SUGOI! Another Clone engine topic :af:

Started by DMN666, September 29, 2010, 07:26:12 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

It's just dissapointing.

and Alma's Clone engine isn't truly a Clone engine.

it just redirected the files you wanted to load when you pressed a combination of buttons.

i never did figure out how Alma's Clone engine worked. but i would like to know if we could use multiple PSA'S on one field at one time.

like Roy VS Marth type Deal.

i think it wasn't possible.
https://secrelocal.com - Chat With Girls - No Verify - Anonymous Casual Dating -   Secret Live Dating


Omega Phazon Samus: Yes, Alma's Clone engine is not really a clone engine, but what happens if there are two players and they use two different combinations of buttons on the same character? Maybe doing something like this two different Psa for a character can fight themselves? This is just a supposition...


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

^ Unfortunately it doesn't work like that. :/ Two people playing the same char will end up with the same PSA.....

Ah ok! As I said it was just a theory! :laugh: Anyway, Alma's clone engine allows at least to gain some time I suppose, at least if we have multiple Psas for a character, with this, we're not forced anymore to go on the computer to change the Psa.

Anyway, I hope Dantarion's clone engine will be operational, after some time of course, I will be patient!


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

personally i think dantarion is aiming a little too far, a lot of ppl would be happy with perfect port methods, usable character port rels, and sfx codes, i think the sound stuff shouldnt be that difficult, i have no idea about coding but i guess it could just make the game load SFX file X, when loading character Y, instead of SFX Y, i dont know if i explained myself there ¬¬


The last I read was that Dantarion was having problems with the Articles (Ike's sword, Link's Boomerang, etc) but other than that, everything else was done.

Well, someone should suggest this to Dantarion. i have many useless characters.

someone suggest this to him. it'll be very AWESOME!!!
https://secrelocal.com - Chat With Girls - No Verify - Anonymous Casual Dating -   Secret Live Dating

OMg i forgot about this O.o

its already feb.......it was gonna be out by Dec :'(

Whatever i dont really care :af:

Well keep trying.


Didn't realize this thread was dead. Sorry for bringing it back.

But it got everyone talkin!

sigh....

Fot those that want to REALLY help move this along, learn ASM.

Also, this word of wisdom from Phantom Wings.
Quote
Oh yeah, on the topic of the clone engine. You may want to check out the ftClassInfoImpl<CharId, ftChar> and the soArticleMediatorImpl objects. The ftClassInfoImpl is responsible for which character Id can access the module and the soArticleMediatorImpl appears to be whats responsible for articles freezing.

It should be noted that most of the ASMers are occupied with PM so we should increase the number of ASM savvy users so we can move both PM and this thing along.

It may sound easy, but in reality it is indeed harder than it looks.

I know it's harder than it looks. i used to manually program games ([censored]ty ones at that, but they were games)

so i can be patient, but Ds22 can you ask Dantarion if he would make it where you can replace characters with the whole .rel way?

i have tons of characters i do not want.
https://secrelocal.com - Chat With Girls - No Verify - Anonymous Casual Dating -   Secret Live Dating

HEY LISTEN
I'm watching a P:M live feed atm and the clone engine isn't "Never going to happen herr"
I see roy, and I see marth
at the same time.  And this is old news.

/educate