SUGOI! Another Clone engine topic :af:

Started by DMN666, September 29, 2010, 07:26:12 PM

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Phantom Wings isn't going to do a Marth module since it isn't necessary.
Neither will he do a Jiggz module.

Quote from: ds22 on March 18, 2011, 02:48:33 PM
Phantom Wings isn't going to do a Marth module since it isn't necessary.
Neither will he do a Jiggz module.
why that one jiggz dont got many PSAs or import or anything (yet)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Both Marth and Jiggz don't have any article data whatsoever, so patching the modules in the way Phantom Wings did with Ike's module isn't needed.

March 18, 2011, 03:02:57 PM #438 Last Edit: March 18, 2011, 03:06:43 PM by MarioDK
Quote from: ds22 on March 18, 2011, 03:00:02 PM
Both Marth and Jiggz don't have any article data whatsoever, so patching the modules in the way Phantom Wings did with Ike's module isn't needed.
ok so i think i will try to port my Goku PSA (as soon it is 100% done) over Ike or Jiggz or Marth (on what it will work best) so we can have cp. falcon + goku at same time and use the .rel for them to port goku over anyone
it was one of my next projects
also for my Shadow over Marth if the .rel file for Marth is done then we can port shadow over anyone also if that one is done i will try to get my Shadow Marth to work better :D
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Basically, you already could edit a Marth or Jiggz module in a similar fashion like Phantom Wings Ike module and get it to work.
Just nobody pays any attention to this fact and assumes Phantom Wings has to do that as well instead of just doing it themselves.

Quote from: ds22 on March 18, 2011, 03:13:32 PM
Basically, you already could edit a Marth or Jiggz module in a similar fashion like Phantom Wings Ike module and get it to work.
Just nobody pays any attention to this fact and assumes Phantom Wings has to do that as well instead of just doing it themselves.
i want to do but too bad i know near nothing about hex to do it :(
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: ds22 on March 18, 2011, 03:13:32 PM
Basically, you already could edit a Marth or Jiggz module in a similar fashion like Phantom Wings Ike module and get it to work.
Just nobody pays any attention to this fact and assumes Phantom Wings has to do that as well instead of just doing it themselves.

Hmm, I'd like you to elaborate this a litle more? And why not just release it as PW released Ike's?

Umm... I think external GFX effects should be fixed before we proceed...

I remember that old method to get Marf/jiggs clones working, but what I'm trying to do is see how he patched articles in HxD, in the hopes that it may provide a clue to fixing external GFX.

Quote from: ds22 on March 18, 2011, 03:13:32 PM
Basically, you already could edit a Marth or Jiggz module in a similar fashion like Phantom Wings Ike module and get it to work.
Just nobody pays any attention to this fact and assumes Phantom Wings has to do that as well instead of just doing it themselves.

actually, if u know how to do stuff like porting marth or jiggs that dsnt mean everybody even knows wut ur talking about... :S

so, if u dont want to share cuz its too "easy to do", could u at least explain how easy it is?
thanks


i only see lots of numbers there...
but hey, u said it isnt necesarry to patch marth's rel file, so u mean u only need a sound bank and gfx bank code?

plz answer, i wanna get rid of the useless characters...

I see offsets that need to be patched to the ID of choice.



but again, is it even a need to patch  rel to clone marth?