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46  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Yoshi Stampede on: October 10, 2011, 10:54:37 PM
Wait... if you do transforming characters i.e. Zelda & Shiek, do you do both at once? OR one then the other?
47  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Would You Fight For Me? on: October 10, 2011, 09:28:50 PM
Btw... any chance your doing Shiek and Zelda soon?
48  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Would You Fight For Me? on: October 10, 2011, 07:40:38 PM
I ran Brawl on Dolphin with the graphics cranked all the way up.

Lucky... What graphics card do you have and what settings (RAM, Dolphin settings) did you use. Also, do you know how to stop the "Clearing code cache" not do that repeated sound thing? I want to make HD Replays, pictures and stuff, but the clearing code cache messes up teh replay, and stuff liek that.
49  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Would You Fight For Me? on: October 10, 2011, 07:24:56 PM
Okey dokey. Wait, nvm the emerald textures. i couldnt really tell other than stellar, but... i kind of want final smashes without freezing... so yeah, no emerald for me.
Btw for you siggy, how did you get the preview of stages in HD?
50  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Would You Fight For Me? on: October 10, 2011, 06:57:45 PM
http://www.mediafire.com/?ikm2mnjw13l
http://www.mediafire.com/?vh9svg3bjbvq3kr
http://www.mediafire.com/?xmmzyjfwhrw
http://www.mediafire.com/?szl0httq7iubks0
http://www.megaupload.com/?d=OGA96ETB
http://www.mediafire.com/?179b9c891ao2oq2
http://www.mediafire.com/?tnj0yyybvtz

Btw can you include all the CSS Icons in the character's Photobucket Album? Like with Link :3
51  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Let's Break Pots! on: October 09, 2011, 04:35:45 PM
Thanks SJS Cheesy
52  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Let's Break Pots! on: October 09, 2011, 03:54:03 PM
http://www.mediafire.com/?1w7yh1d4cc5ytum
http://www.mediafire.com/?1be7q33qpo8oihc
http://www.mediafire.com/?eypdeah1yb77oyr
http://www.2shared.com/file/kbPWmU3I/Ichigo_v4.html
http://www.mediafire.com/download.php?guv87aa4ea7mg33

Hope I'm not too late?
53  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Epic Cloud CSP on: October 08, 2011, 08:56:54 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23021
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23020
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22716
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22693
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22692
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22680
54  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's Genuine Gentlemanly Portraits~ Arm Cannon to the Face on: October 08, 2011, 05:56:21 PM
Can you put all of the CSS Icons in one folder and add it to your OP post? I have trouble going through 110 (since the OP doesn't count) pages for them.

EDIT: For CSS Icons can you do Dark Link, I want the use Dark Link and want all of the stuff to look correct. Please?
55  Help & Tutorials / Help / Re: Custom CSS In Riivolution? on: October 08, 2011, 08:16:39 AM
Add these codes to the RSBE01.gct
(Also includes Sheik as choose-able)
CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safety.

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000

Alloy Victory/ Poses
0477F8EC 60000000

Char ID fix 2.1 [spunit262, The Paprika Killer]
C28152E4 00000006
819E003C 907EFFFC
80E30030 2C07000F
40A2001C 80FE0008
3C008180 7C070000
4080000C 39030008
9107FFFC 00000000

Warioman Fix:
4A000000 90180F3A
38000000 00000028
4A000000 90180FB8
60000006 00000000
38000000 00002D00
10000000 00000017
38000001 00002D01
10000000 00000017
E2000001 00000000
4A100000 0000005C
62000000 00000000
E0000001 80008000

As for CSS, only the Pokemon can. Alloys run off of their base character's CSS
56  Help & Tutorials / Help / Re: Citadark Isle Problems on: October 07, 2011, 04:00:23 PM
Did you include the .rel and name it right? -.- (assuming there is a .rel)
57  Help & Tutorials / Help / New SSS? on: October 05, 2011, 09:19:44 PM
I was wondering if there was a code (or Riivolution Patch) that allows Brawl to have as much as the Classic Expansion 4.0, but three more stages for the Brawl stages, and two more stages for the Melee/N64 stages side. I don't need custom stages, just an expansion if possible. (So an extra 41 stages in addition to the original ones.) Furthermore, could they also have their own icon, and ASF1NK's Custom Blue CSS? I want to have a lot of stages, so... yeah.
58  Help & Tutorials / Help / Re: epicest css ever on: October 05, 2011, 08:59:25 PM
Probably not. maybe for Riivolution, since Riivolution has the ability to add files to the games, but because there's already trouble getting the empty six slots to work, I don't think that an extra nine is possible, but the rest of it is definetely possible though. The extra characters would just need a lot of work.
59  Help & Tutorials / Help / Re: STGEDIT_0, STGEDIT_1, and STGEDIT_2 on: October 04, 2011, 09:08:15 PM
Yeah. You aren't supposed to change it, I think you'll need a .rel (But I don't think there is one! xD) Also, I still can't work on SSE Characters yet, at the library. I promise as soon as I get my computer back (or I get my hands on a computer with Photoshop or Paint.NET, I'll start.
60  Help & Tutorials / Help / Re: Problem with .rels on: September 27, 2011, 09:48:26 PM
Actaully, if they are put in the correct directory and dont work, it isnt the .xml. It's probably that your Wii can't use the .rels properly. Try the actual Gecko OS. It's like this for me, so I use Gecko OS for .rels
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