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Author Topic: SUGOI! Another Clone engine topic :af:  (Read 281029 times)
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OmegaMalkior
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    « Reply #675 on: April 22, 2011, 02:08:25 PM »


    SSE doesn't load .rel's. They always freeze when loading.

    Although I'm going to try my Olimar port to see if it actually works in SSE.
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    « Reply #676 on: April 22, 2011, 02:47:16 PM »


    I know Naruto over Olimar works in SSE.
    Character modules are ALWAYS loaded when a character is selected (I.E. Lucario's module when Lucario is selected and Ike's module when Ike is selected), regardless of which mode is selected.
    If a patched .rel doesn't load, it is badly patched.
    « Last Edit: April 22, 2011, 02:50:51 PM by ds22 » Logged

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    « Reply #677 on: April 22, 2011, 03:25:39 PM »


    I can also assure you that .rels work perfectly in SSE.

    Narumar works perfectly.

    Actually, so do Sephiroth and Roy, who, while not working in regular VS mode, work perfectly in SSE (I have them swapped over G&W and Diddy).
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    OmegaMalkior
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    « Reply #678 on: April 22, 2011, 04:18:43 PM »


    Then why do my ports all fail except Mario frezes!?
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    « Reply #679 on: April 22, 2011, 04:20:51 PM »


    Maybe the file size limit.
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    « Reply #680 on: April 22, 2011, 04:30:47 PM »


    What file size limit?
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    « Reply #681 on: April 22, 2011, 04:50:39 PM »


    Don't remember, but Cloud over ROB, Gray Fox, Mega Man, Lyn, Shadow, Roy, and Zero work perfectly in SSE, especially when you port the attributes.
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    « Reply #682 on: April 22, 2011, 04:52:14 PM »


    By ports I meant .rel ports, not  the other kind.
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    « Reply #683 on: April 22, 2011, 04:57:28 PM »


    Cloud over ROB is a .rel port, with an extra code.

    The others are just proof that custom PSAs work.
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    « Reply #684 on: April 22, 2011, 05:01:34 PM »


    .rel ports ain't working in SSE for me. Anyone got any suggestions in how to fix this?
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    « Reply #685 on: April 22, 2011, 05:10:37 PM »


    Maybe check your codeset??
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    « Reply #686 on: April 22, 2011, 05:57:13 PM »


    any 1 have want to try to port captain falcon?

    i want viewtiful joe. but i don't jiggly puff or some other character equivelant.

    also, .REL is always loaded for everysingle character. i cannot see how it is not loaded in SSE. for the .REL is the character truly in itself, or how he or she is loaded.
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    « Reply #687 on: April 22, 2011, 06:04:19 PM »


    EternalYoshi, have you tried making rel ports for Metaknight and Link lately?
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    « Reply #688 on: April 23, 2011, 08:19:13 AM »


    Yes I have, and I need to patch the articles somehow.
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    « Reply #689 on: April 23, 2011, 08:23:25 AM »


    Is there any .rel for mario and/or sonic? i think i heard there was, but im not sure.
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