EY's I - ALL Projects suspended indefinitely

Started by Eternal Yoshi, July 29, 2010, 06:39:56 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

I read earlier in this thread that you had unworkable ideas for Gray Fox's final Smash. I'm kinda curious to hear them. :)

I wonder if you also knew how Lucario teleports to the center of the stage for his FS? I would like to implement that in Tabuu.

What about a slash rape for Gray Fox's final smash? Pretty much the same thing as Meta Knight's but just more slashes, more damage, and you won't need to aline it up with anyone.

The slashes could slash randomly around the stage.
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

March 23, 2012, 12:29:14 AM #827 Last Edit: March 24, 2012, 04:32:42 PM by Eternal Yoshi
That sounds better than what I have now since I can't really make Gray Fox move safely.

I learned a new..... tactic for adding ExtGfx models and textures thanks to Magus and SDoom, and now am revisiting my Zanzou Blitz A idea where an illusion or two flings all over the screen slashing anything that gets in the way, ending with a cross slash of sorts.

It's just a matter of playing with Materials and textures enough to where I can get an GFX model similar to Fox and Falco's Illusions. Thankfully, Gray Fox's model is small in file size.

Post Merge: March 24, 2012, 04:32:42 PM

Good news - I got 4 "Afterimage" Gray Fox models to work in the Final Smash effect.pac.

Basically I copy pasta'd the materials from Falco's Illusion and got the models to be transparent and seethrough like the Phantasm and Illusions then inserted 4 into the effect.pac - with their own animations.

I see, so you're going with the slash rape idea huh?
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

March 25, 2012, 03:52:32 AM #829 Last Edit: March 25, 2012, 03:57:27 AM by Eternal Yoshi
I plan on combining it with using the Afterimages I just made.

Here's a pic of them.
NOTE: animations used aren't final.

Nice nice, so what kind of damage are we talking about here per attack?
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

I plan on having time stop and Gray Fox invisible while the illusions do their thing.
Then when it's over, I have Gray Fox reappear and do one last slash with the GFX that stretches across the screen.

All of it should add up to 45-60% damage.

Never commented on Sora PSA update so..

Thanks for updating it, i would like to see more from him too.

I really appreciated if anyone can do a new video about current Gray Fox in SSBB,because i don't have a chance to test him in SSSBB

Quote from: Eternal Yoshi on March 26, 2012, 08:24:56 PM
Then when it's over, I have Gray Fox reappear and do one last slash with the GFX that stretches across the screen.
You mean the Galaxia Darkness slash?

Yes I do.

Still at a stand still regarding converting Mega Man's midair jump to a normal one so I decided to start porting Lyn and stuff.

Due to how..... not good the Assist trophy rigging is regarding her shoulders(Seriously, it's worse than Sonic) I basically have to remake her shoulder/arm movement almost all of her attacks.

This will allow me to polish them up a bit, but bye bye arrow.

As the title hints, I'm porting Lyn to Marth using the import ds22 made. Be aware that this means:

- Hair and Skirt can't be animated
- Her old forward B is now neutral B
- No more bow
- I need a new side B

Due to bone structure differences on the shoulders, I gotta take my time porting animations, but at least all her A moves are done. Just note that dtilt is something completely different and fair/bair/utilt use different animations, thought the hitboxes may behave the same.

Now I'm doing specials and misc animations. After that, she will be suitable to put in the game again and thus, pics.

If you wanted her to have animated hair and skirt, couldn't you just add bones to the model?

A new version of lyn's PSA sounds great though.

Not doing that since it desynchs the bone indexes(I can fix this but I don't have the scene, and I don't think I can import it with the rig intact).

hey EY did u get my pm?
[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]