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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 2104687 times)
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SonicBrawler
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    « Reply #6240 on: February 09, 2012, 01:21:03 PM »


    I could beta test another hack of yours
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    KingJigglypuff
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    « Reply #6241 on: February 09, 2012, 01:46:57 PM »


    I'm quite impressed by your progress (Surprised that this isn't a rage post?).

    In the meantime, would you like to hook me up with a sound pack for Krystal :/ I don't know if she has a lot of sounds that you can use but I dunno.
    NZM, stop spamming users to help you with your project. If you do this again in any other thread that's not about Requests, you'll be Moderated.
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    I don't take requests.

    My PSA Thread

    lYIaXeD OuT
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    IM NOT TELLING YOU WHAT YOUR PRESENT IS!!

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    « Reply #6242 on: February 09, 2012, 01:56:23 PM »


    duuuuuude, love that scouter. Looks perfect on vegeta. And those animations looks really great.
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    Naruto200Man
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    « Reply #6243 on: February 09, 2012, 02:04:26 PM »


    KJP: >_> Since my project has been finished(released on the vault) I haven't asked anyone about it outside my two threads for it and like one or two times. The WIP topic doesn't count since that's what it's there for :/

    SD: Since I don't feel like getting moderated, I'll send you a pm, it's not anything too big or too small. I just wanna ask you somethin.
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    Albafika
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    « Reply #6244 on: February 09, 2012, 02:20:43 PM »


    KJP: >_> Since my project has been finished(released on the vault) I haven't asked anyone about it outside my two threads for it and like one or two times. The WIP topic doesn't count since that's what it's there for :/

    SD: Since I don't feel like getting moderated, I'll send you a pm, it's not anything too big or too small. I just wanna ask you somethin.

    It's not about the project, it's about everything you request.

    You requested on Sirkura's and Zigheart's thread, you requested here, and that's only 2 threads I've recalled from the past 2 weeks, I'm highly sure there were others.

    Also, it was a warning that he gave you about what's coming, replying to it won't help (And... wasn't needed), it just adds to spam, don't break the rules that have been there all this time if you don't want to get that Moderation status. Don't reply back as I won't answer in the sake of not derailing this topic anymore.

    My apologies SDo0m, but I had to say it. <_<
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    Segtendo
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    « Reply #6245 on: February 09, 2012, 02:32:18 PM »


    And requests threads exist for a reason Im srs here
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    « Reply #6246 on: February 09, 2012, 02:47:14 PM »


    Rerail attempt take 1.

    With recoveries that use momentum commands or momentum based specials, you gotta set
    La-Bit[57] to true at the start of the action so that the distance doesn't get radically changed when used outta hitstun. Shadow's recovery should have this on it and I'd recommend nerfing the overall distance to keep the glass cannon motif Shadow was meant to have.
    « Last Edit: February 09, 2012, 02:48:34 PM by Eternal Yoshi » Logged


    SiLeNtDo0m
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    WHAT IN TARNATION?!

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    « Reply #6247 on: February 09, 2012, 03:06:25 PM »


    Rerail attempt take 1.

    With recoveries that use momentum commands or momentum based specials, you gotta set
    La-Bit[57] to true at the start of the action so that the distance doesn't get radically changed when used outta hitstun. Shadow's recovery should have this on it and I'd recommend nerfing the overall distance to keep the glass cannon motif Shadow was meant to have.

    Interesting.  That's something to note for the future.  Thanks a lot! 
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    Enigmatic
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    Just keeping it cool...

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    « Reply #6248 on: February 09, 2012, 07:31:25 PM »


    You are very proud of that Galick Gun animation aren't you? You should, they look good. Watching the video I get nostalgia from playing the old Buddakai games on ps2. Nothing looks like it particularly needs tweaking, at least without having seen it in-game.
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    « Reply #6249 on: February 09, 2012, 08:39:59 PM »


    Sorry this is kinda off-topic, but you're doing the PSA for Nanobud's Knuckles right?
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    dpgthirteen
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    « Reply #6250 on: February 10, 2012, 03:52:45 AM »


    No, anonymous is doing the knuckles psa who Nanobuds offered he could rig generations Knuckels for the moveset. Here is the thread:
    http://forums.kc-mm.com/index.php?topic=26511.300
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    « Reply #6251 on: February 10, 2012, 04:19:32 AM »


    too bad its over Pikachu Sad
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    nanobuds
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    « Reply #6252 on: February 10, 2012, 05:22:33 PM »


    No, anonymous is doing the knuckles psa who Nanobuds offered he could rig generations Knuckels for the moveset. Here is the thread:
    http://forums.kc-mm.com/index.php?topic=26511.300

    Incorrect.

    SDo0m is planning a Knuckles PSA for Falco. that is the whole reason I'm updating Knuckles.

    However, he hasn't said that hes 100% for sure gonna make the PSA yet.

    Because of this, I am not rigging the Pikachu one. MarioDK will port this to another character though, if it is made.
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    « Reply #6253 on: February 11, 2012, 01:44:38 PM »


    SDo0m awsome Vegeta previews!! I mean that galactick gun made me sick of awsomeness!! It's so awsome work you do with him! Looking very closely on this thread!!
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    « Reply #6254 on: February 11, 2012, 02:18:13 PM »


    Not to be a pest, but it's spelled, "Galick Gun" not "Galactic Gun".


    SDoom, I have a quick question:

    I want to make more animations for Link's Navi model. Do I just make a new animation in the FitMotion and animate it the way I like?

    Also, how would I go an add this new animation via PSA?
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