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706  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 19, 2012, 11:53:56 AM
Guess I'll say something about the mod since I'm here.

I like Ike. I just have to get used to him. I keep trying to play him similarly to Brawl but it just...doesn't work. Obviously, I'll get it with time. I like what's been done with him though. Got to say, pulling off combo's with Ike is very satisfying.

As an aside, ever consider adding blue fire/aura damage to him? Just to play off of his end game self at Radiant Dawn where get's a mystic blue flame.
707  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: April 19, 2012, 08:37:20 AM
Awesome progress. This CSS looks better every time I see it.
708  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 18, 2012, 08:07:24 PM
The common files are full of crap that don't need to be there but are, and is responsible for Brawl's loading times being rather long.

The motion files for the transforming characters do not need to be in the common files AT ALL.
Just put them in their respective pf character folders, remove them from the common.pacs a certain way, and tada!

So that's how it was done. *goes to trim other Common5's*

Thanks, EY. I had always wondered what made P:M load so much faster.
709  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs: Pit on: April 18, 2012, 03:22:17 PM
Just poppin' in to say thanks for all your hard work. Your CSPs have really spruced up my Brawl. Keep it up!
710  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Fire Emblem thread ~ Roy, Marth and Mia on: April 18, 2012, 09:44:29 AM
Looking good Vert. I see you updated the boots and other details. About the only thing missing is the shoulder belt and waist belts.

Nice touch with the mask. I assume you'll release both a Masked version and unmasked one?

Also, FE:13 SPOILER about Marth...
Masked Marth is actually Krom's daughter from the future
711  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Fire Emblem thread ~ Roy, Marth and Mia on: April 17, 2012, 10:51:39 AM
Vert. That is awesome. The shoulder pads and emblem especially, great job.
712  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Fire Emblem thread ~ Roy, Marth and Mia on: April 16, 2012, 03:45:40 PM
Thanks. I've gone ahead and released it since my previous edit didn't turn out so well. Hopefully, I only have to update it one more time before I never need to touch it again.

Now, onto my next Ike related project.
713  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Fire Emblem thread ~ Roy, Marth and Mia on: April 16, 2012, 08:48:26 AM
Thanks to Vert, DLC Marth is coming along nicely. Here's another preview of the work done thus far. I edited the texture so it appears his collar is shorter than that of the vertex.



The pose is Vert's and I plan on using it for his CSP when the project is finished.
714  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs: Pit on: April 15, 2012, 06:06:36 PM
And Black Cape Ike: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24844

That would be quite nice.
715  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 15, 2012, 05:21:23 PM
In the case of LC, it's a mixture of both and trust me when I calling it "not his cup of tea" would be an understatement XD

I'll take your word for it. I'm not familiar with him.

Quick Draw -> JC -> wave-dash -> jab string
716  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 15, 2012, 05:17:11 PM
Or it could just not be his cup of tea...

Anyway, looking forward to messing around in it for a bit. Let's go Ike.
717  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66b Released on: April 14, 2012, 08:40:35 PM
Way to go Nico. Great stuff! I definitely love the new model previewer.

Also, Huzzah for the return of the icon!
718  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66b Released on: April 14, 2012, 08:34:59 PM
You can view vertices. That's pretty cool. A shame you can't do anything with them yet.
719  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66b Released on: April 14, 2012, 07:22:11 PM
Awesome. Glad you got everything to go smoothly.
720  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Fire Emblem thread ~ Roy on: April 12, 2012, 03:10:19 PM
Ah, I see. That should work fine then. I was meddling with Ike's model and noticed what you were talking about as well. I'll make the request for a model rig to see if anyone is interested. At least that part would be done.

Thanks! I'll PM you the Marth I've got thus far. Just need a way to get that belt, either via texturing or otherwise.
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