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« Reply #210 on: September 06, 2009, 06:12:41 PM » |
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Oh yea may have been in the processing... process lol.. well a thousand thanks for the vid... i'm gonna play around with ZSS now and see if i can remove her gun somehow for my next hack
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« Reply #211 on: September 08, 2009, 12:32:41 AM » |
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Ok i'm happy to say that i've finaly removed that pesky gun ;p
the Second Character in Project Xin is officially in production.
depending on progress tomorrow i may have vids up
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« Reply #212 on: September 08, 2009, 04:28:12 PM » |
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hey kyzon thanks for the glowing sword idea im just starting my ike but i dont have much done
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« Reply #213 on: September 08, 2009, 07:20:13 PM » |
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Np cant wait to see what you have
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« Reply #214 on: September 08, 2009, 07:32:35 PM » |
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lol yeah my ike is gona be pretty epic im going to change prolly everything about him
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« Reply #215 on: September 09, 2009, 04:36:55 PM » |
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r u gonna change neutralB. id like that changed or replaced with something else because i dont find it very useful. ur an ike user right? what do u think of neutralb?
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« Reply #216 on: September 09, 2009, 05:06:44 PM » |
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he's gonna change everything from what i hear
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« Reply #217 on: September 12, 2009, 01:36:48 PM » |
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college started again, but I did some testing/playing around with Kyzon, and I seem to have run into a small bug. I was playing in the Shadow Moses island stage and I did Down+B with Kyzon on the bottom half of the stage, while standing on the platform that you can go through, when Down+B breaks the wall and the floor disappears, Kyzon seems to freeze on that spot until he is hit. Though i'd bring this up. Great job on the character though =] But the side+B thing can still constantly shake the stage if someone keeps spamming it though.
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« Reply #218 on: September 12, 2009, 03:09:20 PM » |
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college started again, but I did some testing/playing around with Kyzon, and I seem to have run into a small bug. I was playing in the Shadow Moses island stage and I did Down+B with Kyzon on the bottom half of the stage, while standing on the platform that you can go through, when Down+B breaks the wall and the floor disappears, Kyzon seems to freeze on that spot until he is hit. Though i'd bring this up. Great job on the character though =] But the side+B thing can still constantly shake the stage if someone keeps spamming it though.
Hmm thanks.. i thought i fixed that on the Side B.. hmm i'm being swamped with college too but i'll have that looked at with the next release. also it will have some balancing fixes (making the teleport punishable).. and Down B should be fixed too by then
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« Reply #219 on: September 17, 2009, 12:28:00 PM » |
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hoping by the end of saturday to at least have pics of my ext character out. i was having problems but they're going away
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« Reply #220 on: September 18, 2009, 06:34:26 PM » |
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yo kyzon! my internets been down for some time soooo im kinda outta the loop. whatcha been workin on?
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« Reply #221 on: September 18, 2009, 08:50:38 PM » |
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i'm workin on a Zero Suit Samus... its been goin a bit slow lately. but i'm tryin to get stuff workin
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« Reply #222 on: October 01, 2009, 09:22:26 PM » |
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anyone wanna help me with balancing Kyzon? i know there's alot thats OP but idk how exactly i'd go about making him "fair"
also gimme a week and i'll have a beta of my next *not zss or project xin* character
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« Reply #223 on: October 01, 2009, 09:26:21 PM » |
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i'm just about to add two new things into my SD card, but the first thing that comes into my mind is that maybe his side B should have a little bit of delay (just a bit) after it's used before you can move again. and making it so that it doesnt shake the entire map would be a good addition to that. but that's pretty much all I can think of for now. havent gotten that much of a chance to play brawl since school started =/
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« Reply #224 on: October 01, 2009, 09:28:50 PM » |
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hmmm oh i keep forgetting bout the quake >_< and i'm adding lag to the Side B too.. i've heard that the neutral B is a bit brokn too.. anyone else share that thought?
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