Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 10 11 12 [13] 14 15 16 ... 29
Author Topic: Project Lightning - FFXIII (LOOKING FOR A NEW TEAM!)  (Read 152630 times)
0 Members and 1 Guest are viewing this topic.
TheShyGuy
Holy Kitten
*
Offline Offline

Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #180 on: August 04, 2010, 10:33:33 PM »


    I'll dl it when I get on a computer, I'll probably do some random animations since you have it all planned out.
    Logged

    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #181 on: August 04, 2010, 10:42:57 PM »


    If you can, please revamp the wait animation!

    And there's always room for change...
    Logged


    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #182 on: August 04, 2010, 10:48:43 PM »


    k I will...as soon as I get on my computer...
    Logged

    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #183 on: August 05, 2010, 12:49:53 PM »


    Hmm... I don't know of you'll like this, especially because it's my fault, but some of the move placements don't make that much sense, so how about we make the down smash Cure, the down B the flip, and the down tilt Blitz?

    I can make the down smash charge 10 seconds (I think), and I think it would make more sense.

    What do you think?
    Logged


    ethanrodgers223
    Hyper Kitten
    ******
    Offline Offline

    Posts: 262

    Project Lightning Overseer. I OVERSEE THINGS.

  • Awards Super Saiyan Topic

  • View Profile Awards
    « Reply #184 on: August 05, 2010, 03:32:52 PM »


    No, I'm sorry. But the moves are staying the way they are, not to be rude. Cure is a "special" move. I don't like PSAs with Upsmash being "meteor" or things like that - it's a special move.
    Logged


    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #185 on: August 05, 2010, 03:43:51 PM »


    I'm perfectly fine with that, and I think keeping the B moves all magic and the A moves all non-magic makes a lot of sense.

    But I think Blitz should be the down tilt, and we need a new down smash... what was your original down smash idea?

    Just the down tilt being a special-ish flip move seems... weird to me.

    But yeah, Cure should stay the down B.
    Logged


    junior139
    Mega Kitten
    *****
    Offline Offline

    Posts: 193



    View Profile Awards
    « Reply #186 on: August 05, 2010, 04:22:13 PM »


    it wont let me download the Psa link is broken it says can sum1 send it to me plz ^_^
    Logged

    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #187 on: August 05, 2010, 04:43:45 PM »


    The links that I posted on the page right before this work fine for me.
    Logged


    junior139
    Mega Kitten
    *****
    Offline Offline

    Posts: 193



    View Profile Awards
    « Reply #188 on: August 05, 2010, 05:08:16 PM »


    ill check didnt see that
    Logged

    ethanrodgers223
    Hyper Kitten
    ******
    Offline Offline

    Posts: 262

    Project Lightning Overseer. I OVERSEE THINGS.

  • Awards Super Saiyan Topic

  • View Profile Awards
    « Reply #189 on: August 05, 2010, 05:37:45 PM »


    Well, maybe Ravage. It's Blitz when a Ravager is present in your party. The only difference is it's stronger, and they jump up just a tad (think Falco's short hop, REALLY close to the ground) and spin while jumping, then they swing their weapon with more power behind it when they land. When they land, they don't spin while on the ground. It's like a roundhouse in a way. You spin BEFORE you kick because it builds power.
    Logged


    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #190 on: August 05, 2010, 05:48:20 PM »


    That's perfect! Smiley

    I don't know if this sounds like a good idea or not, but I think Fire could be like PK Fire, maybe? She throws a little spark, and when it comes into contact with an enemy, then the fire explodes. Of course, unlike PK Fire, it can be charged.

    Should the aerial version of Fire be like Ness' PK Fire (fires at a downward angle)? Or should it push you back like Lucas'? Of course, it could be none of the above, too.
    Logged


    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #191 on: August 05, 2010, 06:11:05 PM »


    is that wait animation fine?

    also, i was looking at the animations you did sumire and i noticed that attack 11 and 12 have other characters translations... you know you can fix that in like 2 seconds right?
    Logged

    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #192 on: August 05, 2010, 06:14:16 PM »


    Yeah, using the new Brawlbox modset, right? The new animating feature is awesome!

    And your animations are super awesome, too... they're perfect! The whole breathing thing is amazing! Let's see if ethanrodgers223 likes them, too.

    I think I'll go with the first one...

    Thanks a lot!
    « Last Edit: August 05, 2010, 06:16:36 PM by Sumire Omelette » Logged


    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #193 on: August 05, 2010, 06:17:41 PM »


    yeh the new brawlbox modset is great, but i mean you could have fixed the translations simply by copying frame 0 to 1. Copy frame 2 to 1 and done.   

    Thanks for the feedback

    i made a few custom animations on snake a long time ago(since hes the easiest to animate imo) and now i can put them on other characters =p....
    Logged

    Sajiao Omelette
    Holy Kitten
    *
    Offline Offline

    Posts: 1058


    Paramedics finished her text, "...love you."

  • Awards Super Saiyan Topic Starstormer Heart Container KCMM Old Timer

  • View Profile Awards
    « Reply #194 on: August 05, 2010, 06:29:22 PM »


    Oh... I don't usually do the frame 0 -> 1 and then 2 -> 1 thing because sometimes, it results in some weird stuff... but I do it if there's a huge change like Ike and Lucas or something.

    I'm not too good at animating... I wouldn't really know who is easier to animate than who, but Ike is pretty hard because his cape has a ton of bones and his cape sometimes sticks through his body, but you can rotate his sword only because it usually has no keyframes, and because the player sees the sword movement first and foremost, you can just animate the sword and it'll look nice.
    Logged


    Pages:  1 ... 10 11 12 [13] 14 15 16 ... 29
    Print
    Jump to: