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« Reply #330 on: March 27, 2010, 10:43:15 PM » |
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Update.
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« Reply #331 on: March 28, 2010, 04:28:07 PM » |
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O:, interesting stage, downloading
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« Reply #332 on: March 29, 2010, 11:37:45 PM » |
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I love the new Splash Hills Zone! We need more stages like this on different spots of the Zone....
Can I request/suggest some ideas for this? -Maybe expand it more onto the bridge, or to the very far right edge -Alt version of this at the normal stage battle area for lulz
BTW, in the mid section there seems to be collision data that I'm running into? It only gets in the way when using certain attacks... it appears to be stuff from the section of the normal area that breaks away. Any fixes for that? o_o;;;
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« Reply #333 on: March 30, 2010, 11:11:17 AM » |
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as i said, the splash hill zone sux , i think what you most improve a bit the stage, but i have a little question, how did you made stages? i want to try make one
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« Reply #334 on: March 30, 2010, 11:14:09 AM » |
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as i said, the splash hill zone sux , i think what you most improve a bit the stage, but i have a little question, how did you made stages? i want to try make one You shouldn't say a stage sucks without knowing how annoying it is to make one. It's not like he just threw this together. Amazing work as always Oizen.
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« Reply #335 on: March 30, 2010, 11:28:03 AM » |
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as i said, the splash hill zone sux , i think what you most improve a bit the stage, but i have a little question, how did you made stages? i want to try make one You shouldn't say a stage sucks without knowing how annoying it is to make one. It's not like he just threw this together. Amazing work as always Oizen. sorry ten for it, i dont know what make a stage was too hard, but oh well, i just want to know how to make one
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« Reply #336 on: March 30, 2010, 01:30:02 PM » |
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I really don't care that if you don't like it, but it does bug me that you don't know how to do it yourself, but have the gull to criticize some one elses.
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« Reply #337 on: March 31, 2010, 05:51:04 PM » |
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There is a glitch when playing as Pokemon Trainer on Valley of the end. The Pokemon can't move until they get hit and the cpus do nothing and the camera doesn't follow you, it only follows the cpu. But when you choose an independent pokemon everything works normal.
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« Last Edit: March 31, 2010, 06:01:46 PM by Master Illusion »
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« Reply #338 on: March 31, 2010, 07:50:15 PM » |
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Amazing work as usual OizenX ^^ just one complaint, when using the Hyper Sonic Moveset, if sonic is in the air and you use the B homing attack, he goes in his ball jumps to the center of stage like he's suppose to, but the game freezes when he comes in contact with the invicible obsticle, it isn't that big a deal considering I rarely use the Hyper Sonic moveset, but it is kinda annoying when I forget about the glitch and fight a CPU Sonic with the moveset
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« Reply #339 on: April 02, 2010, 08:09:48 PM » |
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Nvm I managed to fix Final Valley. That means no more Pokemon Trainer freezing! If anyone is interested get it here http://www.mediafire.com/?zmmmem04nkq Basically I edited the spawn points (that was causing the pkmn freezing) so now all characters now start standing on the stage instead of dropping out of the sky. This also means that all characters have their entrance animations back. And Pokemon Trainer actually can walk now. You still need the module file from the original package. And thanks for the great stage OizenX!
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« Last Edit: April 03, 2010, 04:41:05 PM by Master Illusion »
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« Reply #340 on: April 04, 2010, 10:24:53 PM » |
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damned bandwith >_>
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« Reply #341 on: April 04, 2010, 10:35:37 PM » |
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Splash Hill Zone is pretty cool but the spawn points when there's four players messes up and kills one of the players at the beginning.
I don't know much about this stage stuff so I don't know if that can be fixed or not but I thought I'd let you know.
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« Reply #342 on: April 05, 2010, 09:59:33 PM » |
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My bandwith is increasing T_T
It WAS at 102%
now its at 106%
excuse me while I make a crap load of image shack links.
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« Reply #343 on: April 06, 2010, 08:51:08 PM » |
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THIS IS THE ULTIMATE! (update)
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« Reply #344 on: April 14, 2010, 09:20:59 PM » |
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Date of up.
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