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Question: What should I do next?
<a href="http://uploads.ungrounded.net/639000/639457_dirty-pop-pop-n-sync.swf" target="_blank" class="aeva_link bbc_link new_win">http://uploads.ungrounded.net/639000/639457_dirty-pop-pop-n-sync.swf</a>
A stage! - 63 (50.8%)
A tutorial! - 24 (19.4%)
ME *strips* - 37 (29.8%)
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Author Topic: I had a great time! Thank you all for being a part of this with me!  (Read 423670 times)
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Ricky (Br3)
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    « Reply #855 on: June 08, 2011, 09:37:22 AM »


    Currently, all I've been doing are sigs for the Sig Contest...

    But I'm not getting many votes this week... =(
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    Naruto200Man
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    « Reply #856 on: June 09, 2011, 01:41:58 PM »


    aww I think it looks okay Smiley

    BTW I made an animation for Urban Link finally. After having a new idea for his specials theme since he won't be using his equipment.

    The starting animation for his Neutral and Down Specials are the first half of him casting a spell in OOT ~

    NB: Dins Fire-- will try to make it look exactly like OOT but no promises
    Down B: Faroes Wind-- Will look like a tornado of wind around link that slices enemies up while hurling them upward >=D

    Side B: Those shoes that gave link a dash attack in Four swords, forget what it's called, hoping to make a custom 2D graphic for this purpose. (So I can make small wings appear on his feet) will work a bit like fox's side B

    Up B: I dunno....rocks feather or something?

    Final Smash: Link does the epic vageta dance while attacking with all the seasonal elements XD I'll have to wait til SD finishes the animation for it though. Cheesy
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    Ricky (Br3)
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    « Reply #857 on: June 09, 2011, 07:52:04 PM »


    Are you really gonna call the PSA "Urban Link"?

    Let's think of something more epic Evil
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    Naruto200Man
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    « Reply #858 on: June 09, 2011, 08:20:30 PM »


    Are you really gonna call the PSA "Urban Link"?

    Let's think of something more epic Evil

    What about "Generations Link"
    Since it will have moves from the different generations of Zelda in it?

    Like I'm hoping I can make his back dodge animation the same as it was in OOT/MM, the forward dodge will be his rolling from TP and idk about other games.

    Also I remembered that Rocks FEATHER was for the dashing, Rocks CAPE is for the jumping I think.

    Actually if you made one of links articals into a wooden sword, or give him the seathe back and make an artical a sword he could use sword moves too. A Bamboo sword like the ones they use to practice kendo would be cool XD

    It's a shame you can't make certain polygons visible/invisible through psa, that would be amazing Cheesy

    One of his victory taunts we could vertex the boomerang into a piece of the triforce and have him hold it up with pride XD like when you beat a boss in the first game lol
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    Ricky (Br3)
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    « Reply #859 on: June 09, 2011, 08:56:44 PM »


    What about "Generations Link"
    Since it will have moves from the different generations of Zelda in it?

    Like I'm hoping I can make his back dodge animation the same as it was in OOT/MM, the forward dodge will be his rolling from TP and idk about other games.

    Also I remembered that Rocks FEATHER was for the dashing, Rocks CAPE is for the jumping I think.

    Actually if you made one of links articals into a wooden sword, or give him the seathe back and make an artical a sword he could use sword moves too. A Bamboo sword like the ones they use to practice kendo would be cool XD

    It's a shame you can't make certain polygons visible/invisible through psa, that would be amazing Cheesy

    One of his victory taunts we could vertex the boomerang into a piece of the triforce and have him hold it up with pride XD like when you beat a boss in the first game lol

    haha lol sure

    And I like Generations Link
    it could also be Anniversary Link!
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    Naruto200Man
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    « Reply #860 on: June 09, 2011, 09:12:50 PM »


    Lol
    Aniversery Link, Awesome >=D
    Maybe I'll be able to talk SD or someone into helping out since it's an anversery project Cheesy

    Okay, animation for Dins Fire is finished. It's a little bit stiff when he swings his arm down to hit the ground with his fist. (I can only do so much XP since I'm just now learning to animate) But other than that everythings pretty close to OOT. I may have Gamma Ridly refine the animations for the 1.5 version of him. But these animations will be fine for the beta ^+^ That and I already have requested that he make animations for the normal A attacks Cheesy

    Best part about psaing this link is that since his NB is already chargable >=D I think though I'll make Dins fire more like Ikes NB, so that it explodes on him for charging too long Cheesy

    You could even edit the texture on his T shirt and have the 25'th aniversery thing from Nintendo's E3 on it, that'd be epic XD and fitting =3  Also a Nike or Rebok symbol on his shoes lol just for lulzies
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    Enigmatic
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    Just keeping it cool...

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    « Reply #861 on: June 09, 2011, 09:24:32 PM »


    ...so what's up br3? Working on anything lately?
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    Import Thread | Music Thread

    I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.

    Ricky (Br3)
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    « Reply #862 on: June 18, 2011, 06:43:31 AM »


    Yes... but slow progress is slow.

    I've been distracted a lot and also University barely gives me a break...

    I might post more info soon.


    EDIT: New poll.
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    BlueBrain
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    « Reply #863 on: June 18, 2011, 06:48:24 AM »


    yammy could use a better face... ^^
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    Stitch
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    « Reply #864 on: June 20, 2011, 12:47:50 PM »


    I has a "suggestion"
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    Ricky (Br3)
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    « Reply #865 on: July 05, 2011, 02:55:33 PM »


    *stretches*

    Dude... can't wait until my classes are over so I can get back at hackin'.
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    BlueBrain
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    « Reply #866 on: July 05, 2011, 05:45:48 PM »


    classes arent over yet??? i mean... its july already... xD
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    Ricky (Br3)
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    « Reply #867 on: July 24, 2011, 11:03:16 AM »


    My University's semester is mistimed.

    But finally, it's over.

    Have you seen my latest release?
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    BlueBrain
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    « Reply #868 on: July 24, 2011, 11:05:17 AM »


    yeah, there's still 1 thing bothering me... xDDD

    ichigo doesnt have a cape... its supposed to be a skirty thingy... and ike has one, so why not making at perfect???
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    Ricky (Br3)
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    « Reply #869 on: July 24, 2011, 11:11:05 AM »


    yeah, there's still 1 thing bothering me... xDDD

    ichigo doesnt have a cape... its supposed to be a skirty thingy... and ike has one, so why not making at perfect???

    Because it's supposed to move smoothly, like the cape. That won't happen with a vertex.
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