An unfortunate drawback with this method is attempting to do this for a character whose final smash uses music (DK, Luigi, Peach, and Dedede) will cause issues when their music is supposed to start (crash on Wii, panic handler on Dolphin).
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Velhemence on January 30, 2016, 03:27:57 AMDid you edit his FighterConfig as well, or just the CSSSlotConfig?
trying to add an 11th costume for ganondorf through hex editor and keep getting nothing but crashes, any ideas? I have all proper BPs and CSPs.
Quote from: SuperWeasel99 on January 29, 2016, 02:02:37 AMThis is a form of save corruption that can happen for other reasons. Try loading up Brawl with no hacks and see if My Music still freezes on those stages. If it does, you'll need to use the My Music Reset codes to fix it.
Found something else: The game freezes when selecting some stages in My Music. Final Destination for example. Must be something wrong with some songs since I played on FD one time and a song played without a name or sound.
Quote from: Velhemence on January 29, 2016, 12:57:08 AMThat's a problem with BrawlEx in general, not just this build. It also happens for King Dedede.
Not sure if it is just my build or not but Donkey Kong and Luigi both have no audio for their final smashes. Can someone confirm this?
Quote from: Ultraxwing on January 26, 2016, 04:13:24 PMlibertyernie made a template for adding your own expansion stages to Project M that should suit your purpose:
Okay, cool. Now, when adding in the stage expansion, i have no idea how to add in the extra necessary SSS icons. And was wondering if someone even made a stage expansion with Project M's SSS.
Also, due to PMs prevbase being 176X176, any suggestions for a smaller prevbase?
especially if i'm adding in new stages, i need to reduce file size.
Quote from: Cyprus on December 07, 2015, 04:15:21 AMWhat type of controller are you using? It has to be a regular Gamecube controller in slot 1 for the code to function. WaveBirds don't work, at least not mine.
I'm sorry for breaking the conversation you two are having, but I'm having a bit of a problem. When I do the button combinations for the other stage selection screens it never switches to them (Ex: Pressing X+Y then pressing b). Is there something I'm doing wrong or is that a bug or something?
Page created in 0.036 seconds with 11 queries.