SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
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[spoiler]
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Total Members Voted: 47

PSA tutorials? Why? There are already some out there.

Quote from: NaruZeldaMaster on March 05, 2011, 11:58:33 PM
Edit: Say kingjigs. how u doin with luigi?
I didn't get the chance to start on it yet.
I don't take requests.

My PSA Thread
[move][/move]

Quote from: Hollow on March 06, 2011, 12:02:58 AM
PSA tutorials? Why? There are already some out there.

But not nearly enough.  There are loads of useful things in PSA that have yet to be taught via video tutorial.  The ones NaruZeldaMaster said are just a few of them.  I want to help enlighten people to the ways of more advanced PSA.

Quote from: SDo0m InCaRnAti0n on March 06, 2011, 12:09:44 AM
Quote from: Hollow on March 06, 2011, 12:02:58 AM
PSA tutorials? Why? There are already some out there.

But not nearly enough.  There are loads of useful things in PSA that have yet to be taught via video tutorial.  The ones NaruZeldaMaster said are just a few of them.  I want to help enlighten people to the ways of more advanced PSA.

http://forums.kc-mm.com/index.php?topic=12826

That's what this is for. If you'd like, I could post videos you make on the OP.

Can you also cover how to generate models on a bone? (Like generating Sonic's Runtrace on his legs on certain animations, generating Fox's gun, ect.)

Yes please =)

While I know PSA basics, I'd love to know more in-depth super skills from a master like you, without getting ignored on Hollow's help thread :srs:

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

I absolutely agree about tutorials about psa. Immediately, the thing that interests me the most is the way to control what sound is played when, I heard it was Psa which decided this and maybe thanks to you one day I would be able to know in detail. Of course, if you plan to make tutorials like this, do what you want and the most important, when you can.


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

Quote from: Hax on March 06, 2011, 12:44:32 AM
Can you also cover how to generate models on a bone? (Like generating Sonic's Runtrace on his legs on certain animations, generating Fox's gun, ect.)

Actually, that's two different tutorials.

Sonic's runtrace is an external graphic effect
Fox's blaster is an article (dingo made a tutorial on changing article bone locations)

The first couple of tutorials will probably be Terminology and explaining as much as I know as far as Events, Event Syntax, Parameters, Attributes etc goes.  After that I'll explain the Actions tab in better detail then I'll start on some tutorial requests.


guys, let's all remember that the more time SDoom uses making the tutorials, the less time he can use to make his (amazingly good :af:) PSAs. Just wanted to put that out there.


Vee and Random's Bucketson | Happily married to Velen
Personas:
Sorry but you are not allowed to view spoiler contents.

Tumblr!

Um....if Sdo0m gives tutorials, then WE can make amazing PSAs as well.....Just wanted to put that out there.

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

 :>.>: true...
lol I'm so tired.


Vee and Random's Bucketson | Happily married to Velen
Personas:
Sorry but you are not allowed to view spoiler contents.

Tumblr!

Uhh just a few more things to throw out there.

Bone Colisions: I mean the kind for the characters, not stages :l
Special Offencive Collisions: What they're for and possibly two or three different ways to use them?
One Slot Size Mod: yeah, I know ther's a tut out for this...still...
Character Porting: Preferibly with minimal hexing involved.

Quote from: MrBrightSide on March 06, 2011, 01:13:52 AM
guys, let's all remember that the more time SDoom uses making the tutorials, the less time he can use to make his (amazingly good :af:) PSAs. Just wanted to put that out there.
You make it sound like Sdoom was some sort of PSA creating machine or something....

Quote from: NaruZeldaMaster on March 06, 2011, 01:34:15 AM
Uhh just a few more things to throw out there.

Bone Colisions: I mean the kind for the characters, not stages :l
Special Offencive Collisions: What they're for and possibly two or three different ways to use them?
One Slot Size Mod: yeah, I know ther's a tut out for this...still...
Character Porting: Preferibly with minimal hexing involved.
Umm....Size Mods and Porting....that's not PSA, is it?

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601