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« Reply #510 on: June 26, 2011, 08:19:07 PM » |
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Just tried out the Sora moveset. It's generally quite good for a first version. But some of those animations are... well they can be improved. I'll try to improve on some, and if I'm successful I'll send them to you if you don't mind.
are you going to improve the air final smash animation? because it still looks like his feet are still standing on the gound
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« Last Edit: June 26, 2011, 10:38:52 PM by Person »
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #511 on: June 26, 2011, 10:20:30 PM » |
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I know every move in the Sora moveset except his Air Side-B. Someone tell me which one it is, I'm losing my mind over here trying to figure it out. XD
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« Reply #512 on: June 27, 2011, 01:11:01 AM » |
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Sora is graet. Finally I can use it instead of my buggy Pit hack.
You've made one little mistake: If you dodge forward Sora doesn't turn around, if you dodge backwards Sora turns around. Normally it's the other way round (I don't know if you intended it that way it is now but in my oppinion it's better to change it back to normal).
Great Job
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« Reply #513 on: June 27, 2011, 02:33:36 AM » |
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He can't Dodge Roll backwards in KH2, so I think it was intended. :]
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« Last Edit: June 27, 2011, 02:34:57 AM by Darkrai Lv.1000 »
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« Reply #514 on: June 27, 2011, 03:36:16 AM » |
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Sora is graet. Finally I can use it instead of my buggy Pit hack. You've made one little mistake: If you dodge forward Sora doesn't turn around, if you dodge backwards Sora turns around. Normally it's the other way round (I don't know if you intended it that way it is now but in my oppinion it's better to change it back to normal). Great Job Or just ya know, leave the psa alone and simply switch the animations? Since they do the opposite of what they supposed to do... just a thought... [/simi helpful trolface]
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« Reply #515 on: June 27, 2011, 05:33:00 AM » |
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He can't Dodge Roll backwards in KH2, so I think it was intended. :]
Bingo. BTW, if you look in the UP+B animations, I intended to have an action for him to turn around before he starts gliding at the end of the aerial recovery when the stick is held backwards, but I couldn't code it properly in yet. The animation is in the motion etc under SpecialAirHiTurn. I'll try again.
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« Last Edit: June 27, 2011, 08:54:28 PM by Eternal Yoshi »
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« Reply #516 on: June 27, 2011, 10:36:25 AM » |
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BTW, I'm using this code since I have no use for the rapid jab.
Pit/Sora's rapid jab is gone 04B0B750 00000000
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« Reply #517 on: June 27, 2011, 11:00:05 AM » |
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Was there always a space between Eternal and Yoshi?
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« Reply #518 on: June 27, 2011, 12:54:07 PM » |
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Yes.
10 Yes
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« Reply #519 on: June 27, 2011, 01:17:40 PM » |
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Was there always a space between Eternal and Yoshi?
No XD check when he was quoted on page two lol EVIDENCE! Also, I like the Sora moveset, just needs some revamps in certain animations ^_^
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« Reply #520 on: June 27, 2011, 01:32:20 PM » |
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he's got some HUGE shoes! D8 i like the psa and all, but those shhhooooeess  is this a glitch or intentional ? love sora! 
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« Reply #521 on: June 27, 2011, 01:33:58 PM » |
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he's got some HUGE shoes! D8 i like the psa and all, but those shhhooooeess  is this a glitch or intentional ? love sora!  If you hadn't noticed...
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« Reply #522 on: June 27, 2011, 02:37:04 PM » |
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Lol, it has a zipper all the way through.
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« Reply #523 on: June 27, 2011, 02:38:30 PM » |
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yeah i know he has huge shoes.. they just seem larger than well.. sora's shoes? lol
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« Reply #524 on: June 27, 2011, 04:13:50 PM » |
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I think the shoes are perfect... By the way, started on some animations. This is just the unfinished Wait1. It's pretty basic.
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