14. dont forget the animations for all those Subactions!
Also, Note this! Crawl and Multi Jump can be used right away, but Glide needs little work! you need to do something that makes it use their IDs!
Glide need to use the Start Glide ID "132" (0x84 in hex)
dont know the best way to do this15. the last thing, we need to change their IC to make them being able to do it!
this Method is using BrawlEx's FighterConfig.dat
if you added Crawl, set "hasCrawl" to true
if you added Glide, set "hasGlide" to true
if you added MultiJump, set "AirJumpCount" to "2" (yes 2! not how many jumps it has)
And thats it! now you have Crawl, Glide and/or Multijump character! Have fun with it!
For the Start Glide ID where do I put the 0x84??
What do I do with the Fighter00.dat file that you get after making 'hasGlide" to true in BrawlEx's FighterConfig.dat?
Also for the Glide animations, do I just import the CHR0 files of Pit into my character's FitIkeMotionEtc.pac file?