 on: February 06, 2012, 04:49:10 PM » |
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Happy 13th birthday Dot!
=D
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« Reply #1454 on: February 06, 2012, 05:47:52 PM » |
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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