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Show posts MenuQuote from: Kyouma on April 26, 2013, 01:08:02 PM
the hair is too high poly (over 5 000 vertices) but if I reduce its number, the model will be very afffected (it originally had over 35 000) but dont worry about it, the filesize problem can be solved by reducing the textures (I saved the model as brawlbox shows; and it says its just over 900 kb)
Quote from: Iwvi on April 18, 2013, 02:03:32 PM
Nice. I really do not why Max has such an impractical skinning tool.
Quote from: XxTailsxX on April 19, 2013, 07:04:26 PM
What will u be doing for project m?
Quote from: ItalianStallion on April 17, 2013, 06:06:04 AM
Cool. Yo Vanroose, who is Sabrina going over?
Pokemon Trainer?
Zelda?
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