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« Reply #165 on: December 26, 2010, 10:35:58 AM » |
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lol....srry ill try to get to it after finishing this new one..atm im just trying to find bugs and no luck...=)
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« Reply #166 on: December 26, 2010, 11:05:01 AM » |
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i have a question about this. will this be noob-friendly? xD
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« Reply #167 on: December 26, 2010, 11:11:50 AM » |
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i have a question about this. will this be noob-friendly? xD
with my ideas he's using, it should be (just the layout for my ideas) ^he's doing all the progging
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« Last Edit: December 26, 2010, 11:13:05 AM by Tcll »
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« Reply #168 on: December 26, 2010, 11:22:17 AM » |
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for the bone tree its is definitely noob friendly, all you do is drag and drop within a tree. if you want, you can also change the attributes of the bone(index,nodeId, flag,etc) in a txt box to the right.-> not done
the other exe that im almost done with is just as noob friendly, its drag and dropping between to trees. ->I hopefully will release later today
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« Reply #169 on: December 26, 2010, 11:55:52 AM » |
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for the bone tree its is definitely noob friendly, all you do is drag and drop within a tree. if you want, you can also change the attributes of the bone(index,nodeId, flag,etc) in a txt box to the right.-> not done
the other exe that im almost done with is just as noob friendly, its drag and dropping between to trees. ->I hopefully will release later today
umm... I'd have multiple labled textboxes containing the attribute data just use a string var to fill them
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« Reply #170 on: December 26, 2010, 12:16:44 PM » |
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o i meant multiple txt boxes to the right lol and yeh i use string vars that i get when i load the file
-almost done with the other one =)
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« Reply #171 on: December 26, 2010, 12:25:19 PM » |
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it wont open for me (that beta u have in ur sig) i have .net framework 4, it just says: bone editor test stopped functioning (typical windows message)
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« Reply #172 on: December 26, 2010, 12:26:26 PM » |
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it wont open for me (that beta u have in ur sig) i have .net framework 4, it just says: bone editor test stopped functioning (typical windows message)
that's prbly his old one that's not very user friendly :|
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« Reply #173 on: December 26, 2010, 12:29:52 PM » |
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just being dumb myself, i didnt put the model in the folder -.-
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« Reply #174 on: December 26, 2010, 12:37:27 PM » |
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im done with my new exe...need to find bugs, if i dun find any in 30 mins then im releasing lol. then ima get bak to the bone tree editor and my psa
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« Reply #176 on: December 26, 2010, 02:36:59 PM » |
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my new exe has been released and lol
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« Reply #177 on: December 26, 2010, 11:47:10 PM » |
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my new exe has been released and lol
Where is this new .EXE? I can't find it. I looked in your main post, but the old version is still there.
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« Reply #178 on: December 26, 2010, 11:49:12 PM » |
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lmoa no i mean my new ext gfx editor lol, it might also be able to edit sfx(misc data 2) but i havent tested that
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« Reply #179 on: December 31, 2010, 02:39:19 PM » |
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http://www.mediafire.com/?3ghn3659h1l4v46Heres that zsuit with the ponytail connected to the hip bone...sorry it took so long..forgot that you req. it =p progress = save is fixed, just a few more things to do before release
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