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« Reply #585 on: February 17, 2011, 02:02:01 PM » |
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No this. The face have a little problem.
And about the explose Doc, i know. But don't know how to fix this.
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« Reply #586 on: February 17, 2011, 05:40:17 PM » |
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but, KTH, what is the problem exactly?
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« Reply #587 on: February 18, 2011, 02:40:15 AM » |
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No this. The face have a little problem.
And about the explose Doc, i know. But don't know how to fix this.
It may be a longshot, but try to vertex something else (his cap for example) into his hair. Not sure if that's even possible, but it would be nice to play Doc without the change of glitching up.
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« Reply #588 on: February 18, 2011, 04:39:11 AM » |
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It's because i've use dingoberriz' Mario with hair for base.
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« Reply #589 on: February 18, 2011, 05:07:28 AM » |
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Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help. 
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« Reply #590 on: February 18, 2011, 05:15:15 AM » |
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It's because i've use dingoberriz' Mario with hair for base.
I pretty much figured that out. But it would be lovely if you could fix it vertex wise.
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« Reply #591 on: February 18, 2011, 05:22:52 AM » |
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I have a problem too with my MisterL (but only animation).
But i know what you need to do with Doc. Mario, play one battle dans do the glitch. Move on the dead zone and dies.
After, the glitch doesn't continue.
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« Reply #592 on: February 18, 2011, 05:28:06 AM » |
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I have a problem too with my MisterL (but only animation).
But i know what you need to do with Doc. Mario, play one battle dans do the glitch. Move on the dead zone and dies.
After, the glitch doesn't continue.
I know that as well. And not only Doc has this kind of issues. Most vertex hacks who have hexed bones in the head area have these kind of issues.
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« Reply #593 on: February 18, 2011, 05:30:14 AM » |
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Yeah, we can see the hat are messed'up when he have on the air. I don't know if that was provoct by bone rename or hexed bone.
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« Reply #594 on: February 18, 2011, 05:42:29 AM » |
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Hexed, since it edits the bonetree itself.
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« Reply #595 on: February 18, 2011, 05:46:39 AM » |
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Yeah, but if you re-hexed this, the hair disaspear.
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« Reply #596 on: February 18, 2011, 07:01:08 AM » |
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Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help.  That would be awesome. I would love to work with a better PSA hacker than I am. @Hey KTH Could you make a FitLinkMotionEtc.pac for Young Link so i can use it in pm? Of course, when you've time to do so. Goodluck with doc.
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« Reply #597 on: February 18, 2011, 07:06:48 AM » |
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Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help.  Thank :3 Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help.  That would be awesome. I would love to work with a better PSA hacker than I am. @Hey KTH Could you make a FitLinkMotionEtc.pac for Young Link so i can use it in pm? Of course, when you've time to do so. Goodluck with doc. I have if you want a resize of Young Link with animation of attack 100. Wait i upload this.
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« Reply #598 on: February 18, 2011, 07:27:37 AM » |
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Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help.  Thank :3 Hey KTH, if you need any more PSA help with your Melee characters, I would be glad to help.  That would be awesome. I would love to work with a better PSA hacker than I am. @Hey KTH Could you make a FitLinkMotionEtc.pac for Young Link so i can use it in pm? Of course, when you've time to do so. Goodluck with doc. I have if you want a resize of Young Link with animation of attack 100. Wait i upload this. CRAP ! TOLD YA 100 TIMES THAT IT'S 'THANKS' NOT 'THANK'
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« Reply #599 on: February 18, 2011, 07:47:23 AM » |
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LOL
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