EY's I - ALL Projects suspended indefinitely

Started by Eternal Yoshi, July 29, 2010, 06:39:56 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Quote from: Eternal Yoshi on February 05, 2012, 07:49:06 PM
PSA wise, my hands are full.

I gotta fix Aerial Forward B(Air Sonic Blade) for Sora so I can release the update, Redo Mega Man and Lyn with the new models, Start on Raiden when his rig is done, and so on.

Ah, that's cool :) and by Raiden, I hope you mean by my favorite male character in MK =3
If so, [censored] YES on raiden :D

Also, I got bored and made some Kirby Hats for Krystal, you can check my vault if you wanna try them out. They're for wolf and fox :)

Not MK Raiden.

There's a guy named Raiden in MGS.
[white]: SW-2632-7270-6724[/white]


Yeah we mean this guy.

I don't know how to make transparency show in the viewport.

Quote from: Eternal Yoshi on February 06, 2012, 01:52:03 AMI don't know how to make transparency show in the viewport.
Separate the diffuse channel material from the opacity channel material (no instance copying,) open the diffuse channel, set the "Mono Channel Output:" to "RGB Intensity" and the "Alpha Source" to "None (Opaque)" under its "Bitmap Parameters" roll-out menu, open the opacity channel, and set the "Mono Channel Output:" to "Alpha" and the "Alpha Source" to "Image Alpha" under the same roll-out menu.
At some point, you just have to bend down and tie your shoelaces.

Quote from: ds22 on February 05, 2012, 12:31:58 AMMK has MGS franchise icon [ds22] 0445582C 10000000

THANK YOU.

After that entire discussion, so someday we can add extra character costume slots? O:
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

I think I know how Brawl Masquerade would've worked, but I'm not sure how to actually make it function properly.

Quote from: ds22 on February 07, 2012, 01:09:13 PM
I think I know how Brawl Masquerade would've worked, but I'm not sure how to actually make it function properly.
guess the code for the characters getting up to 11 cutom is there he just doesnt explain how he added a new csp that refered to that color :S maybe the way ppl make custoom css can make a color in the costumes link to a diferent pcs and pac file?

also it would be epic if you found out how he made the roy dummied slot work and be choosable in the css becuase he already dominate the rel stuff and ic constants all thats left is someone to figure out how to make the roy dummied slot be choosable in the css
Sorry but you are not allowed to view spoiler contents.

Quote from: Carnage on February 07, 2012, 01:44:11 PM
guess the code for the characters getting up to 11 cutom is there he just doesnt explain how he added a new csp that refered to that color :S maybe the way ppl make custoom css can make a color in the costumes link to a diferent pcs and pac file?
I have a pretty good guess how he linked additional CSP's to colors, but I'm not sure if it actually works.

But this isn't the place to discuss this, so...

ds22, do you have any idea as to what file(s) did Dantarion actually looked into in the .ISO for BrawlMasquerade?

Quote from: ds22 on February 07, 2012, 02:56:05 PM
I have a pretty good guess how he linked additional CSP's to colors, but I'm not sure if it actually works.

But this isn't the place to discuss this, so...
well your right it isnt but i hope your method works pikachu and lucario seriusly need more recolours becuase they are preety limited :P  also you should make a thread to discuss those kirby hats findings  the characters mark changes and probably the extra slots xD
Sorry but you are not allowed to view spoiler contents.

umm... im sure Eternal will be okay with discussing somthing a little off topic lol.
And if you dont wanna discuss it here then discuss it here.
I was planning on turning it into a how-to thread... maybe you can make that possible...
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]




I tried making a CSS like this... but it just crashed in game );
If someone can make a version that dosn't crash that would be super.
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

It's not that hard to make that. You just have to get the ID's correct and make sure the CSPs don't take up too much space.

I know, CSS Organizer. I just hate that beeping noise D:<
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]