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1  Help & Tutorials / Help / Re: Missing Files for the NTSC-U partiton on: January 12, 2016, 12:38:29 PM
Why can't I find the model files for Mushroomy Kingdom's blocks?!? I've searched everywhere and I can't find them (They're not in the stage's pac files...).

Hopefully, this thread has the answers (I tried the Stage Help board... no luck there.).
2  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.74 on: December 27, 2014, 05:46:10 AM
The vertex editor is gone as well. When I press the J key, the bottom panel closes instead of switching to the vertex editor.
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Orb User/Super Carrot on: November 14, 2014, 09:47:20 AM
Awesome job on the Super Carrot! Cheesy
4  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies on: March 08, 2014, 11:03:26 AM
If it's possible, could I import a model without any polygons on it?
I tried following your guide to the T, with no success...
All I get is this:
5  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: June 03, 2013, 03:38:17 PM
Awesome! Can't wait for it. Smiley
6  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: February 21, 2013, 10:00:26 PM
I'd rather have the newer BrawlBox with everything done at once. Smiley
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Rim lighting for characters (14/01/2013)] on: February 14, 2013, 09:47:44 AM
Awesome rim lighting, M22K!
Gives the Brawl characters that Galaxy-esque shine. Smiley
8  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 10, 2013, 11:45:19 PM
YES! YES!
/M. Bison  Laugh
Especially since we'll finally have a use for all those invincibility theme brstms now (and be able to edit models more in-depth).
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Bowyer on: January 10, 2013, 11:40:23 PM
Amazing SMRPG models, even though I never played that game. Smiley
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!! on: January 10, 2013, 11:38:03 PM
Ooooh, Hammer Mario's looking good! Wink
A recolor of Boomerang Mario would also also suffice, but that's too easy...
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released! on: November 01, 2012, 09:35:10 AM
Awesome job on SMG Bowser! While there are still a few kinks here and there, it's still good!
12  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread [Mute City in progress (17/10/2012)] on: October 26, 2012, 09:43:56 PM
Great FD import (Then again, most of your hacks are pretty amazing!); it'll be great to see the actual Melee FD in a game mainly inspired by Melee.
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!! on: October 26, 2012, 09:41:11 PM
YES. Can't wait! Cheesy
This'll go great with the Dry Bowser import we've got here.
Bowser in Brawl seems a bit too monstrous compared to the real deal.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Brawl Minus 2X break the limits- LOL on: October 07, 2012, 09:16:09 PM
Don't really like the fighter portraits, but other than that, the game's pretty awesome.
I love all the interesting (and funny!) changes made to the fighters' moves.
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: So what do you think about Project M 2.1? on: October 07, 2012, 09:14:30 PM
It's great, despite a few problems (like the Timer, for example).
I can't wait to see how Samus, the ICs, and Kirby will play out.
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