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« Reply #6795 on: April 14, 2012, 05:21:34 PM » |
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I also prefer flat stages...
Me and the people I play with do tournaments. So even when we're just playing for fun, we like to keep a somewhat tournament feel.
Crazy stages like New Pork City or that one Dissidia stage (the pink one) I like those too but I prefer to use them in videos. Also, me and my friends don't like stages that can kill you.
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« Reply #6796 on: April 14, 2012, 05:34:24 PM » |
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I also prefer flat stages...
Me and the people I play with do tournaments. So even when we're just playing for fun, we like to keep a somewhat tournament feel.
Crazy stages like New Pork City or that one Dissidia stage (the pink one) I like those too but I prefer to use them in videos. Also, me and my friends don't like stages that can kill you.
Same. The friends I mentioned don't play on tournaments like I do, but playing on big stages is frustrating to us all. We all rather play stages where you win by your skills, not by running/hiding on an area with a roof etc/camping
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« Reply #6797 on: April 14, 2012, 05:55:40 PM » |
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I remember the days of Melee, where Hyrule became the Camp stage... I lived to 800 damage simply by being able to tech off everything... and some luck.
Funny... but my friends were frustrated to hell. xD
And yeah, stages that kill you don't show your skill when you'er in a match in most cases. At least not the type of skill needed in a tournament.
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« Reply #6798 on: April 14, 2012, 06:56:40 PM » |
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All this Stage talk makes me horny. Wait, why on here. Wait v2, does that mean SDo0m is becoming a Stage Maker?
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« Reply #6799 on: April 15, 2012, 03:06:09 AM » |
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All this Stage talk makes me horny. Wait, why on here. Wait v2, does that mean SDo0m is becoming a Stage Maker? lolno, its just argumenting about if temple is a cool stage or not, it all started when i asked SDoom to give bomber's FS the possibility to move not only left/right, but also up/down, and since i used temple as an example, ppl started arguing about if temple sucks or is cool...
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« Reply #6800 on: April 16, 2012, 09:29:55 PM » |
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I also need to animate taunts and victory poses but I'm a little short of ideas.
A victory taunt could be based on this:
Skip to around 3:45 Of course, I'd loosely base it on that, since the animations from back then were somewhat clunky. I'd follow the same general movements, but make it more natural (possibly put a bit of variation in it as well). Anyways, I'm really looking forward to the moveset. Personally, I've only played B64 and Bomberman Heroes, so I don't know the basis for many of his other moves. (One thing that'd be neat to see though is some stars circling above his head for his stunned/sleep animation) Looks great so far! edit: fixed the yt link.
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« Last Edit: April 17, 2012, 07:28:41 PM by toastoftriumph »
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« Reply #6801 on: April 17, 2012, 03:11:18 AM » |
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A victory taunt could be based on this: #Invalid YouTube Link# Skip to around 3:45
Of course, I'd loosely base it on that, since the animations from back then were somewhat clunky. I'd follow the same general movements, but make it more natural (possibly put a bit of variation in it as well).
Anyways, I'm really looking forward to the moveset. Personally, I've only played B64 and Bomberman Heroes, so I don't know the basis for many of his other moves. (One thing that'd be neat to see though is some stars circling above his head for his stunned/sleep animation)
Looks great so far!
invalid youtube link... @SDoom, when will the beta come, i remember u saying it would be soon, will it still be soon?
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« Reply #6802 on: April 17, 2012, 04:20:38 AM » |
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invalid youtube link...
@SDoom, when will the beta come, i remember u saying it would be soon, will it still be soon?
Not only is it in the OP, I've said about 5 or 6 times when the beta is coming...
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« Reply #6803 on: April 17, 2012, 04:22:23 AM » |
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oh lol, thats tomorrow? so will it be ready? i mean, i dont want u to feel like rushing it to the deadline...
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« Reply #6804 on: April 17, 2012, 04:28:51 AM » |
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Given SDooms history... Its probably been done for at least a few days... He doesn't seem like the type to force himself to meet a deadline if he doesn't have to.
Thats just my assumption though. But I'm guessing its done and he's just waiting on the deadline to hit.
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« Reply #6805 on: April 17, 2012, 04:32:17 AM » |
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Given SDooms history... Its probably been done for at least a few days... He doesn't seem like the type to force himself to meet a deadline if he doesn't have to.
Thats just my assumption though. But I'm guessing its done and he's just waiting on the deadline to hit.
could be, i soooo hope it, can't wait to put more awesome new characters in mah brawl!
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« Reply #6806 on: April 17, 2012, 04:44:28 AM » |
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I just don't like Luigi...
Stupid priority having bastard...
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« Reply #6807 on: April 17, 2012, 08:58:46 AM » |
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I love Luigi as a character, but I want to toss more bombs at people (Snake's grenades aren't quite cuttin' it)
I know I will be abusing that kick bomb fairly often, lol.
Also, even though it is a beta, will it come with CSS / in-game names / portraits etc? All of your previous stuff does but this is the first time I'm getting a beta version of one of your PSAs. (I know I sound very pesky with all these questions recently)
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« Last Edit: April 17, 2012, 09:25:58 AM by Haseyo »
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« Reply #6808 on: April 17, 2012, 10:45:52 AM » |
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Also, even though it is a beta, will it come with CSS / in-game names / portraits etc? All of your previous stuff does but this is the first time I'm getting a beta version of one of your PSAs. (I know I sound very pesky with all these questions recently)
Nope since they're the least important things.
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« Reply #6809 on: April 17, 2012, 03:35:41 PM » |
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Just curious silent doom, a lot of your psa's are really cool, but what is your personal favorite and why?
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