|
 |
« Reply #135 on: August 21, 2010, 01:05:01 PM » |
|
mine wont work; freezes at css lol
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #136 on: August 27, 2010, 05:37:42 PM » |
|
Just thought I'd point out a MAJOR flaw in DarkSamus's moveset that I discovered. I don't remember seeing it mentioned earlier.
The physics involved in using your grounded UpB move, where it normally bounces the opponent into the ground repeatedly, if you bring it out over the edge in order to edgeguard, it guarantees a kill. It has a sickeningly strong meteor effect. It can kill at 0% and is nearly un-dodgable and absolutly un-interuptable. It is a wall of death for anyone approaching the ledge. The Downsmash at the edge has the same effect but to a lesser extent. With good timing I'v been able to get 5-10% kills with the downsmash.
|
|
|
Logged
|
|
|
|
|
|
|
 |
« Reply #138 on: August 28, 2010, 07:59:16 PM » |
|
Has ANYONE else noticed that the code you included prevents you from switching pokemon or sheik/zelda? If you use their B Down (which causes them to change), the game freezes.
|
|
|
Logged
|
3DS FC: 3265-5237-3766 
|
|
|
|
|
 |
« Reply #139 on: August 28, 2010, 09:18:24 PM » |
|
I havn't had that problem. I'v used PT against her on a few occasions and didn't have any problems when switching. However my Zelda is currently the TimeMage version which doesn't have the switch to sheik in the first place.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #140 on: August 28, 2010, 11:57:23 PM » |
|
I use Brawl Minus, so Samus's final smash doesn't transform her into Zero Suit Samus unless I hold down the R trigger on my Classic Controller, so I dunno. =S I assumed they used the same code for Brawl Minus, but I guess not.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #141 on: September 01, 2010, 12:03:28 AM » |
|
UPDATE!!! With Dingo's New Technique of Graphic Swapping a lot of Changes Will Come To V.2....  Thank you all for you input and you're patience... -Nuke
|
|
« Last Edit: September 01, 2010, 12:06:13 AM by Nuke »
|
Logged
|
FC:4898-8419-2778
|
|
|
|
|
 |
« Reply #142 on: September 01, 2010, 12:26:21 AM » |
|
Awesome! That sounds promising, indeed. Any idea when you can show us a little of what will be in V2? Not to rush ya or anything, I'm just super excited!
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #143 on: September 02, 2010, 04:11:23 PM » |
|
I hope side and down B are changed to something nice and balanced.
|
|
|
Logged
|
  Wii Number: 4883-5465-6633-6030 Brawl FC: 2922-9367-9376
|
|
|
|
|
 |
« Reply #144 on: September 07, 2010, 06:39:54 PM » |
|
I hope side and down B are changed to something nice and balanced.
Or dark samusy Btw, Nuke,are you gonna upload V2 soon?
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #145 on: September 07, 2010, 09:23:29 PM » |
|
Almost I just need to remove the down b bomb and put something new... I wasn't able to put lucarios graphics tho :/... But the missiles are gone I'll put a preview of that soon..
|
|
|
Logged
|
FC:4898-8419-2778
|
|
|
|
|
|
|
 |
« Reply #148 on: September 08, 2010, 04:58:47 PM » |
|
Maybe for the Bombs (b down) you could have it occasionally call forth a random pokemon, or drop pokeballs instead of bombs.
|
|
|
Logged
|
3DS FC: 3265-5237-3766 
|
|
|
|
|
 |
« Reply #149 on: September 08, 2010, 05:05:16 PM » |
|
Everything is ready... I'm just waiting for more feedback from some testers...
@Nice guy: hmm not a bad ideas...
@flam: nah to cheap
|
|
« Last Edit: September 08, 2010, 10:14:32 PM by Nuke »
|
Logged
|
FC:4898-8419-2778
|
|
|
|
|