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« Reply #660 on: April 10, 2011, 02:53:59 PM » |
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I just tried Roy over ness and only had 1 problem:
The AAA combo causes him to enter a T-Pose, but doesnt crash the game. When attacked while in the T-Pose, roy returns to normal game-play.
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« Reply #661 on: April 10, 2011, 05:18:20 PM » |
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It's a code an .rel for have a clone of a character on another, that it's for have exemple 2 Ike.
Example : Naruto and Cloud.
who is .rel? I never heard of it. I'm just new in hacks. But I can make items PSA as ice flower. http://forums.kc-mm.com/index.php?topic=21790.0
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« Last Edit: April 10, 2011, 05:28:57 PM by diedhammer98 »
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« Reply #662 on: April 10, 2011, 05:53:42 PM » |
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who clone engine? I never heard of it.
I demand this be a forum-wide meme
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« Reply #663 on: April 10, 2011, 06:24:19 PM » |
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I demand this be a forum-wide meme
I can help with that. EDIT: Sigged!
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« Last Edit: April 10, 2011, 06:26:35 PM by PeaceHunter »
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« Reply #664 on: April 10, 2011, 10:24:30 PM » |
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Now I understand about clone engine and .rel. But about Mario's.rel and Mario can cloned?
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« Reply #665 on: April 10, 2011, 10:25:39 PM » |
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not yet(i hope soon i want a good DR. Mario and not buggy as mine Dr. Mario over Ike+normal mario at same time)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #666 on: April 10, 2011, 10:52:40 PM » |
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not yet(i hope soon i want a good DR. Mario and not buggy as mine Dr. Mario over Ike+normal mario at same time)
Me too for good DR. Mario.
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« Reply #667 on: April 13, 2011, 01:46:13 PM » |
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I wondered something, it can be idiot at first glance but still, I prefer asking it. In fact, it seems Marth can be ported now over an other character, but I wanted to know, if Marth can be ported on Zelda, and I'm specific it is for Zelda, but keep the transformation move that Zelda has? Because, I tried to port Marth on Sheik using brawlbox, and it worked, but not on Zelda... Thank you for your answer and sorry if it annoys you!
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #668 on: April 13, 2011, 04:33:49 PM » |
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Anyone want Module Editor?
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« Reply #669 on: April 14, 2011, 06:05:26 PM » |
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Post the link diedhammer
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #670 on: April 14, 2011, 06:50:13 PM » |
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It made by Phantom Wings. I have NO idea how use it. http://www.mediafire.com/?4ni3pacdnj4peo0
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« Last Edit: April 14, 2011, 06:52:28 PM by diedhammer98 »
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« Reply #671 on: April 14, 2011, 06:54:21 PM » |
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i have no idea. i really wanna know how to use it...port sonic over r.o.b., and have sonic vs shadow
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #672 on: April 16, 2011, 10:35:19 AM » |
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Module Editor is useful?
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« Reply #673 on: April 22, 2011, 11:55:37 AM » |
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He, an interesting yet late idea, I have just discovered. I in the Subspace Emissary (it never loads any .rel, therefore can't use Seph over Yoshi ect). But that's when I came across Mario (Had FFVII Cloud over him), and it worked flawlessly in Subspace WITHOUT ANY .REL. I didn't even put the codes and it still worked flawlessly Too bad I didn't discover this earlier before PW had release his Generic .rel.
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #674 on: April 22, 2011, 12:22:55 PM » |
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Yet Naruto over Pikmin works flawless in the SSE with a .rel.
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