|
|
« Reply #360 on: May 03, 2010, 12:57:10 PM » |
|
the corneria stage is sick. does the stage file contain the textures for the new ship? i wanted to try re texturing it.
Well yeah... With out the textures the ship would probably be invisible or a white model. They might be packaged with the model data. I forgot.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #361 on: May 06, 2010, 01:02:14 AM » |
|
It seems shorter because I put the blade on his wrist. So yeah the hitbox is shorter so in my opinion this is better for the more in-your-face Marth players since you can hit the tipper at closer range. Plus his forward smash now hits with the tip below ledges.
I really like the texture, but I have a policy against textures that modify the actual character or stage in any way. I don't suppose you'd be willing to make a longer blade that retains the original hitbox placement, would you?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #362 on: May 06, 2010, 05:37:37 AM » |
|
It seems shorter because I put the blade on his wrist. So yeah the hitbox is shorter so in my opinion this is better for the more in-your-face Marth players since you can hit the tipper at closer range. Plus his forward smash now hits with the tip below ledges.
I really like the texture, but I have a policy against textures that modify the actual character or stage in any way. I don't suppose you'd be willing to make a longer blade that retains the original hitbox placement, would you? Someone would have to vertex the blade to be on his wrist then. That way the bones don't change. It wouldn't be easy.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #363 on: May 06, 2010, 12:07:13 PM » |
|
It seems shorter because I put the blade on his wrist. So yeah the hitbox is shorter so in my opinion this is better for the more in-your-face Marth players since you can hit the tipper at closer range. Plus his forward smash now hits with the tip below ledges.
Well, that is unfortunate. I hope someone is willing to take up this challenge, it's a very well-done texture that I'd like to use. I really like the texture, but I have a policy against textures that modify the actual character or stage in any way. I don't suppose you'd be willing to make a longer blade that retains the original hitbox placement, would you? Someone would have to vertex the blade to be on his wrist then. That way the bones don't change. It wouldn't be easy.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #364 on: May 09, 2010, 09:54:59 PM » |
|
Rails? In my Sky?Its more likely then you think.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #365 on: May 09, 2010, 10:31:48 PM » |
|
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #366 on: May 09, 2010, 10:38:57 PM » |
|
Find me a moment in a Sonic game where Tails is in his plane spinning like an idiot and I'll do it
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #367 on: May 09, 2010, 10:58:48 PM » |
|
>_>
@ :35 Double Barrel roll. even though we did this already
|
|
« Last Edit: May 09, 2010, 10:59:44 PM by dingoberriz »
|
Logged
|
|
|
|
|
|
|
« Reply #368 on: May 10, 2010, 05:22:31 AM » |
|
Sky Chase Zone!!!
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #369 on: May 10, 2010, 08:54:01 AM » |
|
Congrats, you are my favorite Sonic hacker. Your custom stages from SSE are awesome.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #370 on: May 10, 2010, 11:00:26 AM » |
|
damn, ur thread is catching up to mine XD i really dont know how you have the time to create so many things. I love your stages, probably the best stage hacker i know.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #371 on: May 10, 2010, 03:34:03 PM » |
|
Thanks wii.
I'm thinking about making the Green Forest stage where Sonic and Shadow fight.
I've seen a few models that will work.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #372 on: May 10, 2010, 03:39:46 PM » |
|
Thanks wii.
I'm thinking about making the Green Forest stage where Sonic and Shadow fight.
I've seen a few models that will work.
Don't forget the cage where Big is locked up in.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #373 on: May 10, 2010, 03:42:02 PM » |
|
Thanks wii.
I'm thinking about making the Green Forest stage where Sonic and Shadow fight.
I've seen a few models that will work.
Don't forget the cage where Big is locked up in. Find me a big the fatass model.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #374 on: May 10, 2010, 05:23:13 PM » |
|
Looks great man,ma favorites afcourse Epic ELRICH ,mkay
|
|
|
Logged
|
|
|
|
|
|