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Question: What do you want?
Chris Redfield - 9 (10.2%)
Roronoa Zoro - 6 (6.8%)
Ryu - 13 (14.8%)
GIVE ME A CAKE >=O - 11 (12.5%)
Energy Sword - 6 (6.8%)
Dat Melee Stage - 0 (0%)
Melee Stuff! Melee Stuff! - 9 (10.2%)
VEGETAAAAAAAAAA - 23 (26.1%)
Dr.Mario - 9 (10.2%)
OK, if you have vote for this one vote for both last ones or it is whom you are the same given step has difficulty for reading my message Im srs here - 2 (2.3%)
Total Voters: 88

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Author Topic: vERtEx GAllER¥ KTH : End of vertex  (Read 628995 times)
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ShadowSnake
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    « Reply #255 on: February 01, 2011, 11:23:25 AM »


    i was gonna make sakura. Im srs here

    oh well, anyways great previews, kyle and stan look great! Cheesy and sorry about dragonite. it looked like it had potential. Sad
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    KTH
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    « Reply #256 on: February 01, 2011, 11:47:34 AM »


    Oh.. Sorry for Sakura. If you want, i stop him and you can work on this.
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    ShadowSnake
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    « Reply #257 on: February 01, 2011, 11:49:30 AM »


    Oh.. Sorry for Sakura. If you want, i stop him and you can work on this.

    nah i have plenty of other stuff to work on, besides your texture looks good so far. go for it!
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    KTH
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    « Reply #258 on: February 01, 2011, 11:57:40 AM »


    Thank a lot.

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    BlueBrain
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    « Reply #259 on: February 01, 2011, 01:28:01 PM »


    is polygon5 rly erased? cuz u unchecked it  I see what you did there ...
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    KTH
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    « Reply #260 on: February 01, 2011, 02:34:25 PM »


    It's the eye damage. No, i not have delete this.
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    BlueBrain
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    « Reply #261 on: February 01, 2011, 02:35:10 PM »


    oh ok, i didnt know it was the eye ^^
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    KTH
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    « Reply #262 on: February 01, 2011, 03:14:26 PM »


    But... F*ck... The leg and nose not worked...
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    BlueBrain
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    « Reply #263 on: February 01, 2011, 03:28:12 PM »


    it looks good to me, but i guess it may be cause of the angle I see what you did there ...
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    KTH
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    « Reply #264 on: February 01, 2011, 04:28:40 PM »




    Do you think is good here Im srs here

    lol
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    ShadowSnake
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    « Reply #265 on: February 01, 2011, 05:34:20 PM »




    Do you think is good here Im srs here

    lol


    i hate it when that happens, thats what happened to my Arbiter on charizard vertex, lol.

    hope you can fix it man, maybe you need to patch it a few more times or disable some bones. thats how i fixed my arbiter vertex.
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    FirenLF2
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    « Reply #266 on: February 01, 2011, 11:11:20 PM »


    Hmmmmm...
    There used to be a legend of a young boy who lived in the forest...
    and i don't remember the rest of the story...
    Anyway. I gave him a PSA, after all, beating an Evil King must be tough...
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    « Last Edit: February 01, 2011, 11:19:50 PM by FirenLF2 » Logged

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    BlueBrain
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    « Reply #267 on: February 02, 2011, 02:25:55 AM »


    that happens when u scale a bone to 0, i know cuz it happenned to me too ^^
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    KTH
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    « Reply #268 on: February 02, 2011, 07:34:58 AM »


    that happens when u scale a bone to 0, i know cuz it happenned to me too ^^

    Yes, i have rename the bone of the nose and scale to 0. But i have rename the bone of the foot and look...And i not scale to 0.
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    BlueBrain
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    « Reply #269 on: February 02, 2011, 09:07:22 AM »


    scale it down, but never to 0, also, for the feet, u can try translating the tip into the back, instead of scaling ^^
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