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[Advanced] Adding Action Overrides (Entry/Exit) to a Fighter | KingJigglypuff | 0 | 4021 |
August 05, 2017, 03:23:21 PM by KingJigglypuff |
HaloedHero's Animation Index & Guide | HaloedHero | 1 | 4823 |
October 18, 2013, 07:56:59 PM by Gamma Ridley |
Creating Custom Control Rigs in Maya | ABloodyCanadian | 14 | 8704 |
June 04, 2015, 02:32:37 PM by ABloodyCanadian |
How to add True Glide/Multi Jump/Crawl [updated] « 1 2 » | pikazz | 20 | 14553 |
May 17, 2018, 05:20:46 AM by Rooftop Sword Master |
[Tutorial] How to do a "Special Grab/Throw" with Module! (Experts Only! BetaTut) « 1 2 3 » | pikazz | 36 | 20496 |
June 06, 2014, 01:39:50 PM by DrunkRussian |
Editing Death Cries, Ottoto, Crowd Chant, etc for PSAs. « 1 2 3 4 » | KingJigglypuff | 52 | 26402 |
January 30, 2018, 04:37:34 PM by HaloFanODST |
Animating in Maya with Control Rigs, Baking, and Exporting into Brawlbox « 1 2 ... 6 7 » | Eternal Yoshi | 93 | 37508 |
June 13, 2017, 03:59:32 PM by windhunter7 |
How to add New Action Overrides Entry/Exit to those who dont have | pikazz | 0 | 2294 |
March 06, 2015, 05:19:25 PM by pikazz |
[Easy] How to Make a Proper Healing Move | KingJigglypuff | 0 | 1371 |
August 26, 2016, 11:42:30 AM by KingJigglypuff |
MOVED: Character Creation Request | KingJigglypuff | 0 | 1263 |
February 01, 2016, 04:58:52 PM by KingJigglypuff |
Using Pass Frames for Specials | ABloodyCanadian | 0 | 1510 |
October 27, 2013, 09:52:08 AM by ABloodyCanadian |
How to make a 3 level charge (cancelable) attack in Brawlbox v0.68b | ThePhantomPsychic | 0 | 1424 |
April 24, 2015, 10:23:41 PM by ThePhantomPsychic |
MOVED: SHP0 tutorial | KingJigglypuff | 0 | 1223 |
March 12, 2015, 03:35:48 PM by KingJigglypuff |
[Advanced] Adding Actions | pikazz | 0 | 2846 |
November 15, 2022, 12:04:07 AM by pikazz |
Implementing Visual Battle Damage | malistaticy | 0 | 5053 |
February 21, 2020, 10:03:56 PM by malistaticy |
tutorial: accessing some assist trophy projectiles consistanlty (video inside) | somen00b | 0 | 1637 |
April 26, 2012, 06:59:46 PM by somen00b |
[Novice] Altering Hard-Coded Bone IDs, GFX, and SFX | KingJigglypuff | 0 | 2172 |
March 21, 2018, 08:22:30 AM by KingJigglypuff |
How to Add an External Graphic Effect (Model and/or Particle Effect) | KingJigglypuff | 1 | 2578 |
February 10, 2017, 12:20:49 PM by CraptainFalcon |
Change Subaction Command | Large Leader | 1 | 2489 |
March 14, 2014, 02:01:34 AM by otheusrex |
[Intermediate] How to Nullify an Action's Hard-Coding | KingJigglypuff | 1 | 4884 |
July 27, 2018, 12:51:53 AM by Coolmanland |
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